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Author Topic: Attach Rate  (Read 118 times)

incognegro

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Attach Rate
« on: August 28, 2006, 09:26:00 AM »

I was thinking recently since the 360 has such a good attach rate, what you think the ps3 attach rate will be? I mean sony has had some HORRIBLE attach rate figures in the past but this is a new generation so you think its gonna be better?

We all know the launch line up isn't the greatest but I wonder with expensive software and no good games (Resistance sounds good though) will the attach rate be good? Isn't this what sony is hoping for? I mean without games selling they won't make any money. What ya'll think?
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KAGE360

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Attach Rate
« Reply #1 on: August 28, 2006, 10:49:00 AM »

i have been wondering this as well for some time now.  both MS and sony have to sell more to make up for the higher hardware cost.  i also wonder if sony needed to raise the royalty rate for third party publisher because of using blue-ray, i believe the rate in the last generation was around $7.00 and by using the same media format i believe that MS could use the same rate.

i do believe there are a few games at the ps3 launch which will get good sales/attach rates.  CoD3 looks to make an even bigger impact in the next gen scene then CoD2 did and that sold great, resistence is another game that looks like it will gather a good amount of attention.  however with the huge gap in the install base, im sure more publishers are relying more on the 360 version of multiplatform titles for the sales.

another thing i wonder is how soon/long until we see the ps3 crack the 10 game sales list.  the 360 did far better and faster then even i suspected.  activision, ubisoft, and 2k all credited the 360 for great quarterly results because of the respected launched games (CoD2, GRAW, and oblivion).  i also wouldnt be surprised if sony came under more scrutiny (spelling) or critisizm (again spelling?) because of the additional cost to develop a game on the ps3 which would raise expectations (or numbers at least) for publisher to sell to break even and make profit.
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twistedsymphony

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Attach Rate
« Reply #2 on: August 28, 2006, 11:17:00 AM »

Witht he prices Sony is planning it will be very difficult for them to get a decent attach rate, even if they have a lot of good games

I think on some level the know this which is part of the reason licensing fees and game prices will be going up.
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incognegro

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« Reply #3 on: August 28, 2006, 12:28:00 PM »

$7.00 licensing really? Thats interesting, I didnt know that. Did you know that the n64 licensing fees were almost $30 when it came out?

They are gonna have to deal with alot of criticism no doubt about that. Im saying though, this is what sony should be worrying about instead of how much systems they are gonna put out this year. Software is their bread and butter yet they seem evr unapologetic about the lack of software. Anyways i wonder how long before stores are gonna be dropping the prices of games?
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KAGE360

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« Reply #4 on: August 28, 2006, 12:42:00 PM »

QUOTE(incognegro @ Aug 28 2006, 02:35 PM) View Post

$7.00 licensing really? Thats interesting, I didnt know that. Did you know that the n64 licensing fees were almost $30 when it came out?

They are gonna have to deal with alot of criticism no doubt about that. Im saying though, this is what sony should be worrying about instead of how much systems they are gonna put out this year. Software is their bread and butter yet they seem evr unapologetic about the lack of software. Anyways i wonder how long before stores are gonna be dropping the prices of games?


yes in the book, unvieling of the xbox (or whatever its call, good read though) they state that sony and MS charge $7 per disk.  originally MS intended to charge a lower rate in order to win over publishers but the hardware costs forced them to match the standard
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twistedsymphony

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« Reply #5 on: August 29, 2006, 12:55:00 PM »

QUOTE(KAGE360 @ Aug 28 2006, 02:49 PM) View Post

yes in the book, unvieling of the xbox (or whatever its call, good read though) they state that sony and MS charge $7 per disk.  originally MS intended to charge a lower rate in order to win over publishers but the hardware costs forced them to match the standard


yes but suposidly Sony is going to RAISE the charge to help cover their hardware costs... so >$7 probably >>$7 if the "Game prices over $60 but less then $100" are any indication.
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incognegro

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« Reply #6 on: August 30, 2006, 04:57:00 AM »

QUOTE(twistedsymphony @ Aug 29 2006, 08:02 PM) View Post

yes but suposidly Sony is going to RAISE the charge to help cover their hardware costs... so >$7 probably >>$7 if the "Game prices over $60 but less then $100" are any indication.


Well they got to make money somehow blink.gif
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