Just figured out what it was. Turns out it was the Overclock CPU setting causing the problem. And it does the same thing in both builds so sorry for bothering you with that one.

QUOTE(XPort @ Mar 3 2006, 05:24 PM)

Settings now retained when configuring next game, sprite limit setting defaults to enabled now.
That's fantastic, Thankies! BTW, also just wanted to say thanks for the Show FPS option it's awesome for tweaking 32X games.
