QUOTE(hfmls @ Jan 29 2010, 01:58 PM)

we enter the game and the game detects it's own DLC?
what you are doing is just to DLC show up in list, so we know what we have?
Yes, DLC is loaded by a game automatically.
This first release will let you see what DLC you have, and unlock it.
This brings up an interesting question...
When I scan for XBLA titles, I search everywhere (well, you know what I mean). Since, afterall, XBLA titles can be *used* from anywhere (launched).
When it comes to DLC that doesn't really make much sense, does it? Titles are only ever going to look for DLC on the internal hdd:, right? So, should I restrict scanning for DLC to the internal hdd:, or do you want to see it even if it is elsewhere, even though it won't work?
I could always spit out a dlc_report.txt file that lists DLC that was found in the "wrong" place, and therefore wont work. Is that likely to be useful?
Anyway...I just made the mistake of working on XM360 version 0.6 for about 2 hours while at work...The problem with that is that the 360 is miles away...So, while I know that it compiles, it's very likely that I've broken something again...that makes a release for tonight less likely. It was in terrible need of a massive clean-up, and re-working. That's done now, so I only have to get it to work once again. :-) It is now feature complete for the next release...just gotta get it bug-free.