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Author Topic: Building Team To Find 360 Cheat Codes - Check In Thread  (Read 1831 times)

Reama

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #15 on: December 16, 2010, 01:44:00 PM »

QUOTE(admiralxa @ Dec 16 2010, 11:03 AM) View Post

On the Wii, they keep a centralized place for the codes.  Like "The usual place" people reference on here.  Then a simple program to apply THOSE CODES to THAT GAME.  Could a trainer basically be an xex?  Or ONE such XEX?  I know the plug-in is there in FSD 2 but want to know more about it.  If it would even be possible to set up like Ocarina for the Wii is.  Also checking in for any news here:-)


i'm not sure about making the trainer a stand alone xex, or built in to the xex. If its going to work like EvoX did then it'd be like a temp. patch that was applied directly to the xex. Feel free to correct me if I'm wrong on any of this as I havent talked to anyone, just seen the videos put up.
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Zoom_Stop

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #16 on: December 16, 2010, 02:58:00 PM »

The path we are thinking is using XPowerPlay which is a DLL that can run on the Xbox and will patch memory addresses on the fly with cheats.
The cheat file is expected to be a very small TXT style file (so much more efficient than patched XEX or saves).

If we can do this right, I see this working as a plugin (or native) in FreeStyle Dash. We create a s*itload of code files, put them up into a "usual place" and refer to them by the title ID. Then the FSD plugin can grab the cheat file from the "usual place" and use the DLL to patch memory addresses at launch.

That is the ideal way we could do this. We can still write cheats and use them using XPowerPlay and DashLaunch though.
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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #17 on: December 17, 2010, 03:30:00 AM »

QUOTE(Zoom_Stop @ Dec 16 2010, 11:58 PM) View Post

The path we are thinking is using XPowerPlay which is a DLL that can run on the Xbox and will patch memory addresses on the fly with cheats.
The cheat file is expected to be a very small TXT style file (so much more efficient than patched XEX or saves).

If we can do this right, I see this working as a plugin (or native) in FreeStyle Dash. We create a s*itload of code files, put them up into a "usual place" and refer to them by the title ID. Then the FSD plugin can grab the cheat file from the "usual place" and use the DLL to patch memory addresses at launch.

That is the ideal way we could do this. We can still write cheats and use them using XPowerPlay and DashLaunch though.


If it is XEX modding via searching addresses in the XEX then i think the codes will be limited a lot of game's cheat codes require searching for which action replay etc did. It dumped/read all the memory addresses from the RAM.
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DarkLord33

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #18 on: December 19, 2010, 09:47:00 AM »

Yeah, if i can help i'm with you!
talking in general there is a god mode hack for any game?
And no, i'm not interested in cheating online  sleeping.gif
I've found just an iso hack for dantes inferno but seem the only one  biggrin.gif
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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #19 on: December 19, 2010, 11:22:00 AM »

QUOTE(DarkLord33 @ Dec 19 2010, 06:47 PM) View Post

Yeah, if i can help i'm with you!
talking in general there is a god mode hack for any game?
And no, i'm not interested in cheating online  sleeping.gif
I've found just an iso hack for dantes inferno but seem the only one  biggrin.gif


If you dumped/read all the memory addresses then yes you would be able to mod health in pretty much every game.
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admiralxa

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #20 on: December 19, 2010, 01:18:00 PM »

QUOTE(Zoom_Stop @ Dec 16 2010, 02:58 PM) View Post

The path we are thinking is using XPowerPlay which is a DLL that can run on the Xbox and will patch memory addresses on the fly with cheats.
The cheat file is expected to be a very small TXT style file (so much more efficient than patched XEX or saves).

If we can do this right, I see this working as a plugin (or native) in FreeStyle Dash. We create a s*itload of code files, put them up into a "usual place" and refer to them by the title ID. Then the FSD plugin can grab the cheat file from the "usual place" and use the DLL to patch memory addresses at launch.

That is the ideal way we could do this. We can still write cheats and use them using XPowerPlay and DashLaunch though.
this soUnds great.  Any progress?

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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #21 on: December 20, 2010, 10:05:00 AM »

XeSearch just in case anyone wants to try and get it working

http://www.megaupload.com/?d=TLFAEWUZ
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admiralxa

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #22 on: December 20, 2010, 09:54:00 PM »

QUOTE(jordanpower6 @ Dec 20 2010, 10:05 AM) View Post

XeSearch just in case anyone wants to try and get it working

http://www.megaupload.com/?d=TLFAEWUZ

I tried to get that to work with no luck:-(  Anyone made progress and is anyone planning a database for cheats or to set up this system?
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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #23 on: December 22, 2010, 05:06:00 AM »

QUOTE(admiralxa @ Dec 21 2010, 06:54 AM) View Post

I tried to get that to work with no luck:-(  Anyone made progress and is anyone planning a database for cheats or to set up this system?


Did you get a lot done with it also did it keep freezing when trying to read memory?
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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #24 on: December 23, 2010, 02:33:00 PM »

QUOTE(admiralxa @ Dec 21 2010, 06:54 AM) View Post

I tried to get that to work with no luck:-(  Anyone made progress and is anyone planning a database for cheats or to set up this system?


Ya, i have been trying for a while now but still can't get it to work im not sure why it doesn't work it should i tried it with Grand theft auto episodes from liberty city and it worked so i am not sure why it won't for any other games. A tool like this would help a lot with xbox 360 cheats as well. sad.gif    
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admiralxa

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #25 on: December 23, 2010, 11:00:00 PM »

http://www.teamfsd.c...-trainer-engine

Above is the link to what I mentioned in a previous post.  See, it DOES EXIST but is not released.  People claim to do it, have it set, but then it ALL goes away.  Repeat, over and over and over again.  Sad but true.
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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #26 on: December 24, 2010, 05:02:00 AM »

QUOTE(admiralxa @ Dec 24 2010, 08:00 AM) View Post

http://www.teamfsd.c...-trainer-engine

Above is the link to what I mentioned in a previous post.  See, it DOES EXIST but is not released.  People claim to do it, have it set, but then it ALL goes away.  Repeat, over and over and over again.  Sad but true.


Was it released in the latest update also would it allow the user to do the type of cheats you could do with XeSearch? the ones that require searching for like character identifiers etc.
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jordanpower6

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #27 on: December 24, 2010, 06:32:00 AM »

QUOTE(admiralxa @ Dec 24 2010, 07:42 AM) View Post

I had no luck, but was under the impression that for FSD 2, they (developers) had a STANDALONE pack planned.  Check teamfsd.com and there was this topic there.  I've tried to find a trainer system, it is all I am missing (a browser would be nice also, lol).


Ive had a reply on youtube from the user that got it to work he doesn't know a lot of English though:

I do not understand English well.

I downloaded Team Xelove Complete Source Code.
I did the build with visual studio.

XeSearch is imperfect. Maybe,
The retrieval is imperfect.
However, a wonderful function is provided in XeSearch.
It is a memory dump.
The command is dump2xbox.

Besides, I am using IDA Pro.

Good-bye.

Not really a lot of info lol but he says he is using IDA pro with XeSearch somehow.
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DarkLord33

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #28 on: December 24, 2010, 09:10:00 AM »

Well i can say IDA pro it's prolly the right path...
btw to be real i think we need an fsd plugin... i don't think anything can be done atm... too much cryppled memory....
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admiralxa

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Building Team To Find 360 Cheat Codes - Check In Thread
« Reply #29 on: December 24, 2010, 02:50:00 PM »

QUOTE(DarkLord33 @ Dec 24 2010, 09:10 AM) View Post

Well i can say IDA pro it's prolly the right path...
btw to be real i think we need an fsd plugin... i don't think anything can be done atm... too much cryppled memory....

Did you check link I sent above?  Fsd team has it, not releasing.  Always happens when some claim success.
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