Ahh yes the timeless question to turbo or not to turbo.. just a couple of quick things though..
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It makes me sick that XCM would even consider making this mod so simple for anyone to do
They are just making the controller shell.. if you want to point fingers for simplicity of the mod thank acid mods : )
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can't GOW2 and any other game put a cap on the fire rate of their weapons so they can't be fired off at an inhuman rate?
Yes.. infact I have tested one of these spit fire modded controllers and the only game Ive seen it do well at is COD4 .. most other games already have a ( hold down to fire at maximum speed ability ) so the turbo feature doesnt help
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Turbo controllers have been around since way before those whinning 12 year olds were even born. It's not like this is something new.
True. but that was before popular online play ( I remember my snes with my X-Band .. ) anyway yeah back in the good ole days there was plenty of turbo/macro controllers .. but really this feature cant really be defened..
And honestly I wonder what this controller is going to be anyway.. to do this simple mod all you need is a momentary button and some wire .. so are they going to be selling me a controller with a button already mounted? If they released a controller that was as capable as the first spit fire ( the one with the pic chip ) that can do macro commands.. then I would be a little more upset.. I mean I havent seen it yet.. but I bet someone out there is doing some nasty 10+ hit combos
One last thing.. if its xcm its going to be quality.. so let the fun begin

Apparently there is already a major 3rd party turbo controller..
http://www.keepgamin...360hotuexc.htmljust thought I would add that in there.. strange I never knew