can someone give me some details on the ping limit patch? i read before that only the host needs it...im wondering if thats true, and if someone with an unmodded 360 could join my sys-link game (via kai or xbc) if i was hosting from a jtagged box with the patch? if so, how is the performance (ie - is that ping limit imposed because there is too much lag for good gameplay, or is it just an arbitrary attempt to stop ppl from using kai?). i realize that ping will affect performance, but i found xbc and kai to work just fine with local friends on xbox back in the day, even with a ping of ~100ms.
thanks