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Author Topic: Video of Snes9x Running on Xbox 360  (Read 998 times)

lllsondowlll

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Video of Snes9x Running on Xbox 360
« Reply #45 on: August 17, 2009, 02:25:00 PM »

QUOTE
both rather close to the XBMC team, I heard from the staff that a version of the famous player Xbox Media Center is already being prepared by a private team. A topic is already preparing to see the progress of the hack here: http://www.logic-sunrise.com/forums/topic/...e-sur-xbox-360/. In the meantime, here is the explanation of Spiff, one of the developers of XBMC team:



 Artik: Hi Spiff: any news about XBMC on Xbox 360?

 Spiff: Actually, a private team contacted us to port XBMC on the Xbox 360, using the free360 hack, but I can not tell more about the devlopers.

 Artik: Ok, thanks a bunch Spiff, let me know when you've got more news



 XBMC is the center of media excellence by allowing you to manage your movies, photos, music from your PC (Windows, Linux) or your Mac.With its smooth and friendly interface, discover the many features one of the most successful to date ... and it's free. The basis for XBox, it was released on 30 September 2006. XBMC is free software, developed on a voluntary basis by Team XBMC.


Babelfish is a piece so I had to do some of the translating myself to rough out the edges. I guess some French website I never heard of is the source of this information. The interview is quite short and the interview is from a middle man thus makes me wonder how credible it is. If the private team did contact one of two things are happening.

Tmbinc's side of the team where the JTAG exploit is being released has contacted XBMC and given them the xenonlib to develop for. That or they are developing for the portion that doesn't get released at the moment and that is the research of a modified kernel in which case its probably being developed as an XeX and first being tested on a dev. However this is all speculation so I guess we will see.

This post has been edited by lllsondowlll: Aug 17 2009, 09:28 PM
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ty1er

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Video of Snes9x Running on Xbox 360
« Reply #46 on: August 17, 2009, 02:27:00 PM »

QUOTE(sickdelan @ Aug 17 2009, 03:57 PM) View Post


Excellent!!  This is very exciting news!
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dosfan

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Video of Snes9x Running on Xbox 360
« Reply #47 on: August 17, 2009, 02:29:00 PM »

QUOTE(deilzfcjk @ Aug 17 2009, 08:20 AM) View Post

Is there audio though? I would of thought that the hypervisor needs to be accessed? Really I do not know how the system calls interact with the hypervisor...but this is indeed interesting. Leave it to the pros I guess. Yay homebrew is finally here.


Hypervisor, what hypervisor? I thought the hypervisor had just been nuked in order to run this on the "bare metal" smile.gif
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yolarrydabomb

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Video of Snes9x Running on Xbox 360
« Reply #48 on: August 17, 2009, 02:32:00 PM »

omg I cream my pants...


please found a hole to let other xbox 360 users can run it.
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Sonic-NKT

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Video of Snes9x Running on Xbox 360
« Reply #49 on: August 17, 2009, 03:41:00 PM »

if the could get xbmc running it would be very very cool smile.gif
right now i use a WDTV, which very good (with modded firmware), but a 360 + xbmc + other homebrew would be even better.

i wonder what xbmc will use up in idle mode... maybe even a dashboard for other 360 homebrew could be made out of it.
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Jumpy_Beans

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Video of Snes9x Running on Xbox 360
« Reply #50 on: August 17, 2009, 03:53:00 PM »

This is an awesome start!!
Nice work!!
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pCeSlAyEr

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Video of Snes9x Running on Xbox 360
« Reply #51 on: August 17, 2009, 04:20:00 PM »

QUOTE(lllsondowlll @ Aug 17 2009, 04:25 PM) View Post

Babelfish is a piece so I had to do some of the translating myself to rough out the edges. I guess some French website I never heard of is the source of this information. The interview is quite short and the interview is from a middle man thus makes me wonder how credible it is. If the private team did contact one of two things are happening.

Tmbinc's side of the team where the JTAG exploit is being released has contacted XBMC and given them the xenonlib to develop for. That or they are developing for the portion that doesn't get released at the moment and that is the research of a modified kernel in which case its probably being developed as an XeX and first being tested on a dev. However this is all speculation so I guess we will see.

logic-sunrise.com has been around for quite a while... If memory serves me, Surreal-xxx, KI-xxx FBA-xxx and a few other xbox emulators came from their forums. GogoAckman I believe was the dude.

They are legit in my book.
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wackwick

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Video of Snes9x Running on Xbox 360
« Reply #52 on: August 17, 2009, 05:03:00 PM »

hey people... ive read that this hack allows essentially the same things to be done as the KK hack... which is running unsigned code...

why is it impossible to figure out the microsoft signature?? i mean if we could reverse engineer the microsoft signature then we would be able to sign our own code and then run on the 360 with a dvd firmware hack right?

is it impossible to figure out the microsoft signature even if weve got linux running on it?

i know this is a newb question but i was just wondering
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lllsondowlll

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Video of Snes9x Running on Xbox 360
« Reply #53 on: August 17, 2009, 07:26:00 PM »

QUOTE(wackwick @ Aug 18 2009, 12:03 AM) View Post

hey people... ive read that this hack allows essentially the same things to be done as the KK hack... which is running unsigned code...

why is it impossible to figure out the microsoft signature?? i mean if we could reverse engineer the microsoft signature then we would be able to sign our own code and then run on the 360 with a dvd firmware hack right?

is it impossible to figure out the microsoft signature even if weve got linux running on it?

i know this is a newb question but i was just wondering


Let me explain there is a thing called Public and Private keys. In essence public really isn't public but we call it that because its stored and hidden inside the Xbox 360 NAND KeyVault. Thats one of the ways we figured out how to crack CON files was reverse engineering a NAND dump and the Keyvault to figure out how the Xbox 360 creates them on the system which is why Gamesave modifcation / sharing is popular now. I was one of the people who got to experiment with this before it ended up becoming public (Against our better judgment). Now to explain how this works. There are other container files other than CON. These are called LIVE and PIRS these files are not made on the xbox 360 the only reason a CON file should appear on your Xbox 360 is if the Xbox 360 has to modify the file or create it itself IE gamesaves. However the reason we cannot crack LIVE and PIRS is because they are signed with something called the private key. Microsoft has its own key which it signs and publishes for things that they give out to the marketplace. The reason we cannot backwards engineer these is because they are created by Microsoft before publishing and because of this reason we cannot crack them because the Xbox 360 was never meant to generate LIVE or PIRS files these are files issued only by Microsoft that cannot be modified by the Xbox 360, thus the key isn't in our NAND or KV meaning that we have no access to it only Microsoft does. To make matters worse the same goes for Xbox 360 executeables these are namely XeX files. They are much like DOL for the gamecube or ELF for the wii/Ps2 they are what the system uses to execute games and content every game you encounter has an XeX built into it. Because the Xbox 360 has no need to make an XeX they are signed by Microsoft private key that we have no access to Developers counter this by allowing XDK units to run with a key provided to them, this is not the private key for retails. This is what intrigues me the most about Tmbinc referencing XDK code but he was so vague it is hard to pinpoint if he meant that booting XDK code was separate from retails or if he was trying to say that in the future we may be seeing a retail -> XDK conversion. Dashboards are also coded as an XeX which is why dashboard modding is difficult yet possible because I have had inside information that there is a side team affiliated with tmbinc that has got this to run, Tmbinc has announced this himself however this research will not be released. However without a method of running XeX's Launchers for games and other features the xbox 360 rely on is limited. Now to tackle the DVD key, this is simple the DVD key is simply stored on the disc drive and compares it to the Xbox 360 because they are married we can simply get this key because it responds to the Xbox 360 if the check returns true the Xbox 360 will handle it as a Xbox 360 disc drive, if the check returns false the Xbox 360 handles the disc drive as a PC DVDdisc drive without the ability to run Xbox 360 games. Before we can really get on Xbox 1 style homebrew we must find something similar to the habibi key or find a way for the Xbox 360 to ignore the key all together since the hypervisor is out of place this shouldn't be a challenge. However there are many many other road blocks you must put into account. The best we have right now is Xenonlib.
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tommyvice

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Video of Snes9x Running on Xbox 360
« Reply #54 on: August 17, 2009, 07:55:00 PM »

lllsondowlll

only out of curiosity, the Arcade games from Live and the DLC, How does that work? How are they assigned a key to a specific console?
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nickcas

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Video of Snes9x Running on Xbox 360
« Reply #55 on: August 17, 2009, 07:59:00 PM »

QUOTE(lllsondowlll @ Aug 17 2009, 09:26 PM) View Post

This is what intrigues me the most about Tmbinc referencing XDK code but he was so vague it is hard to pinpoint if he meant that booting XDK code was separate from retails or if he was trying to say that in the future we may be seeing a retail -> XDK conversion.


Where did he reference this at? I'd like to see what tmbinc was saying, because regarding XDK code he also said:

tmbinc: Also I don't see the drama in all the XDK stuff. It's useless for non-devkit at the moment, because there is no way to run this stuff yet.


Just like to see a link if you could.

QUOTE(tommyvice @ Aug 17 2009, 09:55 PM) View Post

only out of curiosity, the Arcade games from Live and the DLC, How does that work? How are they assigned a key to a specific console?


They use your Console ID in Arcade games and other Live DLC.
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lllsondowlll

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Video of Snes9x Running on Xbox 360
« Reply #56 on: August 17, 2009, 08:29:00 PM »

QUOTE(nickcas @ Aug 18 2009, 02:59 AM) View Post

Where did he reference this at? I'd like to see what tmbinc was saying, because regarding XDK code he also said:

tmbinc: Also I don't see the drama in all the XDK stuff. It's useless for non-devkit at the moment, because there is no way to run this stuff yet.
Just like to see a link if you could.
They use your Console ID in Arcade games and other Live DLC.


Hawk quoted it in another thread I am not about to go dig it up he just referenced XDK kernel in the same statement as JTAG exploiting so it was too vague to interpret for sure what he meant but to my knowledge its like near impossible to get a retail running in XDK even with exploits so that's why I am interested to find out what he meant by that.

Also yes they are signed to your Console ID however changing the console ID breaks the signature and since you can't resign LIVE or PIRS they cannot be transferred or interchanged without the private key. LIVE and PIRS are pretty much locked where they are and they aren't moving nor will they be able to be modified. If you extract the LIVE file and place it into a CON (which right now this research is still between me and very few select people to my knowledge) you still cannot run it due to the fact the XeX has a media flag requesting it boot from a specific container in this case Live therefor it will not boot from CON same lesson applies here, you cannot remove that check from the XeX because it will break the signature and without the private key we cannot fix it. The only known XeX that had no media flags was the Kiosk Disc and I believe that has been patched to not be able to run, I am still in the interest to experiment if the Kiosk Disc was patched to only run from a retail disc (or in this case now that we have "backup" booting via firmware flash) or if it is just blacklisted from running altogether so far no one has confirmed this and I have been too busy with other projects at the moment to research this.
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theevilhacker63

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Video of Snes9x Running on Xbox 360
« Reply #57 on: August 17, 2009, 11:15:00 PM »

OMFG! to the person and anyone else who is bashing the 360 as a "ticking time bomb" or that they break down all the time. that's just stupid.. yeah some consoles did break down.. but there are a wide majority of consoles that have stood the test of time. I have 3 version 1 xenons that have ran since day 1 at launch and have never had a console die on me.. so what now? they are all used on a daily basis and have never gave me an issue not one!.
the only reason I have an newer console is hdmi that's the only reason.

yeah the forums are full of people that have had problems but you never hear from the millions that never have had a issue now will you? they don't make a forum for those people who have had an excellent time with there 360 so I say most people here are biased and should refrain from making stupid comments such as that..

edit.. and one more thing.. if your so scared the 360 is going to break down sell it to someone who wants it and leave this site/forum for good.

This post has been edited by theevilhacker63: Aug 18 2009, 06:17 AM
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deilzfcjk

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Video of Snes9x Running on Xbox 360
« Reply #58 on: August 18, 2009, 12:20:00 AM »

QUOTE(theevilhacker63 @ Aug 17 2009, 10:15 PM) View Post

OMFG! to the person and anyone else who is bashing the 360 as a "ticking time bomb" or that they break down all the time. that's just stupid.. yeah some consoles did break down.. but there are a wide majority of consoles that have stood the test of time. I have 3 version 1 xenons that have ran since day 1 at launch and have never had a console die on me.. so what now? they are all used on a daily basis and have never gave me an issue not one!.

edit.. and one more thing.. if your so scared the 360 is going to break down sell it to someone who wants it and leave this site/forum for good.


Yeah but once more homebrew is released, and you leave your 360 on for even longer, then you will see the effects of the RROD.  This is not a fluke. The people at microsoft admit it. That's why there is 3 year warranty. Mind you...the newer consoles( Jasper) is most likely is fixed. ( smaller die and copper GPU heatsinks).

I have seen so many customers' consoles die from the RROD.
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SupaDawg

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Video of Snes9x Running on Xbox 360
« Reply #59 on: August 18, 2009, 12:21:00 AM »

QUOTE(theevilhacker63 @ Aug 18 2009, 06:15 AM) View Post

OMFG! to the person and anyone else who is bashing the 360 as a "ticking time bomb" or that they break down all the time. that's just stupid.. yeah some consoles did break down.. but there are a wide majority of consoles that have stood the test of time. I have 3 version 1 xenons that have ran since day 1 at launch and have never had a console die on me.. so what now? they are all used on a daily basis and have never gave me an issue not one!.
the only reason I have an newer console is hdmi that's the only reason.

yeah the forums are full of people that have had problems but you never hear from the millions that never have had a issue now will you? they don't make a forum for those people who have had an excellent time with there 360 so I say most people here are biased and should refrain from making stupid comments such as that..

edit.. and one more thing.. if your so scared the 360 is going to break down sell it to someone who wants it and leave this site/forum for good.


This is a terrible position to take. The people here who are concerned about hardware quality are generally well versed in what's under the hood of the 360, as well as some of the console's biggest supporters.

There is absolutely no doubt whatsoever that the build quality of the original xbox was far superior to that of the 360. The failure rate was exponentially lower and overall hardware satisfaction higher. This is what has people here concerned.

My first original xbox has outpaced my own 360s, with my first 360 failing. I can't name a single person who had problems with his first-gen xbox (outside of those damn flakey thompson drives), but I can name at least 5 close friends who have had 360 failures.

----End off topic rant----

Now, on topic, this is great news. It seems to be running at full speed with no lost frames. Albeit, it is only the SNES, but it shows us some great progress in the right direction.

This quick progress is keeping the update off of our second 360. The simple prospect of having either xbmc running naively or xbmc via linux is impossible to pass up. Though I'm not sure that will leave my original xbox or the two extra xboxes I've collected off friends for spare parts.
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