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Author Topic: Morrowind Trainer Please  (Read 220 times)

L33T_2099

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Morrowind Trainer Please
« on: January 20, 2005, 10:15:00 AM »

ok i would like a trainer that i know for sure would not be hard to make.
heres what i would like to see it do:
*keep you health full( not like 10000 health)
same for makica
and fatigue
infint gold
make guy level like 250
*infinte enchant on items


one in stars are what i really want to see

thank you for your time

oh and if there is a trainer for this game can i get a link please
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L33T_2099

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Morrowind Trainer Please
« Reply #1 on: January 20, 2005, 10:24:00 AM »

sorry bout ddp i just want to make a email notice thing now
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kdanarch

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Morrowind Trainer Please
« Reply #2 on: March 18, 2005, 12:23:00 PM »

Actually it is pretty hard.  I just tried to get into the game with Evox's debug telnet client, but every time I try to do a value search it drops the connection, leaves the game frozen, and the TSR doesn't respond anymore.  If anyone has any brilliant ideas, then by all means PM me tongue.gif
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grifter66

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Morrowind Trainer Please
« Reply #3 on: March 22, 2005, 05:07:00 PM »

You won't get any answers form the Evox team Trust me I know. If you did you would be the first person out over 250+ that has been asking for instructions on this stuff and none of them got instructions. So I highly doubt you'll get them either. Even if you do, they will either be 99.9% so vague or they will lead you no where.

Again I've watched it happen to over 250+ people (Some hackers some noobs)
The point is that you can't make trainers unless you havv the source codes and the address values for making them...and the Evox team refuses to release them to any of the 250+ people that asked. The Evox team seems to think that this stuff can be figured out all on it's own. And it can't reagardless of waht anyone tells you. You 100% have to have the source codes and address values. Because without those you can't even get lucky.

The other reason I know this is because upon confronting them (No matter how I was nice or rude) about why they don't simply give them out rather than keep playing games with people....I got banned from the site. (Not that I really care because I only went there because I had nothing better to do anyway) As that just strengthens and proves me right all the more.

To prove what I am saying and for the record if anyone that tells you that they figured this stuff out. Is either lying or is part of the Evox team and will tell you that they aren't just for show (Knowing all the problems they get because of what they do and how they treat people) and I can prove it. Simply ask them this:
The from start to finish ask them to walk you through step by step in creating a trainer. And I'm willing to bet, that they either won't do it, be able to do it, or will tell you to figure it out on your own. On top of that I want to add in this:
Why is it if this stuff is supoosedly self explanitory then how come no one outside the evox team has been able to do figure any of this stuff out. I mean come seriously 250+ people (And almost half of them being hackers) and not one of these people could figure this stuff out ? I don't know about you but I just find that a bit odd.
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rhl958

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Morrowind Trainer Please
« Reply #4 on: March 22, 2005, 11:43:00 PM »

Evox should release not just there trainer source code that you cant even understand. They should release there dashboard source code this way some other dashboard like UnlashX could add it to there dash. Mybe even make it better then what Evox has but knowing Evox it will never happen. Anyways to help you out "L33T_2099" I've made this mod just now just for you and whoever else wants it.

Master Cheats Mod Download Click Here

master cheat abilities

Restore Health
Restore Fatigue
Restore Magicka
Water Breathing
Resist Fire
Resist Frost
Resist Magicka
Resist Normal Weapons
Resist Paralysis
Resist Poison
Resist Shock
Resist Common Disease
Open Lock

Everything has a constant effect except for Open Lock its a spell but cost 0 to use and opens 100 point locks. Sorry there's no gold thought with these abilities you should have no problem getting gold.

To install just put it in your data files folder and start the game. I'am not sure if you need to start a new game so if you have a saved game just try it first if it works goody if not ahwell just start new one.

Hope you like
have fun
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grifter66

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Morrowind Trainer Please
« Reply #5 on: March 22, 2005, 11:55:00 PM »

Ok obviously you know how to make trainers.
So how do you do it?
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rhl958

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Morrowind Trainer Please
« Reply #6 on: March 23, 2005, 12:53:00 AM »

QUOTE(grifter66 @ Mar 23 2005, 01:55 AM)
Ok obviously you know how to make trainers.
So how do you do it?
*



LOL I've tryed lots of times on many games and everytime I have no luck some games it does'nt crash but then I cant find the value I'am searching for I wish it was setup like a PC trainer then I could make some simple not to complex trainers but as you stated very clearly Evox will not help in anyway they let only a few people know what to do and have also given those few people spechel tools to make trainers and give us some shity tools that dont work half the time I know this for a fact in a post somewhere cant remember where but someone from evox has said this about the spechel tools and was bitching because everyone kept asking for it so he besickly said haha you cant have it bitch all you want

Note:
Master Cheats Mod is not a trainer its a morrowind mod also if the download does'nt work try agian later as I have limited bandwidth on geocities
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grifter66

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Morrowind Trainer Please
« Reply #7 on: March 23, 2005, 08:27:00 AM »

No After going through what i went through with them I have to agree with you that the Evox team was told and given pricese instructions on how to make trainers as well as having access to stuff we don't have or know about. I'd just about bet my left nut on that.

I finally go sick of them and started warning people all over the board that I finnally got to the bottom of why thy never give info out. It's not that they can't give the info out, but more so they don't have the info to give to begin with. I personally think that someone is creating the trainers for them and giving them permission to put the Evox teams name on them. In short the only thing the Evox team has to do with trainers is thier name on it and nothing more. SO the Evox team is making themsout to be something they aren't.

I mentioned that on the board and then I got banned. So that just makes me think all the more that I had hit a little too close to home with them on that one so I got removed as well as my posts before I could cause any damage to thier false reputation.

And when oyu think about it why hasn't anyone found a guide on how make these yet. All these people and no one can find any info on how to even remotely start creating trainers.

There are way too many things to back up my my statement about them not being able to create the trainers.

Again I just find it odd out of all these people that the 8 or 9 people on the Evox team are the only ones who are some how amiraculously are the only ones able to get this stuff working.

One last thing If you want to laugh read this:
I confronted a the evox team with this:I told them that a friend of mine couldn't figure this stuff out and they said programming or knowing how to hack does nothing for you with this (He basicaly said that You can know all the programming you want to know and it still won't help you) but the thing with my friend is this: He has been a hacker/programer for the past 14 years and still currently does it for work.

Now what makes this whole thing funny is about 4 days before that the Evox team was bitching about that they don't ahve the time to explain to people how to program in order to use this stuff.

So on top of everything else, they changed their story.
Well I think I made my point
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kelseyferl

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Morrowind Trainer Please
« Reply #8 on: March 29, 2005, 05:24:00 PM »

I dunno if you ever noticed this, but on the EvoX Trainers Page, there are trainer makers available for download, and the evox trainers source.
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grifter66

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Morrowind Trainer Please
« Reply #9 on: March 29, 2005, 04:52:00 PM »

kelseyferl:
You think it's that simple huh!


Well then I'll keep this real short:
I want you to make an infinte money trainer Morrowind with that tool.

And I want you to do it, not have someone else do it for you.



I can tell you right now you won't be able to.
Lets just put it this way I know something you don't know. But I want to challenge you with this first.
When you can't do it I'll explain why.

Oh yeah here is a hint on why you won't be able to do it.
Unless the posts were removed (Which is probably the most likely thing)
Go back to there and read peoples responses.
But keep in mind the ones I'm telling you to look out for have probably been long removed so you won't see them

This post has been edited by grifter66: Mar 30 2005, 01:03 AM
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sidekick1

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Morrowind Trainer Please
« Reply #10 on: April 07, 2005, 12:40:00 PM »

I tried and tried and tried... veins popping out of my head trying to make a trainer with their tools and tutorials.... I finally I got one to work poking. It was for Def Jam Fight For New York. I hacked the money and made my own variable. BUT when I went to make the trainer, the time I spent training went out the window!! The trainer didn't work even though I got the correct value and poked the correct info.... I completely gave up!! I wasted about 4 days of my life thanks to the trainer making programs and the little (very little) info given on how to assemble the trainer to work properly...

IT IS NOT AS EASY AS THEY SAY!!!

Morrowind Trainer - Not happening unless one person can do the trainer, Dootoo. He is the only person that can make the trainer and if he hasn't already there won't be one! The way he makes trainers is looking through the binary code and guessing a spot that looks promising (to him) and editing the code to make a trainer that locks up on search or just won't connect TSR.. The conventional way to make the trainer for Morrowind just locks up on search... Looking at the code and guessing what part of what code does is a mystery to everyone but Dootoo...
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grifter66

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Morrowind Trainer Please
« Reply #11 on: April 07, 2005, 03:24:00 PM »

When are you people going to wake up and smell the coffee.

You cannot make trainers unless you have the source and address codes to do so.

As for dootdoo or any of the othr evox team members making trainers, that's a crock of shit. The evox team DOES NOT KNOW HOW NOR HAVE THEY EVER CREATED ANY TRAINERS.....Every trainer that has ever been made, has been done by someone else and gave the evox team permission to put their name on it as though it were theirs.


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grifter66

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Morrowind Trainer Please
« Reply #12 on: April 18, 2005, 09:54:00 PM »

Sorry but Your not correct on some of what you said.

1. You most certainly do need the source and address codes for each game in order to create the trainers. and what evox refuses to release ((I personally think) Due to them not having the info themselves) is the source codes that allow you to find the address and source codes for the game you want to create a trainer for.

2. There is so far only 1 guide I found that tells you very very vaguly how to create trainers and it the guide is no where near clear. in fact I have the ONLY guide I found and ever seen posted here See this link:

http://forums.xbox-s...howtopic=379853

3. This isn't complex what's making this complex is the lack of neccessary information and direction that's needed in order to get you going. You most certainly can too post a guide on this that is easy to understand. People just need to be clear on the basics of what you need such as things like this:
1. A layout of all the files you need from the game in order to make the trainers
2. An explination of how to use the tools supplied
3. An explination of how to open up the required files with the tool
4. An explination and written examples of what each step looks like.

Now granted you can't do that with ever single game but the baseline is the same for every game (I don't even know what I'm doing with this and I can tell you that there is a solid baseline for everything like this) I should know I have created 4 manuals dealing with this type of stuff. and out of over 300 downloads not one question has been asked on how to use something in any of the guides I wrote.
If and after you download and read this you'll see what I'm talking about.

Here is one of them (Right click this and save):
http://fable.lanpira...le&id=383&rid=0




So don't tell me this is hard or complex or that you need to be smart...It's easy and not complex and you don't ned to be smart, if the proper info was given to begin with then it wouldn't be this complex, it's just people are lazy and IMHO like pissing people off and playing games with them.
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Hopeful

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Morrowind Trainer Please
« Reply #13 on: April 19, 2005, 08:52:00 AM »

A swing and a miss. Here, read this.

Firstly, all you need from a game to make a trainer fun for it is the Game ID, as far as I know, which is findable by opening the xbe in notepad. Newbies have had success with some of the newer games just from the tutorials, so I know that you don't need source code, since it takes a programmer to find or use source code and its only practical use is compiling.  Trainers do not require compiling. They're not as hard as programming but they're still high-level.

2 supports what I said.  It 'vaguely describes' how to make trainers. The description looks vague to you because it is on a principal level that you struggle with. It's a complete guide.  The guy did not leave out some step where you need to find a source code of a game to train it.  If he couldn't explain how to do this he wouldn't have even wrote a guide.  You do need to be quite smart/talented in that way to understand it though.

3 again stupports what I said.  It does not look complex to you because you can't interpret it. The point of view explained is obviously more complex than what you're absorbing since you can't perform this, though. I personally can just by looking at the instructions, so I know it's right.  It's not for everyone. What you seem to struggle with is the fact that he didn't write a guide where the information is absorbable for you.  You require an anal level of breaking something down in order to absorb it, but to make trainers you need to be able to absorb things based on little or no information. It's the type of thinking/program-understanding that is complex, not the instructions, for the most part.

I read the file, and everything is there. It's actually quite clear if you have the mental resources required to understand trainer making. Bottom line, you are unable to understand this tutorial because you don't have an intellectual 'feel' that this task requires, so the steps look like disconjointed pieces missing information to you. That's the crux of literalism and tutorials. Not everything having to do with games is for everyone or can be laid out so just anyone can do it with the right instructions.

Trainer making is a specialization. It is not for everyone, or a simple side project. There are lots of people who have been able to make simple trainers with 1 or 2 very simple cheats in them, but only a handful of people who have been able to consistantly make the more difficult trainers. It is indeed an intelligent and patient skill which you are trying to understand on a shallow level but the required skill goes much deeper than that.

You don't understand this tutorial. The guy who wrote it does, and put in all the steps.
1) From this person's point of view, they are writing the guide completely, and understand what they're doing. They're obviously smart enough not to leave anything out if they understand it.
2) If you are on the wavelength of talent that is able to understand the task, you will 'get' what he's saying pretty quickly. It's not for you otherwise. They are putting the concept that they absorbed out there for other people in case they have that specific talent to absorb that skill. It's not something you're going to absorb from 'better steps'. It's a set of things that require very specific interpretation and principled thinking skills.

That's why nobody said it was easy or that everyone could do it, though for some reason you assume that based on this guide which shows quite the contrary. It's also why the Evolution-X team has not spent a great deal of time trying to show absoultely everyone how to build trainers. It's not hidden, it's just kind of futile, like this case shows. The information is only out there for people who can absorb it. Quite simply, trainer making is not easy, and not just anyone can do it, and the tutorials are not for every single person to understand, nor do I think that's even very possible when it comes to trainers.

Here are some statements from that guide to focus on.

QUOTE
I looked back through the games that I've wrote trainers for, and most of them weren't what I'd call simple


And that's from someone who understands how to do it. He's trying to tell you here, this is not a simple thing that everyone is going to be able to understand.


QUOTE
CXBX, go to the file menu and say 'export exe' and save it to something like tmnt.exe, now
go to the edit menu, and select the dump xbe info to option, dump it to a file so that you
can cut and paste.

Open the output file up with a text editor (notepad/wordpad) and scroll until you see
something like (from max payne 2):

Dumping XBE Certificate...

Size of Certificate : 0x000001EC
TimeDate Stamp : 0x3FB3F515 (Thu Nov 13 16:18:13 2003)
Title ID : 0x5454000C
Title : L"Max Payne 2"


See, simple beginning. And if you notice, the Title ID is findable in a text editor. The Title ID is the only thing you need in the trainer to identify the game. Easy. This is the only thing I can figure for the 'source code' you were mistakenly assuming is needed but was left out as a step. Why do you assume to teach yourself when you're learning something anyway? What I mean is that nobody said you need source code to make trainers, even though they've written full guides, yet you taught yourself that mistaken idea somehow anyway.


QUOTE
move some address stored at 2AA8E0 into eax
*move the value that is at eax + 24h into edx
move the value (1) that was pushed to this routine into ecx
*move edx back to where it came from (eax + 24h)

If we remove the subtraction part, we end up moving a value from
eax+24h to edx
then from
edx to eax+24h


Good luck trying to interpret that, for instance, even though you get stuck on things like turning on file extensions and figuring out modding morrowind. Nothing is left out.  The problem is that this requires a mind oriented with this and understanding of these program dynamics enough to automatically make the leaps required to even absorb the concept in the above quote. There's TONS of stuff like that in there. In a way you were right. What he's saying IS simple, IF you have that complex skill. It's not the most common skill in the world though and it's not a surprise if you don't have it.

If you were wanting to make a trainer for morrowind, anyway, there's a reason why even pro trainer makers have not made one.  You need to run the game in debug tsr mode to write a trainer. There's no way around that as far as I know. Morrowind freezes in debug tsr mode when you try to poke values so that you can't find any addresses. You seem to have somehow missed this point that was explained earlier in this thread by kdanarch, as you have countless other explainations on things you've asked or complained about.

Quite simply, the problem has never been people's explainations or guides. You have had this same struggle with understanding morrowind mods where it had to be proved to you that all the information was correct and there and you were failing to see it, except trainers are even more complex to understand, and no one's going to try that hard to explain it. Also, the posts you are talking about that have probably been 'long since removed' were either because those people realised that they are dumbasses, or the evolutionx team got that annoyed by idiots that don't have a niche for it but expect to be able to understand making trainers on a simple level. Probably a combination of the two, but dumbasses are everywhere. People have left the resources for everyone able to understand trainer making. The problem is that not everybody could. Fact of life.
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grifter66

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Morrowind Trainer Please
« Reply #14 on: April 19, 2005, 06:58:00 PM »

I know something about this that you don't know and that is this:
This came directly from the evox team them selves):
The trainer tool and guides are self explanitory and is easy to follow.

They didn't say it is easy to follow if you understand this they said that it was easy to do.
I know exactly how to write manuals for complex as well as easy things.
and I'm still going to disagree with you that this has nothing to do with being smart or having a grasp on this aspect and that it has to do with proper info being given. I've had the same type of thing that you said to me above by other programmers and what not and I proved them wrong every single time....I have a solid guarentee that I'm so sure of myself that I'll bet you any amount of money that if I knew how to make a trainer that I could write a guide for this that anyone reading it could make one. I know this becuae i've done it in the past every time....I evben did something that brady games said couldn't be done and that was create a walkthrough for Resident Evil Zero's mini game Leech Hunter...But yet i did what said couldn't be done...and this is no different.

Here i'll explain to you the baseline on where a guide becomes self explanitory:
------------------------------------------------------------------------------------------
Lets start with this the CXBX
There are no instructions or readme with this tool as to what you are supposed to be doing with it or how to hook it up. (I know this because I downloaded it)
and you can be as smart as you want, but that isn't going to help you figure out how to use this tool
_________________________________________________________________
CXBX, go to the file menu and say 'export exe' and save it to something like tmnt.exe, now
You said there is no missing instructions however your missing 3 important instructions here:
1. What/where is the export exe found
2. What is it's function
3. What are you supposed to be exporting into where ever this is.

So that kills you saying all the instructions are there I just showed you 2 things that you would need to know that cannot be guessed on. which brings me back to what I said earlier in this topic about explaining what files are needed on your computer to create trainers......So as you can see you have a certain baseline that has to be followed....Which was never mentioned

Chalk me up for 2
------------------------------------------------------------------------------------------
Now lets go onto this:
Go to the edit menu, and select the dump xbe info to option, dump it to a file so that you can cut and paste.

There are at least 12 different ways to dump something but you need to know the exact way this tool needs to use it

Ok the missing instruction here is define what dump means and what are you dumping from where to where and how do you get it there.
------------------------------------------------------------------------------------------
Next is this:

Open the output file up with a text editor (notepad/wordpad) and scroll until you see
something like (from max payne 2):

The missing explination is that whoever wrote this just jumped from one thing to the next without an explination of the point transition and the steps needed in order to transition.
--------------------------------------------------------------------------------------
next is this:
Dumping XBE Certificate...

Before moving on an explination of what this is is needed
Once an explination is given then what's posted below would probably become clear...But it's as I said before you can't just say something and then automatically assume that teh person knows what you mean......If the people can't handle that then they shouldn't even be writting guides.

Size of Certificate : 0x000001EC
TimeDate Stamp : 0x3FB3F515 (Thu Nov 13 16:18:13 2003)
Title ID : 0x5454000C
Title : L"Max Payne 2"

You know what really gets me is that theer is no such phrase as TIMEDATE stamp in any file that I have opened. It outright doesn't say timestamp (anything)
instead it is under another name...So once again whoever wrote this should say what it really shows up as and shouldn't be calling it Time StampDate.
In fact I know there is nothing even remotley in a trainer that has the word time in it period..It's not even an option in the tool.....And I know this because i have opened up a lot of trainers in notepad and there is no word time anywhere in it.

So here is a clear cut case of having you look for something that's not even there.
Now again that this has nothing to do with programming or being smart this has to do with missing instructions.......And I can 500% gaurentee that anyone reading this would have said the same exact thing about the time thing because they also would be looking for something that's not there.....So that is the person's fault who wrote the guide....


So as you can see I have laid out everything for all to see that if a guide is written right, then you don't need to guess.

Here is my comparison for this guide:
I'm going to compare this to making a turkey
Lets say someone has never cooked a turkey before and has no experience in coking at all....Even a person like that could open up just about any cookbook, follow the instructions, and make the turkey...Now it may not come out right but in the end it was cooked.

But what your saying is that you need to be smart and on that level to cook a turkey....It's the same exact thing and this guide is the same way.

So there is no exuse for not writing something properly no matter how complex it is.

So yes what i'm saying is that this guide should have been written dummy proofed.
and if they don't have the time then they shouldn't have written it to begin with. Because having it written teh way they do is only going to cause at least 500 questions that they should at least answer. and again if they don't want to answer the questions then they 100% have no right to complain that people are asking them questions about it..

in ay event...no matter how you want to look at this, it all falls back on the person who wrote the guide.
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