QUOTE(CHI3f @ Feb 9 2007, 07:19 AM)

Everyone gets 4 cards that are faced up. The dealer flips cards over one at a time and gives a drinking command. He starts at drink 1, so anyone who has the card he flipped over has to drink 1 gulp of beer or one shot of liquor. he then flips another one over and says drink 2, then drink 3, then drink 4, and same applies for those cards. After drink 4 he says give 4 so anyone who has that card has to give 4 drinks to someone else. If for example he lays a jack down on drinks 4 and you have 2 jacks, you can either give someone all 8 or split it between two people. But you can not split one cards worth of drinks between two people. He continues till he gets down to give 1, then he starts with drink 1 again, and you repeat the whole process until the cards are all gone.
I had been thinking more along the lines of doing a game that would be new and unique, but doing a card game does sound interesting.
QUOTE
Line 304 needs to be changed:
Original:
self.currentCountLabel = xbmcgui.ControlLabel( 1027, 600, 150, 15, "Next Drink In: 60", 'font13', '0xFFFFFFFF')
New:
self.currentCountLabel = xbmcgui.ControlLabel( 1027, 600, 300, 15, "Next Drink In: 60", 'font13', '0xFFFFFFFF')
This was because I have been developing this on a 720P screen. So to me the text appears fine, but my guess is that in 480P, the text uses more pixels, and in turn also gets cut off. I changed it to 300 in the version that is now in the Sources section of the google project.
QUOTE
ok thanks. i've got all of it loaded now but where is the "scripts menu" and how is it accessed. like i said, i'm a noob at this
Assuming you are using the default skin, click on the upward arrow in the bottom right hand corner. From there click on the first option, "Scripts". This will bring up the folder displaying the contents of the Scripts folder that you should have uploaded to. Find the folder where you uploaded the script, and click on it to execute. It will start automatically for you.
Stanley for the time being at least I would rather have the code at the current project space, maybe move it to the new one at a later time. Anyway, my guess was that your google username is the one from xbmc-scripting. I have added you to the project group so you can checkout the code, and commit it again adding any changes.
I have done no real visible changes to the code (that can be seen to the average user anyway). But I have overriden the playlist class. The check for 60 songs, and song length is now done by that class. This class also has a way of changing the playlist being used on the fly, and since before power hour starts the playlist automatically updates, adding the functionality for the video power hour should not be too difficult at all. It will most likely make more sense to you when you look at the code. I also added a settings class for reading in a settings file, and giving out the information to the parts of the code that needed it. OH, and I changed the name to default.py, and moved PowerPlaylist, PowerPlayer, and Settings class to that.
Still slowly working on it ... now that stanley is involved maybe he will add some more things ? The lastest code I have is under the Sources section, waiting to be checked out using subversion ...