QUOTE(Agent ME @ Jun 27 2009, 11:50 PM)

Er, where do you find the Xbox Live Community Games in the dashboard? I've never found them (probably from a lack of looking), and only know they exist because of the news items on this website. I doubt most users know they exist.
They're hidden somewhere in 'game marketplace'. I believe you have to choose the one on the left, and then scroll up.
The real question is 'where do you find /anything/ in the dashboard?'. It can't even do simple things like take you to the content the adverts are advertising (see 'this week in music games'). Worst offender is the 'my games library' contained in 'game marketplace', which has big pictures of your most recent games in its icon, but doesn't actually take you there.
The previous dashboard was way, way better when it came to marketplace: the 'what's new/what's hot/what's free' tabs were actually useful, and there weren't four or five confusingly similar ways to get to the same place.
I didn't realise that the point of community games was to make a profit; I thought it was just to recoup some money from feasability studies (that would otherwise be pure loss). If you were learning .NET (or how to port to .NET), you could make a few quid (and gain experience of the publishing process) by putting your experiments up there.
Frankly, I'm shocked that there were people that thought it could be a business proposition. If you've got a 'community game' to the 'something you think people would actually pay money for' stage, then you start talking to a publisher. Hell, it can hardly be less fun than Undertow.