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Author Topic: DSOne360 v0.1 *Update v0.2*  (Read 706 times)

Xbox-Scene

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DSOne360 v0.1 *Update v0.2*
« on: March 23, 2010, 11:32:00 AM »

DSOne360 v0.1 *Update v0.2*
Posted by XanTium | March 23 13:32 EST | News Category: Xbox360
 
Yoshihiro released DSOne360, a Nintendo DS emulator for homebrew Xbox360s:
Quote

This is another alpha release of Yoshihiro's emulator for xbox360 based on Dsemume 0.95.
Last official release from DsEmume you can use any NDS games and homebrew.

How to use this emulator:
put every games .nds inside the roms folder
supported formats for nintendods: .nds .

Inganme buttons configuration:
A = B
B = A
X = Y
Y = X
LB = L
RB = R
START = START
BACK = SELECT
Press the Left Thumb for the touch-screen. No cursor yet but i will add it for the next release.
Press the Right Thumb to go back to the roms list.

*Update* DSOne360 v0.2 has been released.
What's new/fixed:
-Better speed in 2D games games .
-Stylus Added i've used a custome wii cursor ;=).
-Strech screen on evry games .

Official Site: n/a, by Yoshihiro
Download: n/a (built with XDK)
News-Source: xboxgen.fr | xbins.org



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Aldanga

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DSOne360 v0.1 *Update v0.2*
« Reply #1 on: March 23, 2010, 11:34:00 AM »

This is sweet. I'm glad to see all of the emulators coming around. biggrin.gif
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cloudboy

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DSOne360 v0.1 *Update v0.2*
« Reply #2 on: March 23, 2010, 11:34:00 AM »

Wow this is neat!
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Lush

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DSOne360 v0.1 *Update v0.2*
« Reply #3 on: March 23, 2010, 11:47:00 AM »

Yoshihiro is definitely leading the charge on the emulator front!
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DimmuJed

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DSOne360 v0.1 *Update v0.2*
« Reply #4 on: March 23, 2010, 11:55:00 AM »

Before anyone gets too excited, it's an alpha, and all the games I've tested weren't playable due to speed / graphics issues.

BTW..

Tested: Super Princess Peach, Mario 64 DS,
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JCDenton@AS

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DSOne360 v0.1 *Update v0.2*
« Reply #5 on: March 23, 2010, 12:06:00 PM »

Pokemon, gotta catch em all!!
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DaBuisneZ

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DSOne360 v0.1 *Update v0.2*
« Reply #6 on: March 23, 2010, 12:37:00 PM »

Now this is more like it. A emulator worthy of using. Yoshi plz keep this emu updated unlike your others......
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stezo2k

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DSOne360 v0.1 *Update v0.2*
« Reply #7 on: March 23, 2010, 12:47:00 PM »

can't wait til the speed issues are and AR are sorted, this emu looks great
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razuraw

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DSOne360 v0.1 *Update v0.2*
« Reply #8 on: March 23, 2010, 01:08:00 PM »

man i would love to play mario kart ds on my 360, best mario kart ever made  (IMG:style_emoticons/default/biggrin.gif)  now hope u can get it running full speed, thanks for the hard work

This post has been edited by razuraw: Mar 23 2010, 08:09 PM
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BrooksyX

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DSOne360 v0.1 *Update v0.2*
« Reply #9 on: March 23, 2010, 01:20:00 PM »

Nice! Definitely want lots of emulators on the 360.

(The xbox jtagged is still locked out to 1 core at 700mhz right? im sure once all 3 cores are available at 3.2ghz it will allow for some sweet emus)
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Sonic-NKT

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DSOne360 v0.1 *Update v0.2*
« Reply #10 on: March 23, 2010, 01:29:00 PM »

no xbox360 homebrew can use the all the CPU power...
never tried the original on the PC, how is the performance on a dualcore setup?

anyway, great work smile.gif
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Poopchute

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DSOne360 v0.1 *Update v0.2*
« Reply #11 on: March 23, 2010, 01:33:00 PM »

I cant believe there isnt a NES emulator yet?  Why is everyone hatin on the original Nintendo?
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tbb033

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DSOne360 v0.1 *Update v0.2*
« Reply #12 on: March 23, 2010, 01:35:00 PM »

QUOTE(DimmuJed @ Mar 23 2010, 01:55 PM) *

Before anyone gets too excited, it's an alpha, and all the games I've tested weren't playable due to speed / graphics issues.


Well, it's gotta start somewhere! (IMG:style_emoticons/default/smile.gif)  This might not be very playable yet, but it's a sign that it's being worked on, and that's still pretty exciting.
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BrooksyX

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DSOne360 v0.1 *Update v0.2*
« Reply #13 on: March 23, 2010, 01:35:00 PM »

QUOTE(Sonic-NKT @ Mar 23 2010, 12:29 PM) View Post

no xbox360 homebrew can use the all the CPU power...
never tried the original on the PC, how is the performance on a dualcore setup?

anyway, great work smile.gif


No im pretty sure it cant right now. Xell was locked to 700mhz and I believe Xellous is still under the same restraints.
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fred444

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DSOne360 v0.1 *Update v0.2*
« Reply #14 on: March 23, 2010, 01:56:00 PM »

There are no performance restrictions.

The homebrew apps are coded with the same software as the retail games, the XDK  and run as normal games so why should there be less access to the HW  tongue.gif
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