xboxscene.org forums

Pages: 1 ... 5 6 [7] 8 9

Author Topic: Xbox 2 Facts Revealed  (Read 6757 times)

Ballz2TheWallz

  • Archived User
  • Hero Member
  • *
  • Posts: 776
Xbox 2 Facts Revealed
« Reply #90 on: March 10, 2005, 07:29:00 PM »

well if SOME xbox games are hitting 7GB and this is supposedly 12xfaster i think 9GB will be a limit a year into the consel
Logged

MetalZoic

  • Archived User
  • Newbie
  • *
  • Posts: 27
Xbox 2 Facts Revealed
« Reply #91 on: March 10, 2005, 10:04:00 PM »

QUOTE(mikeandbandit @ Mar 11 2005, 03:08 AM)
no game is 7 gigs, the most intensive is a pc game at around 5 gigs, which is HIGHLY uncommon, remember gamecube only had 1.5 gigs to work with
Logged

ericdude

  • Archived User
  • Newbie
  • *
  • Posts: 13
Xbox 2 Facts Revealed
« Reply #92 on: March 11, 2005, 12:56:00 AM »

QUOTE(twistedsymphony @ Mar 11 2005, 12:17 AM)
Really? you know the guys at Rockstar? rolleyes.gif
Logged

mikeandbandit

  • Archived User
  • Full Member
  • *
  • Posts: 230
Xbox 2 Facts Revealed
« Reply #93 on: March 11, 2005, 06:13:00 AM »

QUOTE(MetalZoic @ Mar 11 2005, 12:10 AM)
There are a few I can think of that are close...
Logged

incognegro

  • Archived User
  • Hero Member
  • *
  • Posts: 1764
Xbox 2 Facts Revealed
« Reply #94 on: March 11, 2005, 08:38:00 AM »

tongue.gif
Logged

Wedding-shirt

  • Archived User
  • Full Member
  • *
  • Posts: 139
Xbox 2 Facts Revealed
« Reply #95 on: March 11, 2005, 09:33:00 AM »

QUOTE(mikeandbandit @ Mar 10 2005, 06:38 PM)
if you can fit the contents of an HD movie on a DVD then why do you need to move up to
Logged

Wedding-shirt

  • Archived User
  • Full Member
  • *
  • Posts: 139
Xbox 2 Facts Revealed
« Reply #96 on: March 11, 2005, 09:36:00 AM »

QUOTE(mikeandbandit @ Mar 11 2005, 07:19 AM)
before the days of procedural synthesis, even textures can be handled procedurally. and in game movies are a thing of the past as graphhics will eventually equal them and they will be unneccessary, so movies will be rendered realtime or pre-written scripts, actually alot of content will be written by the cpu itself.
Logged

miggidy

  • Archived User
  • Hero Member
  • *
  • Posts: 700
Xbox 2 Facts Revealed
« Reply #97 on: March 11, 2005, 09:38:00 AM »

QUOTE(Wedding-shirt @ Mar 11 2005, 04:39 PM)
You CAN'T fit an HD-DVD movie on a standard DVD-9.
Logged

whet1134

  • Archived User
  • Full Member
  • *
  • Posts: 237
Xbox 2 Facts Revealed
« Reply #98 on: March 11, 2005, 09:40:00 AM »

Apple just joined the Blu-Ray group.  That may be very bad news for HD-DVD.  The BDA has really gotten some muscle behind it.  I also think it's funny how Apple chose the tech that MS is not backing.  It's like kindergarden.  Haha, prolly just a coincidence tho.
Logged

nitussi

  • Archived User
  • Full Member
  • *
  • Posts: 117
Xbox 2 Facts Revealed
« Reply #99 on: March 11, 2005, 09:41:00 AM »

256MB's of ram is pretty good being that its system ram. I automaticaly assumed that does not include the dedicated grafix ram that would probably be either 64MB's or 128MB's. It would be a sin to have next generation console sharing ram with everything else.

The processor speed(if correct)is amazing for a console. But you will need a lot of power to run a game at perfect resolution with all effects on, on a HDTV. The present xbox can do some amazing effects but it just not powerful enough to do the effects 100 percent of the time. Games like Halo 2 pushed the limit of the xbox(heck the first Halo did that!). Even though the X2 processor is amazing, it would probably be a watered down version of the actual proccessor thats on the market. Just like the current xbox processor is a water down pentium 3.

Im glad they chose to stick with dvd9, 8 to 9 gigs is plenty of space to make any good game.

Optional HD is cool, I guess.

I just hope the system isnt big and bulky, which is probably the main reason why the xbox had a slow start. Especially in Japan.
Logged

nitussi

  • Archived User
  • Full Member
  • *
  • Posts: 117
Xbox 2 Facts Revealed
« Reply #100 on: March 11, 2005, 10:01:00 AM »

The xbox is runing pentium 3 extentions with cache equivalent to a celeron.
Logged

dsl1

  • Archived User
  • Jr. Member
  • *
  • Posts: 53
Xbox 2 Facts Revealed
« Reply #101 on: March 11, 2005, 10:52:00 AM »

QUOTE(miggidy @ Mar 11 2005, 09:44 AM)
But you can fit video clips.
Logged

ericdude

  • Archived User
  • Newbie
  • *
  • Posts: 13
Xbox 2 Facts Revealed
« Reply #102 on: March 11, 2005, 02:11:00 PM »

QUOTE(No Name @ Mar 11 2005, 08:08 PM)
The one thing I don't like is 256 MB of memory.  I'm not saying they should use 512 because that would just be over kill.  But what if they went right in between and used 384 MB.  That seems like it would be perfect and make things a lot easier when porting between systems, especially if the ps3 has 512, and pc games are going to be a lot more demanding in the next years.
Logged

Ballz2TheWallz

  • Archived User
  • Hero Member
  • *
  • Posts: 776
Xbox 2 Facts Revealed
« Reply #103 on: March 11, 2005, 02:49:00 PM »

god the X2 must be more powerful, or else we will have sony fanboys strutting there stuff about it being more powerful, i hope the graphics chip on the ps3 blows
Logged

mario_ps2

  • Archived User
  • Jr. Member
  • *
  • Posts: 79
Xbox 2 Facts Revealed
« Reply #104 on: March 11, 2005, 11:51:00 PM »

tongue.gif ..but that's asking for too much... smile.gif  
Logged
Pages: 1 ... 5 6 [7] 8 9