that much of a difference?
no wonder i couldnt pull yuns kara throw on the xbox version.
i guess the speed difference wasn't enough for me to notice....
also, this would be cool, because if you could slow it down, you could also speed it up. i'd like a 3rd strike with MvC2 speed.

It's not too much of a difference with casual players, but big when you get deep into the game. It's impossible to hit-confirm ken's cr.mk->senpuu, harder to connect yun's cr.mp->lk->lunge punch chain and others that i haven't mentioned. If you go from the Xbox to the arcade, you will also have problems doing certain combo's, catching people on wakeup when you could do it on xbox, and the biggest for me is fucking up genei-jin.
I got my interest back in 3rd strike to do this again. The ps2 version is fine, but it'll be nice to have the exact cps3 speed on the xbox, since it's somewhat of a possibility. The thing that I don't get, is people say the PS2 version and the Xbox version are programmed the exact same way, but the speed is different..