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Kira Yamoto

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Euro PlayStation 3 Launch Delayed
« Reply #15 on: September 06, 2006, 10:11:00 AM »

QUOTE(brywalker @ Sep 6 2006, 05:07 PM) View Post

That's interesting seeing that there is no such thing as PAL when it comes to Blu-Ray HD. HD is 1080/60 or 1080/24.

Freaking liars.

This is for them:


But there is such thing as a PAL TV, moron.

QUOTE
yet another display of sony's disrespect towards europeans.


This is nothing different than any other company releasing in Europe.  Releasing in Europe is NOT EASY and they'd rather be collected and ready to go, than make you guys suffer anymore than just a wait.

QUOTE
he's obviously a scorned fanboy upset about the news and instead of living in reality (like very few zombies do) he much rather outlash his anger on a company that has proven themselves.


Yet another ridiculous post from Kage.  A company that's proven themselves? Sony has been in it since 1995-2006 and have won the past 2 console wars.  That's proof.  MS LOST Xbox in the last war, and has not won this one yet.  They haven't released as much killer apps as people would like.  Technology, yes they've proven themselves, it's nice, cheap and effective.  But games, not so much.  It's only their 1st year.  So get your head out of their ass, they're not god almighty.
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rasstar

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Euro PlayStation 3 Launch Delayed
« Reply #16 on: September 06, 2006, 10:40:00 AM »

QUOTE(Kira Yamoto @ Sep 6 2006, 05:18 PM) View Post

But there is such thing as a PAL TV, moron.

 

Yet another ridiculous post from Kage.  A company that's proven themselves? Sony has been in it since 1995-2006 and have won the past 2 console wars.  That's proof.  MS LOST Xbox in the last war, and has not won this one yet.  They haven't released as much killer apps as people would like.  Technology, yes they've proven themselves, it's nice, cheap and effective.  But games, not so much.  It's only their 1st year.  So get your head out of their ass, they're not god almighty.


Sony PS1 was really popular because the N64 used a cartridge which was a bad move hence sony was able to capture the market. The PS2 was riding on the success of the PS1 and the Xbox came out about one year after the launch of the PS2. Most people will buy one console and the PS2 was widely adopted as a result. This time around I think it will be different.

Not everyone is willing to pay $600.00 especially if you have no use for blu ray movies,wireless networking and HDMI. Hell less than 1% of consumers own a 1080P display and HDMI capable television. Most people who end up paying $600+ for the console will feel cheated if they don't have any of these things.

Does sony expect everyone to go out and buy a HDTV with HDMI, wireless adaptor and blu ray movies? I think it was a really bad move to adopt the bluray so early
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Kira Yamoto

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Euro PlayStation 3 Launch Delayed
« Reply #17 on: September 06, 2006, 10:56:00 AM »

and nowhere in these posts have a game been mentioned as a possible leverage to buy the console regardless of its politics.

About the PS history.  PS1 won because of it's games library.  PS1 offered a better games library than 64 did (which was due to the cartridge format) In the end, it wasnt due to the media formats, or graphics, it was because Sony had the better games.

PS2 won b/c largely in part had to do with their installed base like you said, but not entirely that.  Sony and its 3rd parties delivered us top notch quality games to this day, and are continuing to do so until PS3 comes out.  Again it comes back to the games, and that's why it won.
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sbmd

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Euro PlayStation 3 Launch Delayed
« Reply #18 on: September 06, 2006, 10:58:00 AM »

Breaking News!!!!!!!!!!!!!!!!!



The PS3 is delayed in the USA and Japan! sleeping.gif

WOW What a shock!!











I wonder if M$ is going to get a chubby over this!?! love.gif
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redwolf

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Euro PlayStation 3 Launch Delayed
« Reply #19 on: September 06, 2006, 11:14:00 AM »

QUOTE(brywalker @ Sep 6 2006, 05:07 PM) View Post

That's interesting seeing that there is no such thing as PAL when it comes to Blu-Ray HD. HD is 1080/60 or 1080/24.

Freaking liars.

This is for them:

IPB Image

err... 720p @ 50hz (hertz) and 1080i @ 50hz.... though not sur about 1080p  unsure.gif
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KAGE360

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Euro PlayStation 3 Launch Delayed
« Reply #20 on: September 06, 2006, 11:36:00 AM »

QUOTE(sbmd @ Sep 6 2006, 01:05 PM) View Post

Breaking News!!!!!!!!!!!!!!!!!
The PS3 is delayed in the USA and Japan! sleeping.gif

WOW What a shock!!
I wonder if M$ is going to get a chubby over this!?! love.gif


umm its only europe if you read correctly.


QUOTE
Yet another ridiculous post from Kage. A company that's proven themselves? Sony has been in it since 1995-2006 and have won the past 2 console wars. That's proof. MS LOST Xbox in the last war, and has not won this one yet. They haven't released as much killer apps as people would like. Technology, yes they've proven themselves, it's nice, cheap and effective. But games, not so much. It's only their 1st year. So get your head out of their ass, they're not god almighty.


you question people to why they post in here when that question should be directed at you because everytime you post you prove how ignorant and blind you are.

microsoft has stated from the beginning with the xbox1 that they never intended to be #1 (though im sure that was one of their goals) but instead to establish themselves in the industry which was a success.  sony won on blind alliegance and devotion from zombies like you, this proves nothing about the company other then the fact that they know how to market and hype like no other.  you claim they havent released as many killer apps as people would have like, tell me one other console that has had this many quality titles (and strong game sales) this early in it's life-cycle?  <- of course you will ignore this question as the answer would only prove you wrong.  

you tell me to get my ass out of their head when i am supporting more then just microsoft, i never said they are god almight, all i have been stating is that they are doing a MUCH better job in this industry during their 5th/6th year then sony has in being in the industry for over 10 years.  

i dont see whats so ridiculous about any of my posts when the majority/all of the community agrees more with my statements and thoughts then they do to your twisted thinking.  take a breather and try for one second to understand why you are the minority (if not the only one) in every thread you post in constantly questioning how you could think the way you do.
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vengeancegoon

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Euro PlayStation 3 Launch Delayed
« Reply #21 on: September 06, 2006, 12:10:00 PM »

QUOTE(Kira Yamoto @ Sep 6 2006, 05:18 PM) View Post

 sleeping.gif


You really don't know anything about video games or the industry. I signed up just to reply to your moronic comments. Sony at one point used to be a name synonymous with quality in electronics. Like many fat bloated corporations they have their head up their arses and are going to lose. Maybe the PS3 is their Spruce Goose, maybe not but their fall is coming.

They did not win the console war with the PS1, they won by default because SEGA and Nintendo shot themselves in the foot. That was not genius on Sony's part, it was the other companies lack of foresight. Nintendo with their carts and SEGA with their handling of third party developers. Sony whored themselves out to any crack addict they could while the other two companies wanted to focus on quality.

The Playstation is THE white trash console of the gaming world. The best thing Sony did was also the worst thing, they made gaming mass market so idiots like you could pick a console up without fear of being called a nerd. This was good in the sense that more people would be playing, therefore more games. Bad because it meant that game designing has been saddled by marketing and sales fools that say "We need another Sims!" or "Hell yeah, Tomb Raider 56 is gonna rock!".

I'm looking to Nintendo to put the game back in the gaming industry. I do like what Microsoft is doing but feel they could do more. In some ways I wish Nintendo had gone the ways of SEGA and just concentrated on great games but after seeing the Wii, I'm glad they are still around. Hail to the king baby!
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0794

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Euro PlayStation 3 Launch Delayed
« Reply #22 on: September 06, 2006, 12:26:00 PM »

"We know how challenging it is to pull off a global launch, so it's not surprising that Sony has backed away from their previously announced launch plan, due to the unproven technology they are trying to pack in to their console."

what a simple factual comment that summarizes the mess that Sony is in.

yes they will sell out this fall (esp with as few consoles as they will have to sell).

but the next year will really dictate who will take the lead as more games are developed and more people choose which system to buy - people who really didn't care to buy near launch - that market will decide the ultimate future...
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GogoAckman

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Euro PlayStation 3 Launch Delayed
« Reply #23 on: September 06, 2006, 12:44:00 PM »

QUOTE(redwolf @ Sep 6 2006, 07:21 PM) View Post

err... 720p @ 50hz (hertz) and 1080i @ 50hz.... though not sur about 1080p  unsure.gif


I don't think so, 720p or 1080p (or even i) is used with lcd or plasma technology only, CRT TVs are limited to 640p I think.
And when it comes to LCD or plasma, speaking of hertz is a joke, because the limitation is the time of response (I don't know if it is the appropriate term in english) of the transistors, that s why there is no interest at all in setting 75Hz or 100Hz to LCD monitor.
About PAL problems, I don't think it is the real problem, probably a hoax or a stupid excuse like always with sony.
One thing is sure, there have been considerably more PS2 sold in Europe than in Japan, so I don't understand the position of sony.
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KAGE360

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Euro PlayStation 3 Launch Delayed
« Reply #24 on: September 06, 2006, 01:14:00 PM »

QUOTE(GogoAckman @ Sep 6 2006, 02:51 PM) View Post

I don't think so, 720p or 1080p (or even i) is used with lcd or plasma technology only, CRT TVs are limited to 640p I think.
And when it comes to LCD or plasma, speaking of hertz is a joke, because the limitation is the time of response (I don't know if it is the appropriate term in english) of the transistors, that s why there is no interest at all in setting 75Hz or 100Hz to LCD monitor.


so what would you call my 1080i native CRT HDTV?  from what i understand/read is that most CRT HDTVs are 1080i because at the smaller screen sizes (30" and below) it would be near impossible to tell the difference between 1080i and 720p.  

i dont know, all i do know is that games look absolutely gorgeous on my TV.
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twistedsymphony

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Euro PlayStation 3 Launch Delayed
« Reply #25 on: September 06, 2006, 01:34:00 PM »

QUOTE(Kira Yamoto @ Sep 6 2006, 01:03 PM) View Post

and nowhere in these posts have a game been mentioned as a possible leverage to buy the console regardless of its politics.

About the PS history.  PS1 won because of it's games library.  PS1 offered a better games library than 64 did (which was due to the cartridge format) In the end, it wasn't due to the media formats, or graphics, it was because Sony had the better games.

PS2 won b/c largely in part had to do with their installed base like you said, but not entirely that.  Sony and its 3rd parties delivered us top notch quality games to this day, and are continuing to do so until PS3 comes out.  Again it comes back to the games, and that's why it won.

You're right about the games... but I think you have to take a step back and ask why the Playstation 1 had the better games library.

<history lesson>
Nintendo was the dominant force though the 8 bit days, if you didn't own an NES you were some kind of looser. Sega stepped it up with the Genesis and made owning their console cool, by the time the SNES came out Sega and Nintendo had fairly equal mind share and install bases and a good distribution of 3rd party support.

Sony worked with Both Sega and Nintendo on CD based consoles and when both of them decided to pull out Sony decided to take what they had and make their own console. Sega decided to phase into the next generation through hardware add-ons hence the Sega CD and the 32X but these never caught on and soured a lot of companies who spent a lot of money developing games for them with hardly any return. This boosted SNES sales for Nintendo and they were pushed clearly into the #1 spot, at this point they began heavily bullying 3rd parties, jacking up licensing costs and forcing them into exclusivity contracts.

The Playstation started showing on the horizon, Sega getting worried that their system would show up too late and without enough competing power jacked up the 3D processing side of the Saturn and launched early despite the fact that there weren't any games ready. it launched with nothing more then Virtual Fighter available for the first few weeks, not only that but since they launched early with more hardware the console was an unheard of $400 at the time.

Do in part to their sour relationship with Sony and do in part to their top of the food-chain attitude Nintendo decided to use cartridges instead of CDs and delayed their launch anticipating that since they were #1 (and had been the previous two generations) people would wait for their system, they didn't see Sega or Sony as a threat.

The bone headed media move on Nintendo's part combined with their previous bullying of 3rd parties drove 3rd party developers away from their console, Sega's weak results with add-on devices followed by one of the worst console launches in history, due to it's 1 available game and enormous price tag drove the 3rd party developers away from them...

Sony launched their Playstation 1, at the time it was not only the easiest console to develop for (since Sega's last minute 3D addition made it more powerful but difficult to tap that power, and Nintendo's extremely limited cartridge format) but Sony was being extra nice to 3rd parties because they were trying to build their brand. With Sony's good track record for marketing they easily annihilated the Saturn and by the time Nintendo got around to launching they had sufficiently scared away all their 3rd party support and with their N64 launching later and with only 2 games (Mario 64 and PilotWings 64) they made what was possibly the 2nd worst launch in console history.

This was a very sobering experience for Nintendo, they started to play nice with developers but it was a very hard uphill battle to win back their fan base. the N64 easily had the most performance power of that generation but with cartridges that only held about 8MB it wasn't fully realized when compared to the Saturn and PS1 that could hold closer to 650MB, The N64 game price was also a factor, games cost $70 and up because of the cartridge costs, Nintendo was banking on their extra graphical power and past console track record to warrant the extra cost but most 3rd parties and gamers didn't bite. Even the $200 price tag (the lowest of the generation) didn't help their sales all that much. Their saving grace was that they were the first with an analog stick and the first with controller rumble. These little innovations kept people interested and kept the N64 from going under.

Sega Suffered the worst, flaky game sales and poor 3rd party support they left the generation early and most people thought they were done for good.

---ROUND2---

Sega decided to recoup and fix all of their mistakes, they teamed up with MS and build their console around Windows CE to make games easy to program and easy to port from windows. They debated using the DVD format for games since it was gaining popularity but decided that they wanted to be a pure gaming console and went with a proprietary GD format (Gigabyte Disc). They did this to bring down the game costs and the console costs. They supported 4 controllers utilized analog sticks and rumble and added a built in modem basically taking all of the most popular and forward thinking ideas from the last generation. To top it off and prove that they were a different company  they reversed their colors, Sega who had always been Black with blue accents was now White with orange accents (complete polar opposites color wise). They started playing nice with developers and gaining minimal support but most were still overly cautious or out right scared based on their downhill track record since the SegaCD. Seeing as they had launched early the previous generation, and left early as well the Dreamcast was launched early too, it wasn't rushed but Sega having already canceled the Saturn a while back didn't have anything else to do but work on the Dreamcast.

Nintendo having launched late and still working on re-building their user base didn't have any plans to launch the Gamecube anytime soon. This helped boost the Dreamcast a bit but most developers still weren't biting, and most of the games ended up just being better looking Playstation 1 ports. This also skewed the perception of the Dreamcast as not really being a next gen platform (despite the fact that it was). After about a year the Dreamcast started picking up speed consumers and developers began to realize that it was a great platform and it broke all of it's projected sales records.

It's about this time that Sony launched the PS2. Coming off of the most popular console from the previous generation (in terms of both user base and 3rd party support) they quickly took the market. This was further boosted with wild claims that shipments of PS2s had to be guarded because they were so powerful terrorists might steal them to use as missile computers, coupled with the fact that at the last minute production problems caused Sony to cut their shipment in half the demand for the console shot through the roof. It seemed that almost overnight the Sega and the Dreamcast was driven right out of the market. Nintendo was still regrouping from the last generation and wasn't planning on launching their new console for at least another year. Sony pretty much had the market all to themselves again. With no other consoles in town Sony was able to get a lot of 3rd parties to sign exclusivity contracts. Marketing was also a big factor since they pushed the PS2 as a cheap DVD player and DVDs were starting to become very popular before the PS2 launch.

It's this launch time frenzy that got people at MS thinking that they could build a better device for the same price and without nearly as many problems with production... just use standardized PC parts... Within 6 months they had the Xbox designed and within another 6 months it was launched... basically the Xbox materialized out of thin air.

The Xbox and the Gamecube launched within 3 days of each other which was close to a year and a half after the PS2's launch (20 months later in Japan). At this point the PS2 had already won the generation, it'd be like two people starting a Marathon, one with a broken leg and the other a first timer after the shoe-in for the win was already half way down the track. MS build their base up well, they bought some good developers, they treated 3rd parties all extra nice and it helped a whole lot that PC ports were easy to do, MS basically picked up where sega had left off, but with a bankroll to make it happen. Nintendo again had a tough time but a much better time then they did with the N64. In the end MS almost caught up to Sony's lead in the US in terms of Day to day sales but no one was close to the total install base Sony had accumulated in their first year and a half without any competition.
</history>

Now we're on to the next generation...
MS took what they learned from the previous generation, spend about 4x more time developing the 360 then they did with the Xbox 1 and launched according to plan with what has been considered one of the best launch line ups in console history (in terms of how well games have sold and how many genres have been represented).  one thing that MS has realized is that the games make the console and without good support from 3rd parties they don't have any chance of building their user base.

Nintendo has taken a step back, and realized what made their past consoles sell and what kept them alive and they decided to push that aspect and concentrate on a pure gaming console. This move has seemingly sparked renewed interest in Nintendo from 3rd party devs and consumers alike.

IMO Sony is in the same place Nintendo was at when they launched the N64.
-They've won the last two generations
-They've used their market dominance to bully 3rd parties into high licensing fees and exclusivity contracts
-They've gone with a more expensive media format despite what the other companies have decided to go with
-They've expressed overwhelming arrogance towards their consumers and 3rd parties alike banking on their last gen market dominance to carry them through the next gen.
-They're launching more then a year late and banking on their user base to wait for them to hit the market.

They're also making a couple of the same mistake that were made by Sega with the Saturn on that generation
-They've launching at what consumers perceive to be an overwhelmingly high price
-They've gone with last minute 3D hardware and hardware that is difficult to program for in general

However unlike like Sega they don't have a lead on the generation to build up sales before the other consoles launch to keep them afloat, and unlike the N64 they don't have a low console price nor any unique new gaming features to keep people interested (like the analog stick and rumble feedback).

Sony is forgetting everything that made them the most popular console in the first place. Honestly I don't want Sony to leave the market and I hope the PS3 does do well but it makes me scratch my head and wonder what makes them do the things they do. I don't want Sony to drop out but I do want them to suffer a little bit. I want them to suffer because doing so will sober them up and maybe snap them out of this arrogance and abuse toward their customers and 3rd parties. I don't think ANY console dominating the market is good for the gaming market console on equal grounds in terms of user base and 3rd party support is good for the market and is good for consumers. When you're on the top you get arrogant and stagnate and start putting out crap. When you're on a level ground you're competitive and it drives the market forward.

Me, I'll always root for the underdogs until the market reaches equilibrium.  pop.gif
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incognegro

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Euro PlayStation 3 Launch Delayed
« Reply #26 on: September 06, 2006, 01:36:00 PM »

QUOTE
They did not win the console war with the PS1, they won by default because SEGA and Nintendo shot themselves in the foot. That was not genius on Sony's part, it was the other companies lack of foresight. Nintendo with their carts and SEGA with their handling of third party developers. Sony whored themselves out to any crack addict they could while the other two companies wanted to focus on quality.


Yes u are correct sir! Although I love my PSone, I also have a n64 and its obvious it wasn't the quality of the titles on the PS that beat nintendo, its the quantity. For every Mario 64 there was a crash and a spyro. The games weren't as good but there was more choices at a cheaper price. So consumers couldn't pass the system up.

Only a fan boy would think sony had better games than nintendo (and i dont even like nintendo)
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silentbob343

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Euro PlayStation 3 Launch Delayed
« Reply #27 on: September 06, 2006, 02:17:00 PM »

QUOTE(KAGE360 @ Sep 6 2006, 11:24 AM) View Post

posted this in the other thread but since this may become the "official" thread on the subject....

who really found this surprising? microsoft themselves have said that there are few companies who can do what they did and this proves it. they also admitted that if they knew what they were getting into they would not have done it, which only further proves how hard it is to do a worldwide launch. however still why screw over europe so many times?

also has anyone seen this?.....
http://www.iht.com/a....layStation.php

i knew that the shipment numbers would be cut (just like the playstation 2 shipment was halved) but this is really really sick for a "worldwide launch".

but GO SONY! you need all the damn help you can get and with the help of zombies like Kira on your team you still have a chance!!

this whole system and launch has been nothing but a joke from the start IMHO.

Well, kind of world wide.  It was 2 million between US, Europe, and Japan.  Now it's 500,000 between US and Japan.  Still not a great launch, but felt i needed to add that in.

QUOTE(BasicAir @ Sep 6 2006, 11:30 AM) View Post

Everyone points towards the PS2's huge success and market dominance the fact that it played DVD's.

Well the fact is, DVD's had already established themselves as a consumer success. A *HUGE* success at that.

The Blu-Ray doesn't have 1 1,000th the consumer demand in the market that DVD's had when the PS2 launched.
ROFL

The 360's graphics are currently on par or better than extremely high-end PC's.

CoD2 playing on a 360 and a PC side-by-side with the highest settings on both showed the 360 to be better.

F.E.A.R. developers are admitting that on the Xbox 360 (probably PS3, too) that it will look a lot better on the 360 than it did on the PC.

**** The CoD2 comparison was made by IGN.
**** The F.E.A.R. comparison is from the F.E.A.R. developers

Shows how much you know. Go to school, kid. biggrin.gif

DVD had not been established in Japan where laser disc was still popular.  PS2 is credited with getting the DVD format to mainstream status in Japan.  Neither Blu-Ray nor HD-DVD has the consumer demand that DVDs had to due to numerous reasons already discussed ad-nauseum at AVS before we even knew there would be 2 competing standards.

QUOTE(vengeancegoon @ Sep 6 2006, 02:17 PM) View Post

You really don't know anything about video games or the industry. I signed up just to reply to your moronic comments. Sony at one point used to be a name synonymous with quality in electronics. Like many fat bloated corporations they have their head up their arses and are going to lose. Maybe the PS3 is their Spruce Goose, maybe not but their fall is coming.

They did not win the console war with the PS1, they won by default because SEGA and Nintendo shot themselves in the foot. That was not genius on Sony's part, it was the other companies lack of foresight. Nintendo with their carts and SEGA with their handling of third party developers. Sony whored themselves out to any crack addict they could while the other two companies wanted to focus on quality.

The Playstation is THE white trash console of the gaming world. The best thing Sony did was also the worst thing, they made gaming mass market so idiots like you could pick a console up without fear of being called a nerd. This was good in the sense that more people would be playing, therefore more games. Bad because it meant that game designing has been saddled by marketing and sales fools that say "We need another Sims!" or "Hell yeah, Tomb Raider 56 is gonna rock!".

I'm looking to Nintendo to put the game back in the gaming industry. I do like what Microsoft is doing but feel they could do more. In some ways I wish Nintendo had gone the ways of SEGA and just concentrated on great games but after seeing the Wii, I'm glad they are still around. Hail to the king baby!

You must be an elitist video game snob to be throwing around terms like "white trash console".  Go home and wax your uber rare game/console/arcade cabinet collection.  Granted, Nintendo farked up and Sony capitalized on it, but the PS1 was a good system.  I wouldn't look to nintendo for much more than a gimmick to get folks who normally don't play video games to pick up a controller.....sound familiar?  "they made gaming mass market so idiots like you could pick a console up without fear of being called a nerd."  It should as it's their goal with the Wii....they have said many times they are targeting the casual gamer and/or those who have never gamed before.  So why are putting faith in Nintendo to bring back the golden age of video games?

To all:
Anyway, buy the console that has the features/games/price and be happy.  It would be in everybody's best interest for the PS3 to succeed and if you can't understand why.....I'm sorry.
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bcforn64

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Euro PlayStation 3 Launch Delayed
« Reply #28 on: September 06, 2006, 02:35:00 PM »

What made the PS1 successful was the timing in which it was released. Sony entered the market at the right pace and at the right time. With Sega recovering from the fiasco of the 32x/sega cd mess, Sega had a lot of PR issues to contend with. The Saturn also was relatively hard to program for, and Sega missed the gun because the 3d capabilities of the machine were difficult to develop for. Nintendo, riding off the high of the success of the NES and the SNES, led them to believe that the market could be played the same a third time. Nintendo missed the gun by making the N64 cartridge based. While Nintendo claimed that it had to do with reasons of faster load times, the reason was simple economics.

With the NES and SNES, Nintendo made huge profits off of licensing cartridges to third parties, usually for ridiculous prices. This often led to many expensive games being released for the system. However, at the time that Nintendo reigned the market and this thinking was acceptable as all of Nintendo's competitors did the same.

What Sony did right with the original Playstation was release a console that had simple architecture. A general CPU, and a simple graphics rendering chip. Sony also had designed official development kits to aid developers design quick games for the console. At the time, official console development kits were rare and the ability to make quick, efficient code for the system was seen as a godsend for third parties. Sony also offered incentive packages, and cheap prices on CD manufacturing. Quickly third parties started realizing the potential for massive profits off of coding for the system and massive third party support followed.

With new third party support, the Playstation became more and more popular, and it took away a lot of market share from the then struggling Sega. With the CD-ROM drive as the primary storage medium of the system, Sony was able to offer streaming video and a lot of media content, something that Nintendo could not do. Because of the timing of all of this, Sony was able to market the console to older gamers because of the ability of the console to offer more mature media content. All of this was a self-perpetuating cycle that led to the Playstation brand name being a dominant force leading into the next generation.

When the PS2 came out, the Xbox and the Gamecube were still over a year away and the Dreamcast was slowly being seen as more and more as a niche console, a console unable to compete with the Playstation 2.
The Playstation 2, while difficult to develop for, had a huge market share to tap into, due to the success of the first Playstation. The console also offered a DVD player; great news to the rising success of DVD media. When the Playstation 2 was launched, not only was it one of the cheapest DVD players around, it was also seen as the most powerful console at the time and able to play all of the previous Playstation 1 game library.

By the time the Xbox and Gamecube came out, Sega was badly beaten and had to step out of the race, and MS and Nintendo had to contend with Sony's now huge installed base of PS2 consoles. Sony was wise and was able to capitalize off their installed base and was able to persuade developers into signing lucrative contracts guaranteeing the PS2 exclusive licenses for years to come. Also, because the PS2 was where the money was at, a lot of developers bowed into writing complex engines that came from investing a lot of capital of time into development projects.

The point is the PS2 by its second year had a huge installed base, a great brand name, exclusive contracts, an attractive cheap console for playing the already popular DVD medium, and no direct competition. This time, Sony is also trying to push a console that is difficult to develop for but is having a harder time. Sony is pushing demand for Blu-ray, instead of the opposite with the PS2. The PS3's Blu-Ray may be cheap for the high-end market, but it is still incredibly expensive for the mainstream market that brought Sony so much success with the PS2. Also, third parties don't have too much invested capital this time around, being that game engines are relatively in the early stages. Third parties have also been a lot more reluctant this time to sign exclusive contracts given that they have more options.

The huge irony of this is this time around, MS is the one offering incentives to many third parties via Live Arcade and by offering the XNA framework. Sony, like Nintendo many generations ago is pushing a format for reason many people really don't care about at the expense of trying to make a quick buck, and the unit is hard to program for. Like N64 media, you will probably find that the PS3 will offer a lot of software at increased costs for no good reason.

Sony is fighting an uphill battle, and it should be interesting to see how it plays out.
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KAGE360

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Euro PlayStation 3 Launch Delayed
« Reply #29 on: September 06, 2006, 02:42:00 PM »

Twisted you hit the head on the nail to every thought i have on the coming generation  beerchug.gif

i honestly though that sony made a lot of the same mistakes with the ps2 that sega made with the saturn.

complex architecture that was a pain to develop for, many effects needed to be produced in software because they were not supported in hardware, the system was black, game cases were big (this actually was an issue with the saturn big cases vs the ps1 smaller jewel cases), and launching at a higher price point.  however the success of the ps1 and being the only safe bet on the market for over a year made the ps2 a success, it was either developers not making any games and lose a lot of money or built up libraries and tools and make ps2 games which helped sony build a stronghold on the development community.  

at least it would seem that kira will listen to you without the need to insult.
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