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Author Topic: Xbox 360 Motherboard Picture?  (Read 1524 times)

jaroc

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Xbox 360 Motherboard Picture?
« Reply #75 on: July 24, 2005, 03:41:00 PM »

QUOTE(Bogus8 @ Jul 24 2005, 04:04 PM)
Any good reason why they would?  I mean what reason do you have for a bigger hd... LEGIT!  none really... custom soundtracks... umm that's a lot!  I think XBSC is correct, they won't be releasing a 300+ drive anytime soon and besides I'm sure it will be marked up substantially as opposed to off the shelf drives.
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You can store downloaded games from xbox live on the hdd I think.
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XBSC

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« Reply #76 on: July 24, 2005, 03:39:00 PM »

Hmm has that been confirmed anywhere? as it seems unlikely that you would download a game, in UK max average line speeds are 2MBps a DVD9 over that would take a few days and most people using BT connections have download limits of 15GB a months....

Downloadable games doesnt seem plausable.
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Bogus8

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« Reply #77 on: July 24, 2005, 04:17:00 PM »

I doubt they would be large games.. probably nothing more than some lame shareware style games (not that there isn't some good stuff there but it's not going to be the next Halo)  and still 40 gigs eh?  you gonna fill it up with downloadable content... not many have that sortof connection as pointed out.
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Arius

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« Reply #78 on: July 25, 2005, 02:17:00 AM »

QUOTE(XBSC @ Jul 24 2005, 11:50 PM)
Hmm has that been confirmed anywhere? as it seems unlikely that you would download a game, in UK max average line speeds are 2MBps a DVD9 over that would take a few days and most people using BT connections have download limits of 15GB a months....

Downloadable games doesnt seem plausable.
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If it takes you that lond to download 8 / 9 gig on 2meg, and if you are capped, change your ISP.

There are plenty of UK isp's that offer uncapped service (ON BT Lines)

Laso, very few games are actually DVD9 is size atm, this will change a little of course,but I doubt every game will be that size, and it is likly to be used more for demo's
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twistedsymphony

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« Reply #79 on: July 25, 2005, 06:54:00 AM »

@flashfreak
There is 1 goal to hacking a system "RUN UNSIGNED CODE". That's it... if you can run unsigned code the system has as much flexibility as a full on computer. With the ability to run unsigned code you can literally do ANYTHING so long as you know how to program it.

Saying that any locked machine has all the functionality you need is so unimaginative and short sighted. The simple fact that it's locked means that it's not as flexible as it could be.

Tell me...
will the 360 function as a DVR? NO, you'd need to hack it....
will the 360 run emulators for a plethora of classic consoles? NO, you'd need to hack it....
will the 360 run software I've written and developed myself? NO, you'd need to hack it....
will the 360 play all of my Divx, Xvid, and other non MS codec movies?  NO, you'd need to hack it....
will the 360 up-sample my DVDs to HD resolutions?  NO, you'd need to hack it....
will the 360 allow me to back up my Game collection to help preserve my original discs?  NO, you'd need to hack it....
will the 360 allow me to modify my favorite games, add my own content etc?  NO, you'd need to hack it....

...if you can't see a reason to modify it.. well then you  just have no imagination.

@XBSC
You can download games to your current gen Xbox's hard drive through Xbox Live RIGHT NOW. It's not a new feature. Xbox Live arcade... The 360 will have that as well but the games will start to get more substantial. They'll also be making Game demos (like the those available on the OXM discs) downloadable.

Not only that MS is in the works to develop a Video Game Streaming service for the full on Xbox and Xbox360 games... That means that some time in the future you could be playing Halo 3 with no disc but instead streaming over the internet. Now if they can compress the games enough to stream them then there is definitely enough bandwidth available for downloading of smaller content.
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Carlo210

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« Reply #80 on: July 25, 2005, 10:30:00 AM »

Wouldn't it be easier to just let you download the game instead of streaming it? I mean, that's some heavy pressure on the servers.
It's the reason why Streaming video on a website looks and plays like shit compared to a video on your harddrive or dvd.
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lostboyz

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« Reply #81 on: July 25, 2005, 10:41:00 AM »

its all about compression. if you can work a way for quick and big compression and decompression then you could transfer huge things real quick. and as of recently thats what MS has been working on a lot recently.
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XBSC

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« Reply #82 on: July 25, 2005, 11:04:00 AM »

QUOTE(Arius @ Jul 25 2005, 10:21 AM)
If it takes you that lond to download 8 / 9 gig on 2meg, and if you are capped, change your ISP.

There are plenty of UK isp's that offer uncapped service (ON BT Lines)

Laso, very few games are actually DVD9 is size atm, this will change a little of course,but I doubt every game will be that size, and it is likly to be used more for demo's
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Nah i cant get 2MB where i live i use 512 and do 3GB a day... I was giving an example of a x360 user on the BT ADSL Packages which cap at 15GB a month but give 2mb speeds...

Please bear in mind, UK users - ISPs which dont have "capps" do sometimes have "fair usage policies" - basically if you rape the connection they stick you on a crap pipe and at peek times you get less than half speed.

No not very many games would fill a DVD9, but previously developers havent had the chance to use that bigger media for consoles....now they have it - they will bloat GFX and Videos just cause they can smile.gif
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XBSC

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« Reply #83 on: July 25, 2005, 11:11:00 AM »

QUOTE(lostboyz @ Jul 25 2005, 06:52 PM)
its all about compression. if you can work a way for quick and big compression and decompression then you could transfer huge things real quick. and as of recently thats what MS has been working on a lot recently.
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Two factors affect this:

> Size of compressed File
> Time to uncompress the File

Where as they may be able to compress 4-5GB to 1GB? just an example..

We have all uncompressed DVD Movies from RAR now even on the latest processors with alot of ram that isnt an instant process and with limited ram in the x360 - it would have to be all processor based, i think its an interesting idea i just done see the practicality of it.
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XBSC

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« Reply #84 on: July 25, 2005, 11:19:00 AM »

QUOTE(twistedsymphony @ Jul 25 2005, 03:05 PM)
@XBSC
You can download games to your current gen Xbox's hard drive through Xbox Live RIGHT NOW. It's not a new feature. Xbox Live arcade... The 360 will have that as well but the games will start to get more substantial. They'll also be making Game demos (like the those available on the OXM discs) downloadable.

Not only that MS is in the works to develop a Video Game Streaming service for the full on Xbox and Xbox360 games... That means that some time in the future you could be playing Halo 3 with no disc but instead streaming over the internet. Now if they can compress the games enough to stream them then there is definitely enough bandwidth available for downloading of smaller content.
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Sorry for spam...reading and replying..

Oh okey, i dont actually use Live - My box doesnt support it lets say smile.gif Ye Game demos and movies will be a nice touch...also features like music movie videos like XBMC inclues.

Streaming games, I dont think will be nice particually not for UK users. If they were to make it like Valves STEAM would be okey - buy your code online, type it in - and the games downloades to your HDD if this was the case.........alot more than 40GB will be required for alot of us however i would still prefer my game on a DISC - Once im bored i can trade it in or sell on ebay - i cant do that with a code.
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twistedsymphony

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« Reply #85 on: July 25, 2005, 11:55:00 AM »

The idea with the streaming is the game would be re-written to be optimized for streaming. Then instead of "loading" you'd essentially have "downloading" where it technically wouldn't be streaming but only downloading a level at a time. With current compression techniques and and any server lag just being added to the "loading" time games would play very similar to how they do now.

The reason for streaming instead of strait up downloading is simple

1. No piracy, if the game is gone as soon as you shut the console off, you can't pirate it
2. No large hard drive space required, After the formatting, Xbox OS/Dashboard/Guide Code/Cache Space, etc. you probably only have about 10gigs left for game saves, custom soundtracks, downloadable content etc. So where exactly would you download a whole game. Streaming the game, you would only ever be using as much space as a game demo at any time... which would typically be less than 100MB, probably even less with the right compression and optimization techniques.
3. They can offer a "games on demand service" $30 a month for complete access to the entire Xbox and Xbox360 catalog would be a very sweet deal, not to mention, much like a modded Xbox you'd never have to get up to change game discs.
4. Video games are VERY popular, by offering bandwidth hungry services it helps provide a reason for locations behind the times to get up off their collective asses and upgrade. If no one ever developed an application that used more bandwidth than we have now then no one would ever upgrade their content delivery system. If no one ever made HD content, no one would ever make or buy an HDTV... it's the same thing  beerchug.gif
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SkateorDie

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« Reply #86 on: July 25, 2005, 12:03:00 PM »

well dont we all consider TV to be streaming sense its always live and stuff? Well, don't we all record our favorite shows and movie that are played on tv once and a while(tivo)? I'm pretty sure if M$ does end up streaming games to our hard drives people on the scene will try and "record" the game to their hdd in some form or another so they can play the game offline and whenever they want.
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twistedsymphony

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« Reply #87 on: July 25, 2005, 12:25:00 PM »

QUOTE(SkateorDie @ Jul 25 2005, 02:14 PM)
well dont we all consider TV to be streaming sense its always live and stuff? Well, don't we all record our favorite shows and movie that are played on tv once and a while(tivo)? I'm pretty sure if M$ does end up streaming games to our hard drives people on the scene will try and "record" the game to their hdd in some form or another so they can play the game offline and whenever they want.
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That's what I thought originally to... but if it's only cached then you need something to pull it off as you receive it, this something would have to run on the 360. If it's running on the 360 then your console is modified, if it's modified then you can be streaming the game because you would have been banned already  rolleyes.gif

I it would have to be a PC program that would hijack the data entering the 360 from the network. chances are their would be encryption on the data anyway making it even more difficult to do...

It's possible but it'd probably be more work than it's worth... not to mention piracy, because while you might be paying for a game when it buy it in a store... if you're streaming it then you're not paying for the game but the service that delivers it. It's the same reason it's illegal to video tape a movie or bring a recorder to a concert. You're paying for the event not the content of the event. TV and AM/FM radio is different because the content providers make their money with the advertisements and as long as the adds stay in place they don't care if you record it. That's why your DVR can legally record NBC but not PPV.

Considering the position the Xbox modding community as whole holds against piracy, I don't think you'd see much or any work going into "recording" game streams.
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flashfreak

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« Reply #88 on: July 25, 2005, 09:01:00 PM »

I didn't say I don't see reasons for hacking, of course there are and I probably will have a look inside mine once its proven that it won't die when i open it, just saying that people need to stop thinking that we need to hack it *right now* when the hardware isn't produced or even finalised.

I didn't say no, just not yet. Wait till it comes out wink.gif
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Bogus8

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« Reply #89 on: July 25, 2005, 10:56:00 PM »

QUOTE(twistedsymphony @ Jul 25 2005, 12:59 PM)
4. Video games are VERY popular, by offering bandwidth hungry services it helps provide a reason for locations behind the times to get up off their collective asses and upgrade. If no one ever developed an application that used more bandwidth than we have now then no one would ever upgrade their content delivery system. If no one ever made HD content, no one would ever make or buy an HDTV... it's the same thing  beerchug.gif
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To a point!  I agree about upping the standards and such, but some stuff is just plain bloat... example, I used to surf the web just fine with my pentium 166 back in the day... now I can't now you need like 10x the pc to see the "content" but is it 10x better content... not hardly... it's just sloppy because it can be... computing hasn't changed THAT much the average joe still does the same thing they always did.. excel, word, surf, blah blah blah... now you need a freaking 2ghz+ machine and 20+gigs of HD just to do all that...  it is kind of insane.  But the hardware is also much cheaper now so it's not so bad wink.gif

again not disagree just interjecting that it's not always a good thing to take up more space and resources.
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