QUOTE(Likklebaer @ Mar 3 2006, 07:45 AM)

I've found some problems in Sonic the Hedgehog that might be affecting other games as well.
The first is during the intro when it says "SE-GAA". There is noticeable sound distortion at the end that was not present in previous releases. This can be improved to a degree by enabling all of the sound chip Improvement settings but it's still there and definitely wasn't before.
The second I'm amazed I haven't noticed before since I checked v16 and it has the same problem, but Gens on the PC does not. On the title screen when Sonic pops up, the bottom part of the Sonic graphic overlaps the top of the logo whereas it should be behind it.
EDIT: It seems the graphics problem can be resolved by enabling the Sprite Limit setting in the ROM options. Does this cause problems with other games? Just wondering why it's disabled by default.
Also my ROM settings aren't being saved between games. I'd like to request this feature please.
Settings now retained when configuring next game, sprite limit setting defaults to enabled now.
As for what you're hearing - I just spent the last 10 minutes flipping between v16 and v17 and fiddling with the sound options for both and I can't hear any difference at all for any combination. They all sound the same - so I have no idea what you're hearing. The one I'm testing is "Sonic the Hedgehog (JUE) [!].bin"