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Author Topic: Here Is What Mgs4 Really Looks Likes Right Now  (Read 615 times)

thepissedoffman

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Here Is What Mgs4 Really Looks Likes Right Now
« on: September 27, 2006, 03:17:00 PM »

http://ruliweb.dream.../...ind=&ftext=

For some reason I remembered that move they released months back looking much better than these pictures.
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grim_d

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #1 on: September 27, 2006, 04:28:00 PM »

it looks nothing like what it could. Its missing something
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thepissedoffman

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #2 on: September 27, 2006, 04:47:00 PM »

QUOTE(grim_d @ Sep 27 2006, 06:35 PM) View Post

it looks nothing like what it could. Its missing something


To me the characters look pretty good but the rest of the world looks like a game from 2-3 years ago.
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Deftech

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #3 on: September 27, 2006, 05:11:00 PM »

*only* 720p and from gameplay we know is above 1fps...

IPB Image

 pop.gif



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twistedsymphony

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #4 on: September 27, 2006, 06:48:00 PM »

those MGS shots really don't look all that impressive, I mean they're certainly NOT last gen graphics but they're on par with say COD2, GRAW, or Dead Rising.

take a look at the arches (or anything round for that matter)

basically it's a really simple environment with some nice textures and good use of normal mapping on the characters...

the polygon count is painfully low.

when I say "not impressive" I mean it in comparison to the old videos we were shown of MGS4. It certainly holds it's own against some of the more impressive first wave/launch titles...

I'm curious how it will stack up against the 2nd wave stuff coming down the pipe this Christmas.

... that's always the problem with delays, the hardware is old by the time you release it and your programmers don't have the benefit of experience.
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thepissedoffman

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #5 on: September 27, 2006, 06:51:00 PM »

QUOTE(Deftech @ Sep 27 2006, 07:18 PM) View Post

*only* 720p and from gameplay we know is above 1fps...

IPB Image

 pop.gif


Thanks for making me change my pants.
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Deftech

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #6 on: September 27, 2006, 07:48:00 PM »

QUOTE(thepissedoffman @ Sep 27 2006, 08:58 PM) View Post

Thanks for making me change my pants.


Hey, thats what Im here for  biggrin.gif

After seeing new Mass Effect pics today, I can safely say it looks better than Gears in the graphics department(to my eyes anyways). Maybe its the environments that do it? I need both right now!

ok, no more topic derailing from me  pop.gif
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Foe-hammer

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #7 on: September 28, 2006, 01:01:00 AM »

So MGS4 will be native 1080p?  That's news to me.
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incognegro

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #8 on: September 28, 2006, 06:19:00 AM »

QUOTE(Foe-hammer @ Sep 28 2006, 08:08 AM) View Post

So MGS4 will be native 1080p?  That's news to me.



Yea kojima said awhile back........

anyways assasins creed looks equally impressive at 720p sleep.gif
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KAGE360

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #9 on: September 28, 2006, 06:32:00 AM »

QUOTE(incognegro @ Sep 28 2006, 08:26 AM) View Post

Yea kojima said awhile back........

anyways assasins creed looks equally impressive at 720p sleep.gif


equally impressive?  i think AC kills this graphically
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Deftech

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #10 on: September 28, 2006, 07:55:00 AM »

Assassins creed kills mgs 4 in the graphics department. Maybe we are looking at different games? Or my eyes are failing me.
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thax

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #11 on: September 28, 2006, 09:06:00 AM »

I would say that the graphics look better than COD2, COD3 and GRAW, but worse than the new Splinter Cell.

The 720p frames definately look good, and the 1080p frames look good, but there isn't a huge difference in quality difference between the two modes. I want to know what sort of framerate the 1080p mode is getting, if 720p is getting 60 fps is the 1080p mode targeted at 30 fps?

QUOTE(White Rook @ Sep 28 2006, 03:27 PM) View Post
Screenshots are a really bad way to judge a game imo, full motion video is by far the best and gives you a real indication on the graphics quality , performance and other stuff like sharpness and rendering. If you looked up the actual videos of mgs 4 on gametrailer.com or something you would see a much different story. Also the game is scheduled for 2007, so there is still plenty of development time for Konami.

I agree, you can't see how the environment destructs, particle effects, movement physics, lighting and shadow effects very easily without fmv.
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KAGE360

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #12 on: September 28, 2006, 09:15:00 AM »

QUOTE(White Rook @ Sep 28 2006, 10:27 AM) View Post

Screenshots are a really bad way to judge a game imo, full motion video is by far the best and gives you a real indication on the graphics quality , performance and other stuff like sharpness and rendering. If you looked up the actual videos of mgs 4 on gametrailer.com or something you would see a much different story. Also the game is scheduled for 2007, so there is still plenty of development time for Konami.


i am comparing the games in full motion.  i still think that many games have matched or surpassed MGS4 in the graphical department.  you have to admit that the game has degraded in graphical quality a lot since its announcement trailer and even then people were comparing it to GoW.

just by what i have seen in motion i believe that GoW, AC, BiA, CoD3, and SC: DA look better in both texture detail, number of particle effects, etc.  sure MGS4 still looks great in some areas but im comparing the games as a whole in the visual department.  also keep in mind that the majority of MGS4's movies were real time but not gameplay and it still lags in many areas.  

i have said it in other posts, Kojima does a good job at covering up low poly environments and characters with smart textures to make them appear more detailed then they really are.  in a way he was ahead of other engines (like UE3) that use textures over low poly meshes, and it started with MGS2.
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Foe-hammer

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #13 on: September 28, 2006, 03:15:00 PM »

Sony is just shooting themselves in the foot if they are trying to force devs and games to support true 1080p, because no one really gives a shit......seeing that very few have 1080p displays, and the difference between 720p and 1080p will not be noticed by many.  And at the price 1080p will have on performance of which games could have had better graphics and effects in 720p.  Not smart, imo.
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incognegro

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Here Is What Mgs4 Really Looks Likes Right Now
« Reply #14 on: September 28, 2006, 06:07:00 PM »

Im tired of ppl comparing this game to GOW.........heres a better comparison.........HUXLEY HAS ALWAYS LOOKED BETTER THAN MGS4.

No MGS trailer has looked better than huxley to me. Ya'll need to stop sleeping on huxley. That game kicks!

 biggrin.gif  ph34r.gif
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