xboxscene.org forums

Pages: 1 [2] 3 4 ... 16

Author Topic: Dash Launch V1.0 By Team Xedev  (Read 2880 times)

cory1492

  • Archived User
  • Full Member
  • *
  • Posts: 216
Dash Launch V1.0 By Team Xedev
« Reply #15 on: May 22, 2010, 11:36:00 AM »

QUOTE(Sonic-NKT @ May 22 2010, 11:25 AM) *

thats it? or is a launch.xex still needed? do i have to use the one from the "flash installer" folder?

You have to run the flash installer to put launch.xex into flash.
Logged

scuba156

  • Archived User
  • Hero Member
  • *
  • Posts: 1217
Dash Launch V1.0 By Team Xedev
« Reply #16 on: May 22, 2010, 11:53:00 AM »

QUOTE(BrooksyX @ May 23 2010, 02:16 AM) View Post

So what kind of stuff are you thinking this will allow for?

It will allow for custom plugins running all the time in the background (ftp no matter what app your in, custom guide menu, debugging) that sort of thing
Logged

BrooksyX

  • Archived User
  • Sr. Member
  • *
  • Posts: 252
Dash Launch V1.0 By Team Xedev
« Reply #17 on: May 22, 2010, 12:02:00 PM »

QUOTE(scuba156 @ May 22 2010, 10:53 AM) View Post

It will allow for custom plugins running all the time in the background (ftp no matter what app your in, custom guide menu, debugging) that sort of thing


Sweet, definitely looking forward to custom guide, hopping they can make one that strips away all the xbox live stuff since we wont be using it at all. Always having FTP in the background would be nice too.
Logged

DMAddict

  • Archived User
  • Sr. Member
  • *
  • Posts: 414
Dash Launch V1.0 By Team Xedev
« Reply #18 on: May 22, 2010, 12:21:00 PM »

Nice, this reminds me of Xselect for the original Xbox. I just hope it allows for configuring which homebrew to start in at bootup by pressing defined buttons.
Logged

WarriorSan

  • Archived User
  • Full Member
  • *
  • Posts: 111
Dash Launch V1.0 By Team Xedev
« Reply #19 on: May 22, 2010, 12:42:00 PM »

QUOTE(scuba156 @ May 22 2010, 06:12 PM) *

it means much more that that...


I know it means much more then that but that was theoretically already possible when applying the memory protection patch (for plugins, trainers, emus etc. which rely on dynamic compilation) but then you would lose BC with this you ain't...
Logged

sanni

  • Archived User
  • Newbie
  • *
  • Posts: 17
Dash Launch V1.0 By Team Xedev
« Reply #20 on: May 22, 2010, 02:15:00 PM »

Works like a charm.

I copied the patches to the freeboot directory, build freeboot and renamed it to updflash.bin. Then flashed it with Flash360.
Then I edited the launch.ini and placed it in the root of the hdd.
After that I copied the flash_installer to the apps dir on my hdd and launched its default.exe to flash the launch.xex.
I didn't flash the launch.ini because it's better if its on the HDD, so I can change it via ftp.
Logged

iEzio

  • Archived User
  • Newbie
  • *
  • Posts: 32
Dash Launch V1.0 By Team Xedev
« Reply #21 on: May 22, 2010, 03:30:00 PM »

QUOTE(sanni @ May 22 2010, 10:15 PM) *

Works like a charm.

I copied the patches to the freeboot directory, build freeboot and renamed it to updflash.bin. Then flashed it with Flash360.
Then I edited the launch.ini and placed it in the root of the hdd.
After that I copied the flash_installer to the apps dir on my hdd and launched its default.exe to flash the launch.xex.
I didn't flash the launch.ini because it's better if its on the HDD, so I can change it via ftp.

I did the same thing and it's working, but I think mine isn't working like it should.

I want to use Button 'A' for XeXMenu 1.1 and as 'Default' my FreeStyle Dash.

FreeStyle Dash is starting, if I'll start my console, XeXMenu is starting, if I hold the 'A' Button at starting my Xbox, that's fine.


But if I try to go back to FreeStyle Dash via the mini-dashboard, I've to hold the right trigger (RT) for it. The readme says, I just need to do this for booting in NXE, but mine will boot to NXE, if I klick nothing then.
So, I even tried to start XeXMenu that way, it won't start.

I just got the choice between FreeStyle Dash and NXE if I'll hit the 'Y' button in the mini-dash.

So, what's wrong there? - Shouldn't I boot back to FreeStyle Dash, if I klick nothing? - Shouldn't I be able to boot to XeXMenu, if I klick 'A' then, and shouldn't the NXE just came up, if I click the right bumper (RB)?

out of the readme: "Default is what loads when you hold no buttons"

help would be awesome, mates!

This post has been edited by iEzio: May 22 2010, 10:33 PM
Logged

antisniperspy

  • Archived User
  • Full Member
  • *
  • Posts: 166
Dash Launch V1.0 By Team Xedev
« Reply #22 on: May 22, 2010, 03:56:00 PM »

Can we use Flash360 instead of creating a whole new image?

Example

rename patches_jasper.bin to updpatch.bin
then flash with flash360 1.0
Logged

royvedas

  • Archived User
  • Jr. Member
  • *
  • Posts: 79
Dash Launch V1.0 By Team Xedev
« Reply #23 on: May 22, 2010, 04:08:00 PM »

Does this mean that somebody could make an Xlink Kai plugin, so the Xbox360 itself could control tunneled system links games over the internet (yes ping under 30ms and stuff)?
Logged

iEzio

  • Archived User
  • Newbie
  • *
  • Posts: 32
Dash Launch V1.0 By Team Xedev
« Reply #24 on: May 22, 2010, 04:09:00 PM »

QUOTE(antisniperspy @ May 22 2010, 11:56 PM) View Post

Can we use Flash360 instead of creating a whole new image?

Example

rename patches_jasper.bin to updpatch.bin
then flash with flash360 1.0


You've to create the complete freeBOOT image out of the patches, then you can rename it to udpflash.bin and flash it via flash360 (even worked with my cygnos this way).
Logged

Kitkat

  • Archived User
  • Newbie
  • *
  • Posts: 18
Dash Launch V1.0 By Team Xedev
« Reply #25 on: May 22, 2010, 04:19:00 PM »

Hi , thanks to XeDex for this awesome implement.
Here's a little video i made for showing the new basic fonctionnality wink.gif

Logged

antisniperspy

  • Archived User
  • Full Member
  • *
  • Posts: 166
Dash Launch V1.0 By Team Xedev
« Reply #26 on: May 22, 2010, 04:45:00 PM »

QUOTE(iEzio @ May 22 2010, 06:09 PM) View Post

You've to create the complete freeBOOT image out of the patches, then you can rename it to udpflash.bin and flash it via flash360 (even worked with my cygnos this way).


Ok thanks for the input. I was just hoping you would not have to do that because I have a 512 jasper. I just wanted to patch with the new patch.
Logged

Jurai

  • Archived User
  • Newbie
  • *
  • Posts: 26
Dash Launch V1.0 By Team Xedev
« Reply #27 on: May 22, 2010, 05:35:00 PM »

nevermind, typo in my ini

This post has been edited by Jurai: May 23 2010, 12:46 AM
Logged

xxpittbullxx

  • Archived User
  • Full Member
  • *
  • Posts: 141
Dash Launch V1.0 By Team Xedev
« Reply #28 on: May 22, 2010, 05:39:00 PM »

Confirmed working on a Jasper256 BB  love.gif
Thx Team Xedev  love.gif
Logged

antisniperspy

  • Archived User
  • Full Member
  • *
  • Posts: 166
Dash Launch V1.0 By Team Xedev
« Reply #29 on: May 22, 2010, 05:53:00 PM »

QUOTE(xxpittbullxx @ May 22 2010, 07:39 PM) View Post

Confirmed working on a Jasper256 BB  love.gif
Thx Team Xedev  love.gif


Did you compile a whole new image? And if you did how did you flash and how long did it take?
Just wondering because I have a 512 jasper.
Thanks
Logged
Pages: 1 [2] 3 4 ... 16