QUOTE (DirtyL @ Nov 13 2004, 03:20 AM) |
BS, I think the simple detection by MS is checking how much space is on your harddrive. Just like any other MS product they cannot check your machine unless you give them permission to do so. They have software that checks available harddrive space which is legal to do for updates and game saves. If your drive shows are being over the 10gigs that come with xbox then your going to get banned. |
When the chip is off, and the retail BIOS is loaded, the Xbox actually is not capable of reading any data above the 8g limit. The partition table is located in the BIOS, and the MS BIOS only allows for 8g of HDD usage. So, I don't believe there is any way for MS to ban you based on how much space you have on your HDD, because when you are on Live with the chip off, they can only see 8g, no matter what HDD you have in there.
QUOTE |
There is not enough voltage being taken from the mod chip to detect it on the soldered pins. The chip is turned off so the is no way to send a signal to it, (switches route electrical signals) acts as pathways, if there is no path no signal can go down to detect it. |
I'm afraid this part is wrong, too. The majority of modchips do not actually 'switch off' when you disable them. The disable switch only disconnects the D0 from ground, telling the Xbox to boot from TSOP. However, the modchip is still powered up on the LPC, and it would communicate with any signals it receives. This 'flaw' has been (for the most part) fixed in the newer chips because of the need for the chip to be fully powered off when disabled in v1.6 Xboxes.