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Author Topic: GC07: Unreal Tournament III gets SixAxis controls  (Read 90 times)

mlmadmax

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GC07: Unreal Tournament III gets SixAxis controls
« on: August 23, 2007, 08:04:00 AM »

I am not to sure about this one. After my wii experiance i seem to prefer my controlls not on a motion sensor. Espeacially for FPS.

This is a combo so it may be better but only if it is acurate. I will just have to waight and see.
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anonim1979

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GC07: Unreal Tournament III gets SixAxis controls
« Reply #1 on: August 23, 2007, 03:00:00 PM »

http://gamers-creed.com/?p=402

"Mark Rein on UE3 and PS3 “Problems”, UT3 Locked 30fps, demo was possibly at 60fps"
....
...
"Our goal isn’t 60 fps because they would have to compromise on some of those things to achieve it in every situation. Mark thinks, in the final game they’re going to lock frame rate at 30fps and you’ll be so happy playing the game, so thrilled with how amazingly it all comes together”
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