Yeah right, crysis still struggles on the latest cards from Nvidia and Ati that have wayyyy more power than the PS3 and 360 combined.
Even the new triple sli 8800 ultras can't run the highest rez and settings (see tomshardware.com for details).
Crysis looked great, and the sandbox is hours of fun, but I really think they are crappy coders. It doesn't look *that* much better than COD4, yet the highest settings are still out of reach, even for the cashed up fanboys with the latest rigs. The update did nothing performancewise that I can see.
If it struggles on a 3GB RAM, quad core machine with twin graphics cards, I can't see a reasonable version coming to either of the 512MB consoles running gfx chipsets from a few years ago.
Unless the crysis people brought in some people who can actually code for performance. Remember Doom3 on the original xbox, that was an amazing job for a 733MHz celeron with 64MB of ram and a geforce 3 card (ove maybe geforce 3 and a half), I don't think anyone believed that was possible.