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Author Topic: Xm360 Version 1.9 (only For Those Who Donated, For Now)  (Read 1578 times)

node21

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #180 on: July 13, 2010, 02:52:00 PM »

Okay, looks like I fixed this in 1.8.

You shouldn't have any issues now that you have a content.bin on there...
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Midnight Tboy

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #181 on: July 13, 2010, 05:15:00 PM »

thanks again (IMG:style_emoticons/default/smile.gif)  yep it worked fine on loading it the 2nd time.

Presumably if I add content then do a rescan it will cause the crash again...but even if it does its no biggie
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node21

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #182 on: July 14, 2010, 06:21:00 AM »

QUOTE(Midnight Tboy @ Jul 13 2010, 07:15 PM) View Post

Presumably if I add content then do a rescan it will cause the crash again...but even if it does its no biggie


No.  It won't.  The bug was entirely related to the code that went to paint the screen.  It wasn't handling the case where the list was empty.  Now that the list will never be empty again, there's no crash.

-node
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node21

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #183 on: July 14, 2010, 06:00:00 PM »

Much like 1.8b was a response to a request from someone who made a donation, I've created 1.8c after a really good request came in.

XM360 has always treated GOD containers as "XBLA" on the first scene.  That doesn't make much sense.  But the first scene was always so nice and simple, so I didn't want to do anything to break that.  I've added a very simple, unobtrusive (and consistent with the rest of xm360) feature to the first scene... You can now change the filter by hitting RB (just like all of the other pages).  It defaults to only XBLA, but can also show only GOD, or both.  Additionally, the counters during (Re)scan no longer increment XBLA when a GOD is found, and the resulting text that shows how many of each type was found has a separate counter for GOD files.

1.8c should be wrapped up in the next few days (it's really done, but I haven't packaged it up yet), and I'll send an email out to the people who have donated with the archive password.

-node
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node21

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #184 on: July 15, 2010, 04:35:00 PM »

As promised.

Version 1.8c -- Jul 15th, 2010

* The first scene now has the ability to seperate GOD from XBLA (use RB to toggle)
* The server will now wait for you to hit enter after scraping XBLA or DLC
* The server has a new command line option (/Q) to tell it *not* to wait for enter after scraping.  Use this if you automatically scrape every night via a scheduled task, or something like that.
*
* If you love XM360, please donate via paypal: [email protected]
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MrFlooD

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #185 on: July 15, 2010, 04:41:00 PM »

Thanks for the update Node, I will try this out tonight.

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veekay

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #186 on: July 15, 2010, 05:17:00 PM »

That was a welcomed surprise - thank you!
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WarriorSan

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #187 on: July 18, 2010, 07:46:00 AM »

@ node21,

Why did you remove v1.8 / v1.8b and not make them available for everybody like you did in the paste? Does v1.8c gets password free after a couple of days like you always did before or is xm360 only available as a paid version now.. (IMG:style_emoticons/default/dry.gif)

This post has been edited by WarriorSan: Jul 18 2010, 02:47 PM
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node21

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #188 on: July 18, 2010, 09:29:00 AM »

QUOTE(WarriorSan @ Jul 18 2010, 09:46 AM) View Post

@ node21,

Why did you remove v1.8 / v1.8b and not make them available for everybody like you did in the paste? Does v1.8c gets password free after a couple of days like you always did before or is xm360 only available as a paid version now.. dry.gif


Because 1.7 was leaked just as I was finishing 1.8 I determined that 1.8 would only be available for donators.  It is effectively gone to anyone else.  Sorry about that...but take it up with the guy who ruined it.  (Who, by-the-way, claimed he was going to donate, but still hasn't).

-node
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ATHiEST

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #189 on: July 18, 2010, 05:06:00 PM »

QUOTE(node21 @ Jul 18 2010, 04:29 PM) *

Because 1.7 was leaked just as I was finishing 1.8 I determined that 1.8 would only be available for donators.  It is effectively gone to anyone else.  Sorry about that...but take it up with the guy who ruined it.  (Who, by-the-way, claimed he was going to donate, but still hasn't).

-node



Sorry, haven't been really flush lately, lots of bills/debts etc then had to fork out for new phone.

This post has been edited by ATHiEST: Jul 19 2010, 12:09 AM
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EKrboi

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #190 on: July 22, 2010, 06:12:00 PM »

wow! i was unaware of all this drama until just right now.. was wondering why there havnt been any xm360 updates.. seems there has but a little troll screwed the rest of us.. keep up the great work nod! lunch is on me!
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SilentBob1638

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #191 on: July 22, 2010, 07:07:00 PM »

How can i access UsbMU0? There is only UsbMU0Cache and Usb0 that is just fat32 layer with container files. I need to get *into* that containers.
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node21

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #192 on: July 23, 2010, 05:11:00 AM »

QUOTE(SilentBob1638 @ Jul 22 2010, 09:07 PM) View Post

How can i access UsbMU0? There is only UsbMU0Cache and Usb0 that is just fat32 layer with container files. I need to get *into* that containers.


I mount it as UsbMU0:, and the path to it internally (that you shouldn't care about) is "\\Device\\Mass0PartitionFile\\Storage".

Is UsbMU0: not working?  I thought I tested that and found it to be fine.

-node21
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SilentBob1638

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #193 on: July 23, 2010, 09:33:00 AM »

I can't remember seeing even UsbMU0Cache the first time i accessed the stick so maybe its indeed somewhat unreliable. I will test it some more.

This post has been edited by SilentBob1638: Jul 23 2010, 04:36 PM
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danthaman673

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Xm360 Version 1.9 (only For Those Who Donated, For Now)
« Reply #194 on: August 02, 2010, 10:25:00 PM »

Hey, sorry I've been out of touch lately (very busy)

Lovin the new releases of XM, Had a couple of minor bugs to report with 1.8c, Only one I can remember right now (Should have written the other ones down, I can remeber one has to do with shutting down the xbox) Which is that if you scan, unlock recent additions to ur collection and then play, when you go back the new games show as locked (untill rescan) is there anyway to have the content.bin ammended??


Thanx again, Dan

PS:Good to see ur supporting FSD2 , I would too if the bug reporting page/system worked :-)
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