xboxscene.org forums

Author Topic: How To Resign DLC For XeSDK?  (Read 106 times)

upa123

  • Archived User
  • Newbie
  • *
  • Posts: 3
How To Resign DLC For XeSDK?
« on: October 10, 2010, 05:43:00 PM »

Hi guys,

I am checking to see if there are ways to resign DLC CON file to make it work for the devkit?  I know it's impossible to do for the retail console, but was hoping it would be different for the devkit.

Here is what I have done so far:

1.  Use Le Fluffie to open the file, and click on either "Sign for Dev Live" or "Sign for Dev Pirs", and then drop them onto the devkit, but neither worked.

2.  Extract the content of the file using wxPirs, and then use Xbox360GameHack to patch the binary to be devkit-compatible, and then copy the files over to the devkit.  That allowed the game to run, but only in the trial mode, and try to "upgrade" to the full version didn't work.

Any suggestions on what else I can try?

Thanks!
Logged