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Author Topic: Developers Working on Codec Libraries for Homebrew 360s  (Read 689 times)

bengrimsy

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #15 on: April 03, 2011, 06:01:00 PM »

Cool, now maybe one day people can finally stop complaining about the lack of a homebrew media player smile.gif Personally, I would never risk the wear and tear on a 360 to use it as a media center, but I'm sure many will find this useful.
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syntaxerror329

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #16 on: April 03, 2011, 06:43:00 PM »

QUOTE(bengrimsy @ Apr 3 2011, 08:01 PM) View Post

Personally, I would never risk the wear and tear on a 360 to use it as a media center, but I'm sure many will find this useful.


It's pretty sad that the 360 fails so often that people have to decide what uses are most worthwhile for it and then fell the need to savor every moment of it.   blink.gif





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Tag234

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #17 on: April 03, 2011, 08:19:00 PM »

this is great!!! Finally something new for JTAGs... I had also almost lost hope. This deserves donations
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rikcrx

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #18 on: April 04, 2011, 02:07:00 AM »

YES!  biggrin.gif

I'm not fussed on another dashboard like XBMC this time round I'm happy for this to be integrated into Freestyle, although some of the skins people come up with can be cool
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hfmls

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #19 on: April 04, 2011, 06:10:00 AM »

really? ... coding a mediaplayer for xbox360 is a bad idea?

dude...please stfu.
since when coding something homebrew for xbox is a bad idea? ...specially a top request like a mediaplayer?
i respect all opinions and thoughts... but your post is just dumb dude.

stress xbox360?
check HW specs....xbox can handle any video with full hw aceleration.
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Obveron

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #20 on: April 04, 2011, 07:10:00 AM »

Thank you so much to the devs working on this!  Where can we donate?

  biggrin.gif pop.gif  biggrin.gif  pop.gif  biggrin.gif



EDIT: Apparently the Devs don't want donations.  Instead they ask you give to the Red Cross relief effort in Japan.

http://www.jrc.or.jp...4_00002070.html
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Hoescout

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #21 on: April 04, 2011, 10:51:00 AM »

This comes too late unfortunately. Nowadays ION nettops and Dunes and Popcornhours are best for watching hd content.

Theyre quiter, use less power (under 20 Watts) and have better codec support and better functionality than a jtagged 360 with a xbmc could ever come up with.
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Obveron

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #22 on: April 04, 2011, 11:17:00 AM »

We're all aware of the available HD players out there.. That doesn't make this idea pointless.
I already have a HTPC and a WDTV live player, but I'm still stoked to hear there is codec progress on jtags.
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johnyblackout

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #23 on: April 04, 2011, 11:39:00 AM »

sweeeeet. Can't wait. If you could hook an eternal hdd up to the original xbox I wouldn't care as much. But this is definitely needed.
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thezet

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #24 on: April 04, 2011, 12:04:00 PM »

QUOTE(DuggyUK @ Apr 4 2011, 07:08 AM) View Post

What a REALLY bad idea... 360's are flakey enough h/w wise. why port a media player that might heat up the 360 (decoding) video when a cheap 1080p player is peanuts?.. Personally I dont want to stress my JTAG any more than I have to (i.e. just play games); and use my silent playon to play media files. I can replace the media player easily, how easy would it be to replace a JTAGd 360?.. decoding a 1080p mkv is no easy feat unless using a GPU to offload the work..

JTAGd 360s are irreplaceable..at worst, and costly at best.


I don't think you get the idea here. Of course there are tons of affordable media players out there, but this is a different issue. No one ever said a word about replacing your old one, or even competing with this sector of the entertainment industry. This development is just something that a lot of people have been waiting for. Since the sheer success of XBMC on the first xbox people have been waiting to be wooed by a media player when the 360 was first compromised and open for homebrew. We want a media player because it would give the xbox 360 the needed functionality it is lacking at the moment.
And to comment on your fear of breaking your xbox: If you would have done your homework, you would not even dare to compare mkv 1080 playback with the complexity of a modern game. Given the specs of this machine, playing 1080 mkv would not even make the 360 sweat.

My suggestion: Just think for a second before posting some nonsense about what constitutes great news for the majority of 360 JTAGGERs.

The Zet
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syntaxerror329

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #25 on: April 04, 2011, 12:28:00 PM »

QUOTE(johnyblackout @ Apr 4 2011, 01:39 PM) View Post

sweeeeet. Can't wait. If you could hook an eternal hdd up to the original xbox I wouldn't care as much. But this is definitely needed.


You can hook a external drive up to original Xbox running XBMC. You need to convert one of the game ports to USB.



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danthaman673

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #26 on: April 04, 2011, 12:46:00 PM »

QUOTE(DuggyUK @ Apr 4 2011, 09:38 PM) View Post

What a REALLY bad idea... 360's are flakey enough h/w wise. why port a media player that might heat up the 360 (decoding) video when a cheap 1080p player is peanuts?.. Personally I dont want to stress my JTAG any more than I have to (i.e. just play games); and use my silent playon to play media files. I can replace the media player easily, how easy would it be to replace a JTAGd 360?.. decoding a 1080p mkv is no easy feat unless using a GPU to offload the work..

JTAGd 360s are irreplaceable..at worst, and costly at best.


Using a 360 to render media will not stress it, 360's are made for this (most of the libraries are locked in M$ signed code - note they allow .avi files wit a MP 'optional' update) I would contend that using a JTAG for a media player to play all the other codecs is a brilliant idea (Me and others were expecting to see it in FSD2 RC1) As for 360's being flakey  have to disagree (early Xenon and Falcon RROD stuff aside) I think the 360 is a rock-solid platform (when set-up properly, and looked after) as HW-wise all the bugs have been ironed-out (Actually TBH, I still don't know why ppl are doing AUD-clamps and transistor JTAG wiring as we have yet to have a problem with any of ours using our diode-based method that can't be put down to bad smc or incorrect diodes etc..)
 I agree JTAG's (as it stands - and we all hope that changes) are irreplaceable, but I don't reckon that decoding a 1080p mkv will stress it anywhere near what some of the top-end FPS do. This is interesting however, so I've asked the guy doing our temp-plugin testing to add it in to our tests (at this stage we may have to approximate it)  BTW sorry we haven't released the plugin yet but our guy doing the testing/benchmarking has been sick in amongst being snowed-in with work(in various forms) But, it should be public soon enough (I hope :-)





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gehx

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #27 on: April 04, 2011, 04:57:00 PM »

QUOTE(DuggyUK @ Apr 4 2011, 08:08 AM) View Post

What a REALLY bad idea... 360's are flakey enough h/w wise. why port a media player that might heat up the 360 (decoding) video when a cheap 1080p player is peanuts?.. Personally I dont want to stress my JTAG any more than I have to (i.e. just play games); and use my silent playon to play media files. I can replace the media player easily, how easy would it be to replace a JTAGd 360?.. decoding a 1080p mkv is no easy feat unless using a GPU to offload the work..

JTAGd 360s are irreplaceable..at worst, and costly at best.


ok, you do that....me on the other hand, the reason I have a jtag is to USE it...it will die one day, that's a guarantee, just like everything will die...what good is a device if it's not going to be used??
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m00nstone

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #28 on: April 05, 2011, 07:01:00 AM »

People.. If you keep an extra sata drive and fan kit on hand, your xbox360 will likely outlive you. and we all know what to do about red ring...
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Obveron

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Developers Working on Codec Libraries for Homebrew 360s
« Reply #29 on: April 05, 2011, 08:31:00 AM »

QUOTE(gehx @ Apr 4 2011, 11:57 PM) View Post
just like everything will die

My snes will never die! biggrin.gif
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