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Author Topic: Sockets :3  (Read 158 times)

stowelly

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Sockets :3
« on: January 11, 2011, 01:42:00 AM »

check the link i posted a few threads down. first you will need to create an unencrypted socket

http://forums.xbox-s...howtopic=726755

and some winsock tutorials here

http://www.win32deve...m/tutorial.shtm

enjoy smile.gif
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Dwack

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Sockets :3
« Reply #1 on: January 11, 2011, 07:00:00 PM »

Got mine working...... biggrin.gif


AIM me if you want. I need help improving the windows app.
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Ketchup_Bomb

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Sockets :3
« Reply #2 on: January 11, 2011, 07:35:00 PM »

What languages are you guys using? I'd be interested in offering any help I can.

Being a CS major, and recently covering sockets in a good amount of detail, piqued my interest in this as well.
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Dwack

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Sockets :3
« Reply #3 on: January 12, 2011, 08:27:00 AM »

QUOTE(stowelly @ Jan 12 2011, 09:26 AM) View Post

Using c++ for this, its all almost identical to the windows API

What im trying to implement is remote debugging tools for the console. can see it takign a long time, but is some good windows based tutorials so hopefully they shouldnt be too hard to port across.

yeah my client side tools is fairly poor as well, really cant be bothered to write a GUI for it, will just have everything hardcoded in that until the console side is properly functional.... figured the GUI would be trivial, just not very fun to implement


The only thing I still want to fix console side is my XB guide doesn't work. I am on 12611 and whenever I press the guide button it freezes my console.
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stowelly

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Sockets :3
« Reply #4 on: January 12, 2011, 08:46:00 AM »

thats strange, my guide button works ok, can pull up guide, switch back to dash quite freely. will send you my code when I get home if i remember, wont be for about 6 hours though
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Dwack

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Sockets :3
« Reply #5 on: January 23, 2011, 10:15:00 AM »

QUOTE(stowelly @ Jan 12 2011, 10:46 AM) View Post

thats strange, my guide button works ok, can pull up guide, switch back to dash quite freely. will send you my code when I get home if i remember, wont be for about 6 hours though


Figured I would check in and see how the project was coming along.  Debugging on a retail would be pimp.

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