QUOTE(Ski-lleR @ Mar 7 2010, 04:07 PM)

Thanks for the emulator, i love emulation.
The pokemon bug is also present on vba windows. For resolve, you have to use 128 for size of the save, and use real time clock.
Don't know if you have implemented this option of vba, or activated it (since you have ported, i assume the option is also ported).
Hope that can help
Thanks bro. I'm working really hard on the next release, so that I can move on to other projects, and I'll make sure that it's fixed. Thanks for the needed info.
QUOTE(X-Clusion @ Mar 7 2010, 05:02 PM)

Bothe save/load functions don't seem to work...
Saving ingame says there is already a file with something different and asks to overwrite but then failed and says save error
Saving using the XeBoy menu just doesn't do anything...
Saving using XeBoy should work =/ Are you running it off the hard drive or from USB?
QUOTE(numlockhome @ Mar 7 2010, 07:13 PM)

Great update! The screen calibration is really welcomed

.
I still get the same graphics and sound glitches in metroid zero mission. Tried both E, JAP and USA versions, same strange hissing noise and occationally the green bar across the screen.
Thanks.. Yeah Metroid Zero is just being a pain in the a$$ to be honest.
QUOTE(pirichios @ Mar 8 2010, 02:25 AM)

so I gave it a try and the screen calibration works, well sorta

. In my case everytime i try to calibrate the screen it ends up eating up about one 1/10th of the screen objects to the right.(however it did calibrate the left side of the screen properly. I am using A xenon(maybe that is the cause?)
EDIT:
So i left approx one tenth of my screen on the right side with green(instead of covering it and it now scans my full screen properly

. perhaps a bug that occurs with component cables?

Haha, not sure why it does that sometimes. I believe XUI adjusts the screen slightly and then after passing it to DirectX causes alittle difference in the offsets. I'll see what I can do to patch it up.
QUOTE(althena @ Mar 8 2010, 08:50 AM)

Nice to see such a great update so soon

Thanks =) Just thought this is update was need since it fixed the battery issue and added a few more features. The next release though won't be for a few weeks, but then again it should be more of a final release.
QUOTE(nakie ninja @ Mar 8 2010, 11:32 AM)

i need help. will ne1 plz cut and paste me a settings.xml that is set up for hdd1 and not usb. im having a noob moment and no matter how i set this up i cant find gba roms. feel free to ridicule me. lol heres how i have it if it helps
hdd1:emus\xeboy\roms
hdd1:emus\xeboy\xeboyadvance_0.2
thats how i do mame and it runs great so i dunno thx for lookn
That feature isn't add yet bro. Sorry =/ It'll be in the next release though.