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Author Topic: Flash360 v1.0  (Read 1000 times)

masterluke

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Flash360 v1.0
« Reply #75 on: January 17, 2010, 03:03:00 AM »

"There is also a new Xell I have created with many of these features plus some new ones that should be nice. Time didnt permit releasing it though."

..from readme

really looking forward to seeing this.

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TAz00

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Flash360 v1.0
« Reply #76 on: January 17, 2010, 05:43:00 AM »

Awsome Release !

Updated to XBR 3 in less than 10 secs =D !  (not counting nand build time ofc)
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czosnek112

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Flash360 v1.0
« Reply #77 on: January 17, 2010, 05:49:00 AM »

We can change the content of NAND directly from dashboard, right? So why just don't look for demo game, in which we can include Flash360? That would make 2.0.8XXX run homebrew.

P.S:Sorry for my horrible english.
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gir

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Flash360 v1.0
« Reply #78 on: January 17, 2010, 10:24:00 AM »

QUOTE(czosnek112 @ Jan 17 2010, 02:49 PM) View Post

We can change the content of NAND directly from dashboard, right? So why just don't look for demo game, in which we can include Flash360? That would make 2.0.8XXX run homebrew.

P.S:Sorry for my horrible english.

Uhhh... what? uhh.gif
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adamd34

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Flash360 v1.0
« Reply #79 on: January 17, 2010, 12:30:00 PM »

QUOTE(Redline99 @ Jan 17 2010, 02:11 AM) View Post

Do it yourself?


Do what myself? I'm not soldering my xbox myself, I'll break it. I would guess a softmod would be available to fix it at some point, am I wrong?
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Biaz

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Flash360 v1.0
« Reply #80 on: January 17, 2010, 01:34:00 PM »

QUOTE(czosnek112 @ Jan 17 2010, 01:49 PM) View Post

We can change the content of NAND directly from dashboard, right? So why just don't look for demo game, in which we can include Flash360? That would make 2.0.8XXX run homebrew.

P.S:Sorry for my horrible english.


Dude... seriously... you are a retard! It's not that simple. Please read up on the JTAG hack, simply changing the content of the NAND on a 2.0.8XXX console will only brick it.
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melkia

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Flash360 v1.0
« Reply #81 on: January 17, 2010, 01:42:00 PM »

so would it be possible to use this bad boy to flash xbreboot on my onboard nand eventhough I had a cygnos v2? or would wiring have to be redone and such.  I have it flashed on to the cygnos chip so would I be to use this program in the future to update it?
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cyanarnofsky

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Flash360 v1.0
« Reply #82 on: January 17, 2010, 03:26:00 PM »

So glad this came out. Thanks guys!
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Morning Call

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Flash360 v1.0
« Reply #83 on: January 17, 2010, 04:51:00 PM »

QUOTE(XBoxgeek @ Jan 17 2010, 04:16 AM) *

Sorry dude just woke up. (IMG:style_emoticons/default/tongue.gif)  Even though you did not ask for help what did you expect from your post?. No details whatsoever other than "it did not work".

If it truly is an issue with Flash360 (rather than user error) I am sure Redline would like as much detail as possible so he can try and resolve the issue so it does not happen to others. That's just my thinking on it.


i'm putting it on user error. most all issues are user error lately with the 360 being hacked and people not able to troubleshoot stuff themselves.
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irishwhip

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Flash360 v1.0
« Reply #84 on: January 17, 2010, 10:22:00 PM »

I have bad blocks and this bricked my xenon.
I had to solder the cable back and flash with nandpro again.

these are the blocks, if it helps
IPB Image
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czosnek112

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Flash360 v1.0
« Reply #85 on: January 18, 2010, 07:03:00 AM »

QUOTE(Biaz @ Jan 17 2010, 09:34 PM) *

Dude... seriously... you are a retard! It's not that simple. Please read up on the JTAG hack, simply changing the content of the NAND on a 2.0.8XXX console will only brick it.


That wasn't cool, I bet you haven't seen a retarded person. I thought that only in Poland you can be offended just-because. I was wrong. I'll just pray for you and your culture.
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Stripey_Horse

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Flash360 v1.0
« Reply #86 on: January 18, 2010, 07:26:00 AM »

QUOTE(czosnek112 @ Jan 18 2010, 02:03 PM) View Post

That wasn't cool, I bet you haven't seen a retarded person. I thought that only in Poland you can be offended just-because. I was wrong. I'll just pray for you and your culture.


PLEASE KEEP ON TOPIC...

blaz was right. Isnt this a development forum...

Worked great here..

one point.. why lately in the scene the no open source standpoint.. xedev team have given up the network secret.. why not share?

btw.. i do understand ppl will surely try to profit from anything.. maybe a custom xbox dev lib that flashes up a "if u paid u got ripped off msg" aka wii

my 2cents
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Redline99

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Flash360 v1.0
« Reply #87 on: January 18, 2010, 12:20:00 PM »

QUOTE(Stripey_Horse @ Jan 18 2010, 06:26 AM) View Post

one point.. why lately in the scene the no open source standpoint.. xedev team have given up the network secret.. why not share?


Because my code is Sh*t and I don't feel like showing everyone. If you have a problem with that, make your own.
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darylz

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Flash360 v1.0
« Reply #88 on: February 02, 2020, 10:52:00 PM »

i have only kv.bin written NOT config.bin is there any problem with this,Also do i select keep original when i flash with Flash360 v1.0,i ask this for future upgrade my 360 works perfectly with xbr right now,Thank u for ur help



This post has been edited by darylz: Yesterday, 06:52 AM
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harleywastaken

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Flash360 v1.0
« Reply #89 on: January 18, 2010, 11:56:00 PM »

QUOTE(darylz @ Jan 18 2010, 09:52 PM) View Post

i have only kv.bin written NOT config.bin is there any problem with this,Also do i select keep original when i flash with Flash360 v1.0,i ask this for future upgrade my 360 works perfectly with xbr right now,Thank u for ur help


i went back to my original nand and extracted the kv, injected it into the stock XBR image, then chose not to use the current kv/config when flashing with flash360. i had a zephyr that throws random e79s with kv and config, works just fine with kv only.
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