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Author Topic: Ign Claimes Oblivion Will Be 1080p  (Read 216 times)

Pheidias

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Ign Claimes Oblivion Will Be 1080p
« on: January 17, 2007, 01:30:00 PM »

I guess since its IGN, they seem to be as stupid as the sony bosses sometimes, it might just be a screw up.

I'm just wondering how the hell they are gonna do this. Not even that many top of the line pc's can handle oblivion with HDR and AA at 1080p.

Are we gonna see less then 15fps outdoors...

quote
"One of the biggest, most ambitious role-playing games of the year comes to the PlayStation 3 with full 1080p HD support and the all-new sidequest, "Knights of the Nine."" they also claim knights of the nine is exlusive content, Which can't be true either..
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incognegro

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Ign Claimes Oblivion Will Be 1080p
« Reply #1 on: January 17, 2007, 02:30:00 PM »

They way I see it is, the devs might be shooting for 1080p but who knows if that will happen. IMO its not that far fetched, I think both the 360 and ps3 is capable of doing this at an acceptable frame rate but it depends on the devs knowlegde of the hardware.

I do expect the textures to be toned down a bit compared to the 360 as result though and some lower poly counts. we'll see...

This post has been edited by incognegro: Jan 17 2007, 10:31 PM
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Marrvia

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Ign Claimes Oblivion Will Be 1080p
« Reply #2 on: January 17, 2007, 02:33:00 PM »

PS3 is "supposed" to be better than any high end PC right now, and Oblivion will likely be optimized for PS3, so 1080p should be possible.
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Foe-hammer

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Ign Claimes Oblivion Will Be 1080p
« Reply #3 on: January 17, 2007, 04:11:00 PM »

QUOTE(Marrvia @ Jan 17 2007, 02:04 PM) View Post

PS3 is "supposed" to be better than any high end PC right now, and Oblivion will likely be optimized for PS3, so 1080p should be possible.

 laugh.gif

Come again?
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epsilon72

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Ign Claimes Oblivion Will Be 1080p
« Reply #4 on: January 17, 2007, 05:16:00 PM »

My 7800GTX (similar to the RSX) can only pull about 10-15 frames per second at 1080p (outside).  When an enemy comes onscreen it drops to about 7 fps (and that's with default settings and NO AA with HDR on).  There's no way they'll make 1080p doable without reducing texture/model quality by a HUGE amount.

This post has been edited by epsilon72: Jan 18 2007, 01:20 AM
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Mr Invader

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Ign Claimes Oblivion Will Be 1080p
« Reply #5 on: January 17, 2007, 06:55:00 PM »

Just because it can be displayed in 1080p doesn't mean that it is TRUE 1080p.  The 360 can display Oblivion in 1080p using the scaler thing that it has (notice how technical i'm being), perhaps Oblivion for the PS3 probably is being upscaled  since the PS3 itself does't have the capability.

Am i anywhere near right?
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incognegro

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Ign Claimes Oblivion Will Be 1080p
« Reply #6 on: January 18, 2007, 05:27:00 AM »

QUOTE(epsilon72 @ Jan 18 2007, 12:47 AM) View Post

My 7800GTX (similar to the RSX) can only pull about 10-15 frames per second at 1080p (outside).  When an enemy comes onscreen it drops to about 7 fps (and that's with default settings and NO AA with HDR on).  There's no way they'll make 1080p doable without reducing texture/model quality by a HUGE amount.



ummm yea, now take ur card and put a cell processor with it to release alot of pressure off of the card then have the developer rebuild the engine for ur card specifically (not slow ass mid range cards) and if it still can't do 1080p at atleast 30 fps then u'll have an argument.
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KAGE360

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Ign Claimes Oblivion Will Be 1080p
« Reply #7 on: January 18, 2007, 08:34:00 AM »

QUOTE(incognegro @ Jan 17 2007, 04:01 PM) View Post

They way I see it is, the devs might be shooting for 1080p but who knows if that will happen. IMO its not that far fetched, I think both the 360 and ps3 is capable of doing this at an acceptable frame rate but it depends on the devs knowlegde of the hardware.

I do expect the textures to be toned down a bit compared to the 360 as result though and some lower poly counts. we'll see...


its a pipe-dream, can the ps3 and 360 do 1080p?  sure.  however not on a game with the size and detail of oblivion.

QUOTE(epsilon72 @ Jan 17 2007, 06:47 PM) View Post

My 7800GTX (similar to the RSX) can only pull about 10-15 frames per second at 1080p (outside).  When an enemy comes onscreen it drops to about 7 fps (and that's with default settings and NO AA with HDR on).  There's no way they'll make 1080p doable without reducing texture/model quality by a HUGE amount.


your 7800GTX also has a 256-bit bus for memory bandwidth where the RSX is crippled with a 128-bit bus.  

QUOTE(Mr Invader @ Jan 17 2007, 08:26 PM) View Post

Just because it can be displayed in 1080p doesn't mean that it is TRUE 1080p.  The 360 can display Oblivion in 1080p using the scaler thing that it has (notice how technical i'm being), perhaps Oblivion for the PS3 probably is being upscaled  since the PS3 itself does't have the capability.

Am i anywhere near right?


sorry i dont think so, the ps3 doesnt have any scaling capabilities so whatever resolution it is, it cant be faked.

QUOTE(incognegro @ Jan 18 2007, 07:34 AM) View Post

ummm yea, now take ur card and put a cell processor with it to release alot of pressure off of the card then have the developer rebuild the engine for ur card specifically (not slow ass mid range cards) and if it still can't do 1080p at atleast 30 fps then u'll have an argument.


the Cell does the same functions as any other CPU.  the engine also isnt being rebuilt for the Cell, just optimized/ported.  

this isnt going to happen, especially if they wish to include any kind of AA or HDR (which the pics seem to lack so far)
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Foe-hammer

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Ign Claimes Oblivion Will Be 1080p
« Reply #8 on: January 19, 2007, 10:39:00 AM »

QUOTE(KAGE360 @ Jan 18 2007, 08:41 AM) View Post

sorry i dont think so, the ps3 doesnt have any scaling capabilities so whatever resolution it is, it cant be faked.

Isn't it possible to initially rende/make a game lower resolutions (NES games were below 640x480, but they displayed on my TV just fine at the res), and have it output at another without a video scaler?
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incognegro

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Ign Claimes Oblivion Will Be 1080p
« Reply #9 on: January 19, 2007, 12:30:00 PM »

QUOTE
the Cell does the same functions as any other CPU. the engine also isnt being rebuilt for the Cell, just optimized/ported.

this isnt going to happen, especially if they wish to include any kind of AA or HDR (which the pics seem to lack so far)


I didnt say rebuild it for the cell, I said for the (graphics) card. I know it isn't being rebuilt but if it WAS being rebuilt to cater to the ps3 architecure alot more then I feel 1080p at 30fps is possible, same for the 360. Its a cross platform game, no doubt about it so i don't expect optimization to be top notch, just enough to get it running properly on the hardware.
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VariableElite

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Ign Claimes Oblivion Will Be 1080p
« Reply #10 on: January 19, 2007, 01:21:00 PM »

QUOTE(Foe-hammer @ Jan 19 2007, 11:46 AM) View Post

Isn't it possible to initially rende/make a game lower resolutions (NES games were below 640x480, but they displayed on my TV just fine at the res), and have it output at another without a video scaler?


You still need a video scaler of some kind. As the PS3 has no (dev-accessible) hardware scaler, any such upscaling must be done by the software. Technically, I'd imagine that upscaling a 3d image from a lower resolution uses less processing power than just rendering the image at the higher resolution, but you don't gain as much from the upscaling as you do from the rendering. (This was the complaint for PGR3, THP8, Cod3, and one other game recently released that I can't remember -- that although it natively outputted video at 720p, it wasn't rendered at 720p, resulting in poorer image quality.)

IIRC, the NES's graphics subsystem handled conversion of the output image, converting everything into NTSC, which had a predefined resolution and refresh rate.

Basically, to answer your question, you still need a scaler of some type. I'm sure people with more technical knowledge in this area can explain it better, but I think I got the basics right for you.  biggrin.gif
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KAGE360

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Ign Claimes Oblivion Will Be 1080p
« Reply #11 on: January 19, 2007, 01:59:00 PM »

QUOTE(Foe-hammer @ Jan 19 2007, 12:46 PM) View Post

Isn't it possible to initially rende/make a game lower resolutions (NES games were below 640x480, but they displayed on my TV just fine at the res), and have it output at another without a video scaler?


variable basically answered how i was going to  smile.gif

all i can say is that i would imagine any performance gained from natively rendering at a lower resolution would be lost during the upscaling process and the resources required for that.  so its a lose lose situation AFAIK

QUOTE(incognegro @ Jan 19 2007, 02:01 PM) View Post

I didnt say rebuild it for the cell, I said for the (graphics) card. I know it isn't being rebuilt but if it WAS being rebuilt to cater to the ps3 architecure alot more then I feel 1080p at 30fps is possible, same for the 360. Its a cross platform game, no doubt about it so i don't expect optimization to be top notch, just enough to get it running properly on the hardware.


oh sorry i didnt understand what you meant.  

even after further thought though, i still cant agree.  sure it may be possible with enough time and optimization but at what cost?  At it's current state in quality i dont see how oblivion (or any other similar game) is possible in 1080p, if you were to drop the quality of a lot of graphical aspects (no AA, HDR, AF) then maybe it can be done.  however is it worth it?  you would have a really sharp image of a crap landscape.  i remember when Enter the Maxtrix was released on the xbox and announced at 1080i, what resulted from that was the ability to see all the graphical flaws and how ugly the game really was.
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mlmadmax

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Ign Claimes Oblivion Will Be 1080p
« Reply #12 on: January 19, 2007, 07:55:00 PM »

An 8800 gtx sli setup with all the trimmings has trouble staying at 60fps in oblivion in high res with everything turned up. I don't see the ps3 being able to do this at all.

This post has been edited by mlmadmax: Jan 20 2007, 03:58 AM
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Pheidias

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Ign Claimes Oblivion Will Be 1080p
« Reply #13 on: January 20, 2007, 03:20:00 AM »

Yeah but just as with oblivion on the 360 they can go for less fps say 20-30. Trying to hit 60 outdoors isn't possible
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Zoneout

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Ign Claimes Oblivion Will Be 1080p
« Reply #14 on: January 26, 2007, 10:27:00 AM »

how long before Oblivion actually runs to its full potential?? as in graphics cards advancing
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