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Author Topic: Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3  (Read 155 times)

KAGE360

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« on: June 21, 2006, 12:59:00 PM »

QUOTE
SCEA's co-chief operating officer Jack Tretton has denied that the loss of GTA exclusivity will be detrimental to Sony's next-gen success. He argued, "There's no question that having the Grand Theft Auto franchise helped us a lot and helped us sell some units, but I don't think the battle would be any different with or without Grand Theft Auto." In fact, Tretton went on to confidentally state that, thanks to Sony's "formidable" first-party offerings, the lack of GTA4 exclusivity is unlikely to effect the company at all: "No, I don't think it hurts us. No, I really don't." This sounds a bit optimistic to us.


http://www.gamersrep....com/news/2969/

"formidable first-party offering"??  yeah i guess 360 owners are missing out on their fair shair of quality games featuring giant enemy crabs  rolleyes.gif

seriously though, even it is true that this wont effect the ps3's short term sales, i dont understand why this needed to be said in the first place.  i cant read the link the site offers at work, but unless directly asked about the news of GTA not being exclusive, why bother bringing it up if they are so confident?  if they truely believed the words they spoke then there is no need to re-assure themselves.
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STICKY_BUD

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« Reply #1 on: June 21, 2006, 03:20:00 PM »

continued...
*****************************************************

But what about the reaction of the consumers and the consumer press?

We are in the process of reaching out to the consumers to try to explain what our platform's all about and why they're going to want one between that May and November time frame. But I think six months out of any platform launch, it's a little bit early in terms of being able to roll out all the details.

The PlayStation 3 is going to be priced significantly higher than the machines from your two other competitors. How do you think that's going to play in Peoria?

Well, I guess if price is the only consideration, then we've won the war, because we've got a $129 PlayStation 2 that outsells the Xbox 360 today.

If you look at the cost of the components and more importantly, the value to consumers, you have everything in the box at $399 on the Xbox 360; and it still falls well short of what the PlayStation 3 offers at $499.

MS is going to have somewhere between 6 million and 10 million Xbox 360s sold by the time Sony gets to market. How do you catch up?

Well, we've never been first to market in any generation. We weren't first when we debuted the original PlayStation. We weren't first with PlayStation 2.

It ultimately came down to the system and what consumers preferred. At the end of the day, what you do in the first year, and whether you do 6 or 10 million units does not determine whether you're successful or not. We're looking to sell 100 million-plus worldwide. We're looking to sell 50 million plus in North America.

So, if a competitor gets to 6 to 10 million worldwide, I would not consider that to be a significant advantage or a significant disadvantage as far as we're concerned.

This time, though, you're going up against a competitor who's much better financed than the ones you went up against in the first two rounds, at least in terms of who came out first.

Right. There's no question they have a higher pain tolerance. I think most companies, if they'd lost the billions that MS has lost on the Xbox, would question whether or not they belong in the business. Obviously, they have a different standard of success.

But doesn't that affect your strategy? Not only do they have a lead, but they've also got a ton of cash to throw at this.

I don't think we ever got into this business with any expectation other than winning and winning early on. We've always done that. If we had suffered the struggles that MS had, I'd question whether we'd be serious about the business today. Fortunately for us, we've never been in that position. And I guess until we get in that position, it's difficult to determine how we would react.

It's widely expected that Sony will be losing money on PlayStation 3 at launch. Do you have any estimate of what your losses will be or when you might turn a profit in the games division after it's launched?

No, I think it's always been the razor and razorblades business, but I think the key to success for us is to be successful in all worldwide markets. We've done that consistently on all our platforms.

When we got into the business back in 1995, what we're doing today in 2006 is very consistent with that vision. And it was always knowing that you had to invest in technology, that you had to give great value to consumers, and that you had to provide great software content.

If you could do that and provide an environment that was profitable for retailers, profitable for the developers and palatable to the consumers, then you would be very profitable long-term.

Arguably what determines which box wins is which one has the best games.

No question.

Last time around, your company had several exclusives on the Grand Theft Auto franchise, which many folks feel was the killer app for the PS2. You're not going to have that advantage this time around. How much does that hurt you?

There's no question that having the Grand Theft Auto franchise helped us a lot and helped us sell some units, but I don't think the battle would be any different with or without Grand Theft Auto.

If you look at our first-party library and the franchises that we've brought to market over the course of PlayStation 2, we have a very formidable first-party library of exclusive software that will help define us.

The days of locking up exclusive content from a third party and having that be key to your strategy is really a dangerous road to go down because I think with the cost of development, not many developers can afford to do exclusivity. So, really what defines the uniqueness of a platform from a software standpoint are the offerings that you have from first party.

So are you saying that not having an exclusive on Grand Theft Auto doesn't hurt you at all?

No, I don't think it hurts us. No, I really don't.

Going to your point about first-party software are you saying that Sony has anything comparable to MS's Halo 3?

I think it's a fact that Sony Computer Entertainment software has far outsold Halo, because Halo was the one and only title to come out there. So, do we have a title? I don't know.

I guess I'd have to look at the numbers on Grand Turismo vs. the numbers on Halo. But I can guarantee you that Sony Computer Entertainment's first-party software far and away outsold MS's first-party software.
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TUUK

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« Reply #2 on: June 21, 2006, 03:27:00 PM »

Don't know if the Sony exec is right, but I can honestly say San Andreas was the only reason I purchased a PS2. When I was finished with the game, I traded it in along with the console. If GTA was PS3 exclusive, it would have given me a reason to look at buying one. I've already for a great quality console in the 360 and so far, I so no reason to own a PS3. The Wii has got my interest due to the fact it offers something more than the 360, but the PS3 doesn't in my eyes.


I think not having a huge franchise like GTA exclusive probably will hurt PS3. They haven't showed any games that have convinced me I need one. Yet.

TUUK
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KAGE360

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« Reply #3 on: June 22, 2006, 12:20:00 PM »

QUOTE(calderra @ Jun 22 2006, 02:08 PM) View Post

"Sure, we lost GTA, and SquareEnix has signed on for 360... and GT:HD sucked... and we lost Mercenaries 2... and probably gonna lose assassin's Creed... and Japanese legends like Akira Toriyama and Itagaki are Xbox exclusive... but none of that hurts us. Because we're Sony."
 tongue.gif


 laugh.gif

i thought mercenaries 2 was a ps3 exclusive  uhh.gif
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Chicken_Chaser

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« Reply #4 on: June 25, 2006, 06:11:00 AM »

QUOTE(calderra @ Jun 23 2006, 04:08 AM) View Post

and probably gonna lose assassin's Creed


And how do you know this?  sleep.gif
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KAGE360

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« Reply #5 on: June 26, 2006, 08:24:00 AM »

QUOTE
Sony's losses have been largely due to massive restructuring costs, including job cuts, plant closures and dropping money-losing units, as well as research and development expenses for its usually profitable game division, were behind the red ink.

Uncertainties about Sony's video-game business have weighed on investor sentiments.


http://www.cbsnews.c....8ID49VO0.shtml

these sony big shots just can not seem to say anything true anymore  rolleyes.gif
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calderra

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Sony Exec Says Gta Non-exclusivity Will Not Hurt Ps3
« Reply #6 on: June 26, 2006, 08:44:00 AM »

QUOTE(Chicken_Chaser @ Jun 25 2006, 01:18 PM) View Post

And how do you know this?  sleep.gif

Like Mercenaries 2, Asassin's Creed hasn't made any particular announcements about exclusivity (no matter what Sony wants you to believe). Also, there are persistant rumors the game may have actually been running on 360 at e3, not to mention the company behind the game loves multiplatform, etc. It may be a timed exclusive, but it's certainly not going to stay exclusive.
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