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Author Topic: Nudie Pictures  (Read 156 times)

pablot

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Nudie Pictures
« on: November 05, 2006, 11:24:00 PM »

So, new console. I for one want to see pictures of the hardware that is inside the console and peripherals. So lets gather those internal pictures here so they are easily found. I'll start off with the only thing I've found so far, pictures of the uncovered remote.

Wii Remote Uncovered

/pablot
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throwingks

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« Reply #1 on: November 06, 2006, 03:50:00 AM »

Here is a tray of 60 chips. Not really what you are looking for, but kinda.
http://kotaku.com/ga...-ago-199243.php
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bigjimmy

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« Reply #2 on: November 06, 2006, 12:27:00 PM »

Wow, im quiet surprised with those pics. I thought the electronics inside the Wiimote would be extremely complex ddue to the motion sensor and all that.

I mean, look at this pic: Wiimote Pic


thatd have like a total of 10 SMD components? And one chip to control it all. It looks even simpler than the PCB of my TV remote...
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pablot

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« Reply #3 on: November 06, 2006, 10:32:00 PM »

well, that one chip thing is probably a pretty expensive special purpose asic that they had manufactured specifically for this remote. Since I can't see any other chips I'm gonna have to guess that they have integrated all the good stuff in to that single chip.

Its quite interesting actually, this controller/remote actually looks like a remote when looking at the pcb. The analog part of the controller will probably look more like the 360 and sixaxis controller.

But damn, a one chip solution.. hope they haven't decided to go the same way on all the parts of this console or hacking it will be extremely difficult.

/pablot
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grim_d

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« Reply #4 on: November 06, 2006, 10:43:00 PM »

QUOTE(pablot @ Nov 7 2006, 05:39 AM) View Post

well, that one chip thing is probably a pretty expensive special purpose asic that they had manufactured specifically for this remote. Since I can't see any other chips I'm gonna have to guess that they have integrated all the good stuff in to that single chip.

Its quite interesting actually, this controller/remote actually looks like a remote when looking at the pcb. The analog part of the controller will probably look more like the 360 and sixaxis controller.

But damn, a one chip solution.. hope they haven't decided to go the same way on all the parts of this console or hacking it will be extremely difficult.

/pablot


Wont the sensor bar do most of the work?

But perfect example of what Nintendo does best, big things in small packages.

Whos got the balls to crack open a wii?
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pablot

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« Reply #5 on: November 07, 2006, 12:03:00 AM »

QUOTE(grim_d @ Nov 7 2006, 07:50 AM) View Post

Wont the sensor bar do most of the work?

But perfect example of what Nintendo does best, big things in small packages.

Whos got the balls to crack open a wii?


sensor bar?

and, what is that circular plastic thing for? can't see it connect to anything.. and button 1 and 2, wtf? They don't seem to have any thing they connect to on the pcb.. am I missing something?  unsure.gif
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SICKdimension

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« Reply #6 on: November 07, 2006, 12:13:00 AM »

QUOTE(grim_d @ Nov 6 2006, 09:50 PM) View Post

Whos got the balls to crack open a wii?

Count me in, day 1 (well.. maybe day 2).

Those 1 and 2 buttons don't look functional. It must be a prototype or something, although it seems strange they'd skip that.
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bigjimmy

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« Reply #7 on: November 07, 2006, 12:45:00 AM »

QUOTE
But damn, a one chip solution.. hope they haven't decided to go the same way on all the parts of this console or hacking it will be extremely difficult.


Well, think about the size of the wii. For it to be that small, theres going to be a lot of custom multi-purpose chips in there. And i have a feeling hacking it aint going to be easy (Well let hope im wrong)
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grim_d

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« Reply #8 on: November 07, 2006, 03:40:00 AM »

QUOTE(pablot @ Nov 7 2006, 07:10 AM) View Post

sensor bar?


IPB Image

it's how the wiimote interfaces with the system, it's what senses where in the virtual space the wiimote is. It can be placed almost anywhere above or below the tv and can sit and an angle but once calibrated works a charm apparantly.
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pablot

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« Reply #9 on: November 07, 2006, 07:00:00 AM »

well hello mr senor bar. I had totally missed that, I thought it was all gyros and accellerometers inside the remote. very interesting.

/pablot
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throwingks

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« Reply #10 on: November 07, 2006, 08:50:00 AM »

That is the Wii TV Remote. The 1 for controlling the TV, not the Wii.

Translate the page into English. They are all over eBay right now.

Google translation of the page:
http://translate.goo...0/15-000000.php
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pablot

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« Reply #11 on: November 07, 2006, 10:03:00 AM »

ah, that explains it.. well then its pretty much booring.. =(
I am now eagerly awaiting some real wii pics.

/pablot
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bigjimmy

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« Reply #12 on: November 07, 2006, 10:35:00 PM »

Ohhhh so thats why it wasnt much more complicated than my TV remote.....because it IS a TV remote!

Good thinking throwingks, lol it didnt even cross my mind to translate the page...
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pablot

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« Reply #13 on: November 12, 2006, 11:33:00 PM »

not much but..

The Nunchuk:
http://www.nintendow...chuk-undressed/

/pablot
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twistedsymphony

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« Reply #14 on: November 13, 2006, 02:08:00 PM »

QUOTE(pablot @ Nov 7 2006, 09:07 AM) View Post

well hello mr senor bar. I had totally missed that, I thought it was all gyros and accellerometers inside the remote. very interesting.

/pablot


well it actually is all accelerometers for the motion sensing in the Wii-Remote and nunchuck attachment.

The sensor bar is for the POSITIONAL sensing... basically the Wii-remote in addition to motion sensing also can point at the screen like a light gun (Time Crisis, Area 51, Virtua Cop, etc.).

AFAIK that's the only function of the sensor bar, motion controlled is still handled entirely bu accelerometers internally.

IR sensors were used instead of traditional light gun tech because traditional light gun tech only works properly on CRT displays, but IR sensors can work on ANY display.

It's not new either, there is a light gun called the "Top Gun" that uses IR sensor bars that works with the PS2, Xbox and PCs.


If the motion control works like the other motion control systems I've used it will have 2 three-axis accelerometers. Imagine the controller is a flat piece of cardboard. one accelerometer is in the top left and the other is in the bottom right.

When both register +X it meas the controller is moving straight along the X axis, if one registers +Z and the other -Z it means that it's rotating around the X axis. They're offset in opposite corners so that it can detect rotation about any of the 3 linear axis. Not saying that's how it works but that's how other systems I've used work.
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