QUOTE(HiddenSniper @ Oct 19 2009, 06:41 PM)

A friend of mine got this game early because he is the manager at a GameStop. While playing it online, he was contacted by "a Microsoft Administrator," who requested that he prove that he purchased the game. He didn't ask for a receipt; rather, he ask him information that was contained in the game's manual. ie: what's the 3rd word on the 7th page in the manual and whatnot.
Hope this helps explain some things?
That's interesting. It makes me think about how people always get jittery when ban waves happen, and everybody starts questioning the integrity of the stealth database and asking "which game was it" or what have you. I just don't think it's that simple.
I'd bet good money that the banning process is largely the product of old-fashioned detective work; i.e., analyzing the observable data, investigating the inferred possibilities, and making a reasonable deduction based on the evidence. That's why I think autofixing your rips with ABGX is a bad idea. Not all copies of a title look identical--different "pressings" have different stealth data or "fingerprints," so there are often multiple valid stealth versions for a given title. There are ways to verify your own rips, and if you autofix them, now the game you bought at your Chicago Wal-Mart looks like it's from Germany, or your Halo3 has the same stealth data as everyone else who autofixed theirs.
Yes, I know "they can't ban you for playing a region-free game." But they can ban you if they think you are a pirate, and maybe playing region-free games all the time makes you look like a pirate. Seriously, how many people live in Chicago but import region-free games from all over the world? Think about it--it's all about patterns.
Who gets banned? People who don't do their own rips, who download, don't verify games, don't know the origin, etc. In short, pirates get banned. I don't know anyone who does their own rips properly who has been banned. Now if someone earns a ban, Microsoft has the stealth fingerprints of games they've played. Analyze the fingerprints of those games, compare them to the fingerprints of other users--see where I'm going? A pirate looks like a pirate.
In fact, Microsoft should be using the ABGX360 databse as a way to detect piracy. If your stealth fingerprints all happen to match the fingerprints in ABGX360, I think it's reasonable to conclude you are a pirate, ban you and take it as confirmation when you sign on a few weeks later with a new 360.
For that reason, I don't want my stealth fingerprints to come from the ABGX360 database. I want them to come from the originals I bought as Best Buy. And because I don't autofix them, they do.