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Author Topic: Fsd 2.0 Release  (Read 2694 times)

chase

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Fsd 2.0 Release
« Reply #120 on: July 19, 2010, 11:25:00 PM »

hey.. is there a way to play .avi files stored on Hdd1:\movies via FSD2 ?
do i have to add a <path> for it ?

thanks
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deakphreak

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Fsd 2.0 Release
« Reply #121 on: July 19, 2010, 11:36:00 PM »

Hopefully they will link up to http://spiffy360.com for theme downloads within the software smile.gif Ive got USB Loader GX and Configurable Loader for the wii that access my XML feed on the wii site to download themes directly to the system. Hopefully one of the FSD developers will contact me and can implement a similar feature into the software.
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danthaman673

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Fsd 2.0 Release
« Reply #122 on: July 20, 2010, 12:44:00 AM »

I'm having probs getting this to work on my cygnos box, I use it for most of my testing and all I get is a black screen .......

I will try and log it a as a bug I guess when I confirm it as cygnos prob , anyone else in the same boat??


brgds/Dan

EDIT: CONFIRMED!! I booted it on another box, - NO GAMES OR ANYTHING?? Does it need 1.2's content.xml?? I'm sure there's earlier posts on similar/same issues so I will now look into it . . . . .

This post has been edited by danthaman673: Jul 20 2010, 07:55 AM
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minus5252

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Fsd 2.0 Release
« Reply #123 on: July 20, 2010, 12:51:00 AM »

QUOTE(danthaman673 @ Jul 20 2010, 01:44 AM) View Post

I'm having probs getting this to work on my cygnos box, I use it for most of my testing and all I get is a black screen .......

I will try and log it a as a bug I guess when I confirm it as cygnos prob , anyone else in the same boat??
brgds/Dan


Someone earlier was in the same boat, but not sure if he had a Cygnos, and not sure if he cleared it up. Out of curiosity, are you trying to load the Xex, or are you booting straight into it via flashing a patch?
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Mattie

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Fsd 2.0 Release
« Reply #124 on: July 20, 2010, 03:53:00 AM »

AT EVERYONE WHO'S DISCUSSING THE FACT THAT FSD2 SHOWS UP IN PROFILE

First of all, it's not a feature we can enable or disable, we don't write it to the profile.
As soon as a title has the 'executionid' header (which contains the recources for icon/title id/etc)
MS will pick it up, that's just the way the xbox works.

Secondly, people can discuss this however long they want, they won't change other peoples mind.
I just dont like the additude of some of them. Even if I said we won't change it (as of yet), doesn't
mean that I wont help getting rid of it, if i can (and am asked for, instead of threatened to mad.gif).
I use my live tag on my jtag as well, I understand where people are coming from.

So let us all just get along  love.gif and we'll see how or what we can do about this, we're not bad guys  cool.gif.
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Saundz

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Fsd 2.0 Release
« Reply #125 on: July 20, 2010, 04:31:00 AM »

QUOTE(Mattie @ Jul 19 2010, 11:54 PM) *

its not a bug, its just a proper xex, any homebrew that will add recourses to it will show up in your list


whats so good about your "proper" xex?
imo, the "unproper" xex' floating around seem more safe to use than this.

why are you guys even using SPA data? this isn't a game, why in the hell would a dashboard need this?

everyone: here, take a look at the XLAST file inside the source, this is the file causing it to show up on the game list, all it contains is:

1 xex privilege (can't xextool add this? or isn't there some linker option to use?)
a few localised strings (that are only in english, and could easily be built into the code, or loaded from an XML file)
some properties (don't know much about XLAST files, seems it stores shit like your gamertag?)

none of this is needed (does any other homebrew ever use SPA data? and do they show up?), i don't know why they want to keep this file in there, it's only going to make people not want to use FSD :/

edit: sorry mattie, i didn't see your post before i posted, but the base of what i said still remains, its all unneeded.

This post has been edited by Saundz: Jul 20 2010, 11:35 AM
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Knasen

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Fsd 2.0 Release
« Reply #126 on: July 20, 2010, 04:45:00 AM »

This seems like a nice release, will hold off installing it until a final release though.
Good work team FSD!
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warl0ck

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Fsd 2.0 Release
« Reply #127 on: July 20, 2010, 05:06:00 AM »

QUOTE(minus5252 @ Jul 20 2010, 07:51 AM) View Post


Someone earlier was in the same boat, but not sure if he had a Cygnos, and not sure if he cleared it up. Out of curiosity, are you trying to load the Xex, or are you booting straight into it via flashing a patch?


i think that would be me, i dont have a Cygnos but i did have my network cable plugged in, so i will test it without when i get home later this afternoon.

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tanknet

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Fsd 2.0 Release
« Reply #128 on: July 20, 2010, 06:05:00 AM »

QUOTE(warl0ck @ Jul 20 2010, 03:57 AM) View Post

i still cant get it to run, i just get a blank screen



It's NTP thats causing the problem.

Unplug network cable from 360
run FSD2.0
in Settings disable get time from internet

plug cable back in and re-run FSD2 and it should be ok
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bootmaker

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Fsd 2.0 Release
« Reply #129 on: July 20, 2010, 06:11:00 AM »

QUOTE(Mattie @ Jul 20 2010, 06:53 AM) View Post

AT EVERYONE WHO'S DISCUSSING THE FACT THAT FSD2 SHOWS UP IN PROFILE

First of all, it's not a feature we can enable or disable, we don't write it to the profile.
As soon as a title has the 'executionid' header (which contains the recources for icon/title id/etc)
MS will pick it up, that's just the way the xbox works.



First of all, thanks for FSD2.0.Great job. smile.gif love.gif

About FSD2 shows up profile: Ok, you said is the way xbox works. But I'm curious: So why FSD1.x did not shows in profile ?  uhh.gif

BTW: did you guys fixed already bug website form? I found another one I guess no one report before, at least on this x-s topic...
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Mattie

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Fsd 2.0 Release
« Reply #130 on: July 20, 2010, 07:00:00 AM »

QUOTE(bootmaker @ Jul 20 2010, 01:11 PM) View Post

First of all, thanks for FSD2.0.Great job. smile.gif love.gif

About FSD2 shows up profile: Ok, you said is the way xbox works. But I'm curious: So why FSD1.x did not shows in profile ?  uhh.gif

BTW: did you guys fixed already bug website form? I found another one I guess no one report before, at least on this x-s topic...


1.20 wasnt a proper xex, no icon no title etc.

the bug form is fixed
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Porta360

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Fsd 2.0 Release
« Reply #131 on: July 20, 2010, 07:18:00 AM »

What up MATTIE, as always good work to you an the TEAM on this release!!!   Stay focused on the plans you guys have for the project.
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Sonic-NKT

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Fsd 2.0 Release
« Reply #132 on: July 20, 2010, 07:36:00 AM »

just started up the new alpha, looks great but i stick with 1.2 for now (IMG:style_emoticons/default/smile.gif) i just love the xdesk theme...
Another problem for me is that my 360 doesnt have a direct inet connection, so getting all those nice cover data and infos is not possible for me anymore.
anyway, nice work guys! hope you continue your work on this like before!
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alta_craig

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Fsd 2.0 Release
« Reply #133 on: July 20, 2010, 08:11:00 AM »

Excellent work team FSD.

I loved the original FSD and now I am really enjoying playing with this and will report any bugs I can find.

Can't wait for the full release. Keep up the great work.
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BladeWing

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Fsd 2.0 Release
« Reply #134 on: July 20, 2010, 08:14:00 AM »

Can someone upload a base fsd2content.xml file for me to manually edit ?? FSD didnt modify it in any way and nothing shows up in it.
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