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Author Topic: 2010 - Year of 360 Homebrew - SNES360 v0.21  (Read 2181 times)

foreirongold

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #135 on: January 05, 2010, 03:27:00 AM »

QUOTE(phot0n @ Jan 5 2010, 05:09 PM) *

So, the question that comes to mind is: when/if XBMC360 (or something similar) is ready, will it be better to buy a 360 or a small HTPC? 360 prices will continue to drop... HTPC will continue to get more perf-per-dollar plus all the functional goodies. And there is still a significant amount of work to hack a new 360 (w.r.t xbox1). What do you think?


What the 360 has going for it is form factor, good bundled controllers, dual-usage, low cost and the 'cool' factor if you can get it all working.

Against it is aging and alien hardware, high noise / power draw for what we want it to do (depending on revision) and limited numbers that can be used this way.

(my conjecture from here on, this might be completely wrong)

I'm not a developer nor involved in anything related to XBMC or the scene, but heres what I understand of the XBMC situation at the moment.

There are 3 potential ways to get XBMC on the box:

*Through XeLL and running under linux
*Application running under a hacked dash
*Using Xbox emulator inside hacked XB360 dash

Issues with linux:

XBMC is currently compiled for PPC but that is under OSX. No idea how much work is involved to get this working in linux as some apple specific libraries surely must've been used and that functionality has to be translated to work with GNU equivalents. Another issue is that XBMC running under an OS that can't effectively make use of all 360 hardware functionality (yet) would be quite a bit hamstrung. Performance would also be limited by available RAM (512 mightn't be enough) and the usefulness of libxenon. Since the main function is to play back 1080p video or other things too tasking for xbox1 XBMC, performance would be a priority issue. No use doing it if the xbox 1 can do it better.

That said all the basics are implemented (sound, network, openGL?) so we might see this if driver support gets to a certain point...what point that is I have no idea. What is sorely lacking at the moment is resolution support outside of 640x480? (free60 down at time of post) and support for HDMI. There might be more issues I haven't addressed.

Issues with hacked dash:

XBMC needs to be ported across to the new XDK. Aside from the legal issues of obtaining it (team XBMC would be a pretty big target for MS if they officially release anything, source or otherwise) quite a few modules would need to be ported across or remade from scratch, I have no idea how difficult this may be but they've been reluctant to even try so far. Another massive barrier from what I gather is that network access is encrypted under the hacked dash, until thats broken theres no point in even trying. There might be more issues I haven't addressed.

Issues with emulator:

I'm pretty sure theres a few dozen good reasons why the emulator can't handle every single xbox game released, those reasons would probably translate to XBMC in one way or another.

tl;dr Small, powerful *and* affordable HTPC's would probably (or already are, depends on your budget) be out before XBMC360 sees the light of day, if ever. DFI released a P55 based motherboard in ITX form-factor with a PCI-E 16x slot back in November.

This post has been edited by foreirongold: Jan 5 2010, 11:34 AM
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Sonic-NKT

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #136 on: January 05, 2010, 06:25:00 AM »

there is a kinda working XBMC for linux/PPC, it was even shown of on the cygnos page i think.
a bigger problem would be the linux base system tho, as it currently lacks all kind of drivers (Sound, GPU/OpenGL) to make really use of xbmc running on it.
i dont really care where xbmc will show up, linux or XDK... just hope it will come sooner or later.

EDIT:
(IMG:http://www.cygnos360.com/images/XBMC_on_360_big.jpg)

This post has been edited by Sonic-NKT: Jan 5 2010, 02:29 PM
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dakaku

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #137 on: January 06, 2010, 05:01:00 AM »

SNES360 crashes after i finish the last world in Super Mario World at the "The End" screen.
Im unsure if it is the rom maybe.
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Icekiller2k6

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #138 on: January 06, 2010, 06:47:00 AM »

QUOTE(Sonic-NKT @ Jan 5 2010, 02:25 PM) View Post

there is a kinda working XBMC for linux/PPC, it was even shown of on the cygnos page i think.
a bigger problem would be the linux base system tho, as it currently lacks all kind of drivers (Sound, GPU/OpenGL) to make really use of xbmc running on it.
i dont really care where xbmc will show up, linux or XDK... just hope it will come sooner or later.

EDIT:
IPB Image


sound has been working on linux @ xbox for a while now.
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ccfman2004

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #139 on: January 06, 2010, 09:53:00 PM »

Can the Snes360 team release how they made their Games on demand container?
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tornado89

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #140 on: January 11, 2010, 06:22:00 AM »


Yeah, best emulator for the SNES till now
the only drawback is the out of sync controller....

hope we'll see XBMC soon...
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joshwaan2k

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #141 on: January 23, 2010, 02:13:00 AM »

Thank you very much Mr Anonymous person it's a great emulator smile.gif.

One thing I'm extremly impressed about is a game called Weapon Lord works perfect. It has been a known issue with it's unique sound to not work. But it's working perfectly hats off to you smile.gif

Keep up the great work and I look forward to the future smile.gif
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belenos

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #142 on: February 23, 2010, 01:02:00 PM »

anyone know of a way to make this seen and executable from freestyle dash? As far as I know there is no XEX version available.
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Makave7iThaDon

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #143 on: February 23, 2010, 09:21:00 PM »

great great stuff.  But for me, the 360 has a LONG ways to go to replace my original xbox for emulation.  xbox is an emulation BEAST
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Porta360

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #144 on: February 24, 2010, 09:02:00 AM »

QUOTE(belenos @ Feb 23 2010, 03:02 PM) View Post

anyone know of a way to make this seen and executable from freestyle dash? As far as I know there is no XEX version available.


Their is a version of freestyle which does what you are asking.  Freestyle will show SNES360, you need the compiled version of freestyle done by Mattie. Its just a test version right now, but works good.
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Porta360

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #145 on: February 24, 2010, 02:28:00 PM »

QUOTE(brightsons @ Feb 24 2010, 01:03 PM) View Post

Where can we get the compiled version by Mattie?

Go Look here...

http://forums.xbox-s...o...706895&st=0
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Porta360

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #146 on: February 25, 2010, 02:59:00 PM »

QUOTE(metalguitarist112 @ Feb 24 2010, 09:26 PM) View Post

Yes, that will show Snes360 under Freestyle, but not under Emulators. Instead, it shows it under "Games".


Yeah, forgot to say that. But its just a test, maybe soon it will.

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bio44

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #147 on: March 09, 2010, 08:47:00 PM »

Hi. I was playing with SNES360 today. You guys rock. Thank you so much.

Anyway, I was kinda annoyed at:
1) The GoD format (i use freestyle dash)
2) The background music
3) The many directories it looks in for roms.....

I'm sure that the SNES360 team is thinking about a freestyle dash friendly version. But I'm impatient and like a challenge.  In case it's instructive to anyone, here's what I did...

****To reveal the file .xex and make SNES360 appear in freestyle dash
1) Use god2iso on the GoD package to make an iso
2) use extractiso on the iso

This reveals the xex file and directory/file structure. Place the files in \Emulators\SNES (or wherever your freestyle dash config file is set to look for emulators). Alternatively, you COULD simply install this as a GoD file like the instructions want you to, and then find in the game section of freestyle dash, and then select the new option to force this item to appear under emulators, I believe. (Freestyle Dash Version 1.10)

****To change the music!
1)After revealing the folder structure, go to the media\sounds folder, delete or replace the background.mp3 with your own song. I chose "Panic Attack" by Finger Eleven :P

****Cleaner, simpler rom browsing/directory config thingie stuff
I keep all my roms in one place. No need for multiple directories or a Preview folder in some far off place. My settings.xml file for SNES360 looks like this:
CODE

    
    USB0:\Emulators\SNES\Preview\


Oddly enough, I put my Rom files in a directory outside SNES360's directory, but the Preview folder inside.

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Vejita

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #148 on: March 10, 2010, 11:54:00 PM »

Support for zipped roms (zip, rar, 7z) would be great!
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DaBuisneZ

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2010 - Year of 360 Homebrew - SNES360 v0.21
« Reply #149 on: March 27, 2010, 07:37:00 AM »

Any UPDATES at all would be great ya knoooo......
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