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Author Topic: Whats Up With Hce V8?  (Read 889 times)

enuf

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Whats Up With Hce V8?
« Reply #45 on: June 14, 2004, 10:06:00 PM »

Wow this is really looking good.. You're truley moving fast.

As a non programer seeking to be a programmer... I also wonder how people code stuff.  What kinda of 'code' are you using?  Or do you wish not to talk about it?  I was just wondering because you work rather fast in it.  I mean you fixed those two problems and checked it and then posted back here in 30 minutes..  I mean they were simple yeah but that was wicked fast.
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XBOX War3z

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Whats Up With Hce V8?
« Reply #46 on: June 15, 2004, 01:05:00 AM »

smile.gif
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Lightning|Striker

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Whats Up With Hce V8?
« Reply #47 on: June 22, 2004, 03:11:00 PM »

Bump! Anything new?
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Helios

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Whats Up With Hce V8?
« Reply #48 on: June 23, 2004, 05:46:00 AM »

biggrin.gif

Keep up the awesome work XW you are my hero!  beerchug.gif
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mastertito4

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Whats Up With Hce V8?
« Reply #49 on: June 23, 2004, 10:55:00 PM »

*i hate when i speak for XW like im in charge, but...*

beta is out so provided there r no big bugs, final release will be soon
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Helios

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Whats Up With Hce V8?
« Reply #50 on: June 26, 2004, 09:37:00 PM »

Any news on HCE??? I am waiting very anxiously!!!! I cant wait for it to be released!!! Is it almost completed???
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Badger6

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Whats Up With Hce V8?
« Reply #51 on: June 27, 2004, 09:43:00 PM »

wink.gif
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XBOX War3z

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Whats Up With Hce V8?
« Reply #52 on: June 28, 2004, 11:50:00 AM »

QUOTE
ok first of all, hce is f*ckin awesome!!!


hehe thx

QUOTE

heres a few ideas i came up with:

when u press black button to go back to dash, what if you could have a menu of dashes to boot that you could set in a .ini file, sorta like when u press start and choose which halo to boot.

great idea, will be added

QUOTE

what if when you are editing meta values, such as the gravity multiplier for a vehicle, what if you could use a virtual keyboard with just numbers, - , and .  instead of only being able to increase or decrease values by a set increment.  for example, on hce 0.7 when you edit the gravity multiplier for hogs on bg, if you press right or left to increase or decrease it, it goes up or down by increments of .1, making it impossible to make it something like .15, because it would go from .1 straight to .2.

virtual keyboard will be used for all number editing, but not yet

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what about being able to edit more things about weapons such as clip size, # of projectiles fired, rate of fire, or accuracy?

the is the reflexives thing that we are gonna add some time rolleyes.gif

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how about having the option to make campain vehicles such as gun turrets or wraiths fly?  i believe that hce currently only supports hogs, ghosts, and scorpions flying.

should be doable, just some ini changes

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model injection sounds cool, and if something like this were to happen, what if it were possible to open two maps at the same time and switch between them by pressing a button such as white.

Seems pretty hard for now, would mean alot of changes but cool biggrin.gif

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when entering things with a virtual keyboard such as going to hex offsets, how about being able to move the cursor left and right with right and left triggers.  for example, if you were trying to type 12345, and you accidentally typed 1245 (forgot the 3), instead of having to delete the 4 and 5, what if you could just press left trigger twice and move a cursor between 2 and 4 so you could enter the 3.

hmmm maybe later but not now

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im not sure how hard this would be, but that would be cool if hce could decompress mapfiles off of a disc or in a halo maps folder so you wouldnt have to boot the game and load the map like that.  if this were to happen it would also be cool if hce could compress cache files into maps and put them in a halo maps folder on the xbox hdd so the mods would be permanent.

NikeJustDoItOk is planning on adding this

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creating backup maps and using them to make ppfs would be a great idea that would save the time of having to send the map to the pc, make the ppf, then send the ppf back to the xbox.

yup

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what if hce could create an ftp server so you could connect to your xbox via comp without having to quit hce and go back to dash.

some other interesting idea once we have the network working, maybe we can just use the xbfilezilla thing

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well these are all just ideas, and some of them would be a lot harder than others to include, i definately dont expect you to include all of them because if you did do all that you definately wouldnt be human wink.gif

we arent humans anyway tongue.gif
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PhatheadWRX

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Whats Up With Hce V8?
« Reply #53 on: July 01, 2004, 06:25:00 AM »

<----- loves HCE.7 and is dying to see what .8 brings......
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XBOX War3z

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Whats Up With Hce V8?
« Reply #54 on: July 04, 2004, 01:17:00 PM »

biggrin.gif
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ml3000

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Whats Up With Hce V8?
« Reply #55 on: September 23, 2004, 09:30:00 PM »

Yeah, when is it supposed to release
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XboxDude87

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Whats Up With Hce V8?
« Reply #56 on: September 24, 2004, 01:11:00 PM »

dude, its out. This is an old thread. Beta 3 W.I.P is the newest version.
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MoshMan

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Whats Up With Hce V8?
« Reply #57 on: September 24, 2004, 04:02:00 PM »

my warthog doesnt fly, ias soon as u get in it, attempt to drive, it goes all unstable shaking then tips upsidedown and blasts u in the air lol
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AE6689

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Whats Up With Hce V8?
« Reply #58 on: September 24, 2004, 10:29:00 PM »

Just one more idea, I think it would be awesome if you guys could add support for NMP 2 and CXE.  Also I really hope this project continues into Halo 2 (assuming of course that it uses the same type of system which I think it should) I'm not a betatester but I've compiled some of the sources and it seems awesome!  Hope for official release soon.
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MoshMan

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Whats Up With Hce V8?
« Reply #59 on: September 25, 2004, 08:41:00 AM »

its not out?
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