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Author Topic: Anyone Get To Try Nintendo Ds Yet?  (Read 167 times)

Zero

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Anyone Get To Try Nintendo Ds Yet?
« Reply #15 on: November 25, 2004, 11:21:00 AM »

Would be interesting to run snes9x on an old 66MHz 486 and see how well it would run.
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bcforn64

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Anyone Get To Try Nintendo Ds Yet?
« Reply #16 on: November 25, 2004, 11:58:00 AM »

QUOTE (Zero @ Nov 25 2004, 08:24 PM)
Would be interesting to run snes9x on an old 66MHz 486 and see how well it would run.

You can't compare the two. The arm9 is a modern day RISC processor while the 486 is an old x86 based CISC processor. Comparing the two isn't the same.

For an analogy, it's like comparing an airplane that can do 200 mph to a car that can do 200 mph. Both go the same literal speed but for the car to get from Florida to Mexico it has to drive around the Gulf Coast while the plane could just fly over the body of water.

Also, while snes9x would run off of DOS and have to worry about being able to run on a wide variety of machines, a SNES emulator for the Nintendo DS could run off of it's own environment and not have to worry about multiple platforms. Since every DS has the same hardware, developers could tweak it to take full advantage of the DS's capabilities, much as developers for the Xbox do for it.

Biggest problem I've been hearing from multiple coders in SNES emulation is sound emulation. It really takes a load off the processor, which is why there is no sound emulation on the GBA SNES emulator.  If I'm not mistaken, the ARM9 features 3d acceleration which helps the unit do 3d rendering. So with two processors, the ARM9 could be used primarily for graphics and the main CPU, and the ARM7 could be used solely for sound. Couple this with optimized assembly programming, we should be in for a treat.
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FUCKMICROSOFT

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Anyone Get To Try Nintendo Ds Yet?
« Reply #17 on: November 25, 2004, 07:06:00 PM »

laugh.gif

I really feel ripped off with my GBA i bought about 7 months ago.  i have this little thing, and now its obsolite.

man i really hope a DS price drop comes soon, followed by a redesign.
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handles25

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Anyone Get To Try Nintendo Ds Yet?
« Reply #18 on: November 25, 2004, 07:17:00 PM »

I got one with Mario.  I dig it.  I think really good things are to come.  I also have a flash to advance GBA cart 256 MB.  Works perfectly with DS.  I couldnt be happpier about all of this.  I think its safe to assume almost all flash carts will work
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bcforn64

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Anyone Get To Try Nintendo Ds Yet?
« Reply #19 on: November 25, 2004, 11:35:00 PM »

biggrin.gif  It's pretty cool to follow the reverse engineering of a console from day 1.
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handles25

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Anyone Get To Try Nintendo Ds Yet?
« Reply #20 on: November 26, 2004, 12:00:00 AM »

QUOTE (bcforn64 @ Nov 26 2004, 08:38 AM)
Hey guys, I've been monitoring the DS hacking scene, and all I could say is there should be some big announcements within the next few days.  biggrin.gif  It's pretty cool to follow the reverse engineering of a console from day 1.

Care to elabortate?  Sence flash carts work I dont think it will be a problem talking to the hardware.
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Zero

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Anyone Get To Try Nintendo Ds Yet?
« Reply #21 on: November 26, 2004, 12:57:00 AM »

QUOTE (bcforn64 @ Nov 26 2004, 07:38 AM)
Hey guys, I've been monitoring the DS hacking scene

Where is that  huh.gif
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gamefreakgcb

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Anyone Get To Try Nintendo Ds Yet?
« Reply #22 on: November 26, 2004, 03:25:00 PM »

heh heh nice. I'm leaning more towards PSP though. $199 is said to be the price at launch in Japan on Dec. 12. I compare the two and PSP beats it down in every aspect while DS has its own perk (touchscreen is the only that comes to mind). Id still like to own both though.
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tNCecil

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Anyone Get To Try Nintendo Ds Yet?
« Reply #23 on: November 26, 2004, 03:33:00 PM »

smile.gif
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gamefreakgcb

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Anyone Get To Try Nintendo Ds Yet?
« Reply #24 on: November 26, 2004, 06:08:00 PM »

Actually battery life is spotty on the PSP as it uses a UMD and spinning it and moving the laser everytime it reads takes up more battery than just reading from cartridge media.
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el_diablo

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Anyone Get To Try Nintendo Ds Yet?
« Reply #25 on: November 27, 2004, 03:01:00 AM »

QUOTE (gamefreakgcb @ Nov 27 2004, 03:11 AM)
Actually battery life is spotty on the PSP as it uses a UMD and spinning it and moving the laser everytime it reads takes up more battery than just reading from cartridge media.

yer 2 hours is not worth calling portible...

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