QUOTE(Bad_Ad @ Sep 6 2010, 02:15 PM)

Issues:
Save files transfer, but rather than having 1 line per save then L and R you get 2 lines, one thats L and another thats R. This seems like an issue with the path... You have the full path locally starting with "Memunit0" but remote it is "MemUnit0" looks like because the paths are slightly different, its considering them as 2 locations, rather than the same location.
No, this is intentional. save games are NOT like all other content. They can have the exact same name, but have entirely different content...so, I show them separately, and you can figure out what you want to do based on the timestamp. It's always worked this way, and I think it has to.
QUOTE
GOD transfers seem to work local > remote (put) but the progress bar is very messed up (both in the title of the game and at the bottom). It gets to around 3% then just loops over and over (and the file progress at the bottom does too).
Sounds like this particular GOD package has lots and lots of little files in the ".data" directory? I don't know what you make it screwed up at the bottom...
QUOTE
GOD "get" fails completely, it doesnt even seem to try and download from the PC.
works fine here. Are you sure you are connecting to the new (1.9) server? Does that GOD follow the pattern of having a filename, and then a directory named {filename}.data?
QUOTE
In GOD, sync method "get, put and both" does not work, you need to manually goto each item and click the right stick
Damnit. I knew about that one, and meant to fix it before release...thanks for the reminder.
Also, I broke timestamps on file directory listings...
-node