xboxscene.org forums

Author Topic: How Tough Would It Be...  (Read 125 times)

Eggwhites

  • Archived User
  • Newbie
  • *
  • Posts: 14
How Tough Would It Be...
« on: October 08, 2009, 06:42:00 AM »

If a few of my friends put together a fake "upstart" publisher and sent in a well written letter of request, what are the chances I would be applicable for a Dev kit?
Logged

leorimolo

  • Archived User
  • Sr. Member
  • *
  • Posts: 269
How Tough Would It Be...
« Reply #1 on: October 08, 2009, 11:02:00 AM »

0% Also you need to shell out like 12 grand to get an arcade developing license
Logged

Eggwhites

  • Archived User
  • Newbie
  • *
  • Posts: 14
How Tough Would It Be...
« Reply #2 on: October 12, 2009, 06:17:00 AM »

Nooooo!!!!

Oh well, thanks for humoring me.  biggrin.gif
Logged

gamerfreak1727

  • Archived User
  • Full Member
  • *
  • Posts: 137
How Tough Would It Be...
« Reply #3 on: October 15, 2009, 08:48:00 PM »

Go ahead and try it. We need a good laugh
Logged