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Author Topic: Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*  (Read 486 times)

Xbox-Scene

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« on: April 22, 2010, 09:28:00 PM »

Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
Posted by XanTium | April 22 23:28 EST | News Category: Xbox360
 
From LoveMhz's (Team XeLove) Blog:
Quote

About Love364, yes I changed the name ;D Currently we have the core, RSP, and audio implemented. Alot of work so far. Now what about video? Well it seems that every video plugin out there either uses OpenGL or DirectX with Fixed Pixel Pipelines which the Xbox360 does not support. Also due to the differences between Fixed Pixel Pipe-lining and HLSL a simple rewrite isn't possible. So with the advice and over look of Zezu I have decided to write my own up to date graphics and RDP part of the emulation instead of hacking around Rice's video code. Not much progress so far, expect I have been able to process and sort out the commands coming from the RSP. Still a lot of work todo. And thus the reason there isn't any screenshots yet.

The general scoop of this is simple massive. Things can easily go wrong with around 20 basic commands and over 1,000 calls a second just for graphics. I easily I have my work cut out, even when I'm spending 10-12 hours a day coding.

Writing my own graphics plugin and RDP code has it's pros, even though this just seems like a major set back.

Pros and Ideas:
    * High Anti-aliasing Support
    * HLSL per texture scripting
    * Shaders, Bloom, and HDR possibilities.
    * Texture Scaling via HLSL.

So in general Love364 will hopefully redefine how N64 emulation looks and runs.

Current Emulation Status
Currently we are still running on one CPU core with little to no optimization with everything run minus graphics at around %50 of the N64 speed. I've yet to look into dynrec or inline function calling, but when the time comes there's no reason why we shouldn't be able to easily hit 100% speed on emulation.

!Update! First screenshots of Super Mario 64 running on the Xbox360! First video output.
Love364 Love364


Official Site: http://lovemhz.blogspot.com



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GTRagnarok

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #1 on: April 22, 2010, 09:42:00 PM »

Excellent news! Can't wait to see how it turns out.
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xc1234

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #2 on: April 22, 2010, 09:44:00 PM »

awesome!!!!! thanks for your hard work, hopefully one day my coding skills will be this strong so i can contribute/ still hoping someone ventures to make a ps1 emulator  biggrin.gif
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ThE MaSTeR 3

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #3 on: April 22, 2010, 10:29:00 PM »

cool but all jtags will be rrod by time this is released.
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gamesquest1

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #4 on: April 22, 2010, 10:33:00 PM »

wooow lucky us but i thought there was a beta out then i was gonna test it b4 sleeping ahhhhhhhhhh well
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brandogg

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #5 on: April 22, 2010, 11:07:00 PM »

Looked at the news and I...jizzed...in...my...pants.
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trees415

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #6 on: April 23, 2010, 12:25:00 AM »

You spend 10-12 hours per day coding? Jesus christ man, save some time for sex and drugs. And I complain about 3 hour lectures...
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drkoolbeanz

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #7 on: April 23, 2010, 12:40:00 AM »

QUOTE(ThE MaSTeR 3 @ Apr 22 2010, 08:29 PM) View Post

cool but all jtags will be rrod by time this is released.


lol, looks like someone got left off the jtag train... With jtag, i can monitor more of my 360 then a stock box.jester.gif

I'm glad someone's picking up this though. wii64 was making me jealous!
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hfmls

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #8 on: April 23, 2010, 12:50:00 AM »

this would be awsome!!!!! i wanna play super mario kart biggrin.gif
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garus

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #9 on: April 23, 2010, 01:06:00 AM »

You are the man  biggrin.gif You are developing this amazingly fast  blink.gif
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Icekiller2k6

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #10 on: April 23, 2010, 01:12:00 AM »

latest blogpost:
QUOTE
Super Mario 64 running on the Xbox360..
Guys this is a first =)




I just want to say thanks to the most amazing girl in the world, Andrea my girlfriend and future wife. The one person that keeps pushing me to keep trying and trying. Even after failing many times. If it wasn't for her then none of this would have happened. I love you baby.

Also thanks to everyone that has supported me on IRC and everyone that has donated.


IPB Image
IPB Image
it isn't perfect but we got output biggrin.gif
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stezo2k

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #11 on: April 23, 2010, 01:28:00 AM »

This is awesome biggrin.gif suprised he didnt port something instead

That s a lot of work to develop from scratch but it'll be worth it

Great news

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Icekiller2k6

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #12 on: April 23, 2010, 01:59:00 AM »

QUOTE(stezo2k @ Apr 23 2010, 09:28 AM) View Post

This is awesome biggrin.gif suprised he didnt port something instead

That s a lot of work to develop from scratch but it'll be worth it

Great news

if you read the blog posts you would know why..

Xbox360 doesn't support a lot of the stuff that existing emu's use.. so he has to remake it using xbox360 "standards"

also Please people we are looking for donations!

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hfmls

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #13 on: April 23, 2010, 02:06:00 AM »

wow, really cool!!! biggrin.gif

guys stupid question. does he have to work game by game or work in the emulator only, and all games will be playable?
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garus

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Love364 W.I.P. - N64 Emulator for Xbox 360 *Update*
« Reply #14 on: April 23, 2010, 02:15:00 AM »

Erm... emulator emulates the hardware so it should play all games. But as we know, many emulators may have bugs only in some games and require additional fixes per game.
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