QUOTE(DizzyC64 @ Mar 31 2010, 10:37 AM)

U laughin at ya self here ?!
I still got my original box alongside my 360 use XBMC all the time on it still. I softmodded 360s but find it pointless now that m$ ban strait away nowadays when on xboxlive. ok for offline games though.
Hacked 360 jtags copied games aside is it worth the hassle to convert a 360 to at the moment, Answer . . .
I never laughed it's called sarcasm , and their is nothing about this mod that is a hassle. I reiterate my first comment XBMC is not the only reason to mod. If people hadn't continued modding when they found out how on the original , XBMC would have never come out. XBMC will never be on the 360 so just forget about it. We will probably see something else pop up that will be able to play media files , it was a few years before XBMC came out on the xbox 1 it wasn't the first thing that happened and some people don't even know about it. The only way it ever would get ported to the 360 is if a group from the scene picked it up and ported it , it is open source so anyone can work on it , but the XBMC team has said they won't be working on a port for it. This is the exact same type of mod that allowed XBMC too run , because it was unsigned. If everyone just said back then well fuck it doesn't have anything to play all my media files with ease i'm not doin that shit , then the scene would have died. what's wrong with keeping your original for Media and your 360 for kickass games. The only difference at this point as far as capabilities of the 2 systems modded is the amount of software available , i'm just glad most people on the scene don't share your opinion or else it would never move forward. Xbox Live is not the only thing to do either , with as cheap as it is too get a 360 now just have 2 of them. Did you ever consider too that some people just like too mod , i mean you are a member here you obviously like modding. Why jump in a random thread just to shoot your mouth off about XBMC not being available? answer...