xboxscene.org forums

Author Topic: Emerald Kinect and FFmpeg libs Sources  (Read 295 times)

Xbox-Scene

  • Archived User
  • Hero Member
  • *
  • Posts: 4299
Emerald Kinect and FFmpeg libs Sources
« on: May 07, 2011, 07:59:00 PM »

Emerald Kinect and FFmpeg libs Sources
Posted by XanTium | May 7 21:59 EST | News Category: Xbox360
 
From Ced2911 via xbox-360.logic-sunrise.com:
Quote

The famous coder Ced2911 has been working on 2 polular homebrew projects over the last few weeks before taking a break. However he wants to release the sources of all his work so others can take a look at it and make it better.

You'll find the sources of the FFmpeg libs working perfectly for 720p MKV and DiVX, however it still requires work on the interface. It's essential to say this video player has no relation to that other team trying to port codec libs to the Xbox 360.

The 2nd project Ced2911 is working on is an update to his Emerald Dashboard with support for Kinect as you can see in the video below

News-Source: xbox-360.logic-sunrise.com



Logged

blastagator

  • Archived User
  • Newbie
  • *
  • Posts: 27
Emerald Kinect and FFmpeg libs Sources
« Reply #1 on: May 07, 2011, 09:06:00 PM »

Sexy!
Logged

kingdt

  • Archived User
  • Jr. Member
  • *
  • Posts: 62
Emerald Kinect and FFmpeg libs Sources
« Reply #2 on: May 08, 2011, 06:05:00 AM »

QUOTE(blastagator @ May 8 2011, 04:06 AM) View Post

Sexy!

You called  smile.gif
Logged

sudmah

  • Archived User
  • Newbie
  • *
  • Posts: 8
Emerald Kinect and FFmpeg libs Sources
« Reply #3 on: May 08, 2011, 08:43:00 AM »

hi guys, can anyone help me compile so i can test on my jtag. I see alot of .c files, install file and a makefile, anyone fancy pointing me in the right direction. I noticed the dev had a default.xex in an earlier video of there proof of concept video. any ideas
Logged

hack.rid

  • Archived User
  • Newbie
  • *
  • Posts: 43
Emerald Kinect and FFmpeg libs Sources
« Reply #4 on: May 08, 2011, 10:33:00 AM »

i'd love to have that "experimental videoplayer" as a compiled xex to test on my modded console.
can anyone provide a how-to for doing this? my SDK is up and running, but i'm not familiar with it.
Logged

hfmls

  • Archived User
  • Sr. Member
  • *
  • Posts: 347
Emerald Kinect and FFmpeg libs Sources
« Reply #5 on: May 08, 2011, 03:08:00 PM »

i would love if this guy could joing FSD team and include videoplayer in it smile.gif
time has come tongue.gif
Logged

radoman

  • Archived User
  • Full Member
  • *
  • Posts: 102
Emerald Kinect and FFmpeg libs Sources
« Reply #6 on: May 08, 2011, 04:03:00 PM »

true dat.

Wasnt there a video player in a previous build of fsd? Im sure they will have something in the works.
Logged