QUOTE(incognegro @ Oct 20 2006, 05:39 AM)
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Caldera really loves to rant, doen't he?
Im sure it can upscale 720p to 1080p, thats the most basic feature in the world. right sony?
![uhh.gif](style_emoticons/default/uhh.gif)
Hardly a basic feature... the Xbox 360 was the first console to support that kind of function and it was big news.
GC, PS2, and Xbox 1 all supported resolutions higher then 480i but none of them offered any kind of scaling feature. AFAIK the Wii wont scale, but it wont need to because everything is done in 480p... we know the 360 can so that just leaves the PS3 as a question.
Technically PCs don't even do it because you're limited to the resolutions supported by the game, it just so happens that most games support a wide enough range of resolutions that no one notices.
Scaling Movies is a totally different beast then scaling games.
Upscaling DVD players can use cheaper hardware because time isn't an issue. they could take as much as a half second to upscale the image and as long as they delay the audio the user is none the wiser. Not to mention movies play at sub 30 Frames per second.
Video games must be scaled in 1000s of a second to avoid adding lag between the controller and the TV, not to mention there is already lag due to the wireless controllers and other basic latency added steps in the systems, meaning the scaling has even less of a window of opportunity.
Scaler tech has been around for a while but not until the last year or two has it been available in a form cheap enough and well enough to work in most consumer level products, it's the reason why most older HDTVs either only support a small set of resolutions or have horrible video lag... the scaler tech just wasn't available.
It might seem basic to a user, but it requires bleeding edge tech to make it work in the video game realm.