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Author Topic: 360 Games Patcher: Patch Your Own Games Ap25  (Read 114 times)

DARKFiB3R

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360 Games Patcher: Patch Your Own Games Ap25
« on: June 25, 2011, 08:44:00 AM »

Google Translated...

QUOTE
SoulHeaven Logic-sunrise and Librasoft are pleased to introduce a new software design that allows you to patch yourself all your games easily protected AP25. For the occasion, as our famous software Waves 360 Patcher becomes 360 Games Patcher.

The software automatically detects if your game is protected AP25, and offers one-click to patch it to make it operational on your dashboard.

ATTENTION: We will select the correct version of dashboard so that your backup is functioning properly.

In order to clarify a little more the principle of this protection, we will detail the highlights:

This protection consists of four key data:

    - The first physical sector address in its original format
    - A second physical sector address in its original format
    - A value of angle measured between the first and second sector
    - The data contained in the second sector address

The first 3 data are recorded encrypted in a table named "DvdAuthEx" located in the nand.

The software automatically retrieves the data at the second physical sector address, and built the patch based on all available data.

However, it should be noted that Angle Value stored in the table DAE is a Target Value. Indeed, the angle is calculated based on the response time of the reader to read the first sector, then the second from its angular velocity. Thus, the real value of the Value Angle may delayed that of the table, and may differ from original to another, from one drive to another.

It is therefore reasonable to assume that it is better not to send always the same angle Value (as is the case with patches c4eva today). And the software generates an angle value based on the Target Value with a delta of 2 °.

The patches generated by the software are very similar but slightly different from those of abgx. Do not go in your ISO abgx after Patcher patched with 360 Games, failing to blow up the patch applied.

Remember that even if the way we generate patches AP25 probably makes Stealth, they are calculated automatically depending on your ISO, which can be from an unknown source and / or unverified.

Therefore, we recommend great caution in their use on Xbox Live, since they are not generated from an original game.

We also note the following:

    - A Game protected AP25 necessarily requires a firmware LT +
    - A Game patched AP25 give a black screen on a dashboard not adequate.

(IMG:http://www.logic-sunrise.com/images/images_contenu/360GamesPatcher.png)

Source/Tut/DL

QUOTE
Remember that even if the way we generate patches AP25 probably makes Stealth, they are calculated automatically depending on your ISO, which can be from an unknown source and / or unverified.

Therefore, we recommend great caution in their use on Xbox Live, since they are not generated from an original game.

Doesn't exactly instil confidence, does it? :/
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DARKFiB3R

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360 Games Patcher: Patch Your Own Games Ap25
« Reply #1 on: July 09, 2011, 04:06:00 PM »

This not remotely interesting to anybody? Was hoping to read the views of people a lot smarter than me.
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Juliane

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360 Games Patcher: Patch Your Own Games Ap25
« Reply #2 on: July 25, 2011, 04:24:00 AM »

If you are making physical copies of games where you have the disc and rip with a kreon drove is it still necessary to do this? I have read somewhere that doing this even when kreon checker says its good could muck up your backups if they are ripped and not downloaded, is this true?
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danthaman673

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360 Games Patcher: Patch Your Own Games Ap25
« Reply #3 on: August 07, 2011, 01:01:00 PM »

Dont bother with kreons anymore unless the game is quite old and u run thru agbx...


I can't fault this, directly, but then again , my knowledge on the specifics of the new AP are somewhat limited.  If you have ur own orig .iso and u know it's a good rip then I guess give it a go.. But given that C4eva remarked previously about the need for new 0800 makes me wonder if perhaps there might be more that gets overlooked buy normal 0800?? I would like to hear C4's opinion, some of his more recent comments have had me thinking about this a little differently, Perhaps for other reasons ..... I might give this a closer look. If ur in a region that's unsupported by AGBX (In a prompt manner, it may take them some times to get some of the more far-away originals) Perhaps these guys have done their own extractions of french AP2.5 games and this amounts to a downloader that appropriates the patches accordingly based on dash (I have been wondering how this system is working with AGBX, I've assumed they just always add the newest  for each region/language..?)

Perhaps C4, gets a little less busy, we might be able to ask him :-) Or perhaps all will be revealed with the LT+2.0 release as promised (I'm quite looking forward myself) Ppl may even wish to do a hex compare of Librasoft vs AGBX ??

It does seem to imply that this 'genrates' patches, but of course, it might be a lost in translation thing, and the live issues they refer to are : This may patch ur pirated swahilli region BO with french patches and cause you to be falgged .. Type of thing (If that makes sense :-)

BTW there's a new version out yesterday, I'm going to have a closer look when I can ...

EDIT: I quick look indicates to me that it is primarily a downloader, I think it's plugged-in to AGBX DB perhaps, at any rate, still very handy as it has many functions. I'm not sold on it having true AP2.5 generating functionality just yet....

This post has been edited by danthaman673: Aug 7 2011, 08:23 PM
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danthaman673

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360 Games Patcher: Patch Your Own Games Ap25
« Reply #4 on: August 07, 2011, 09:39:00 PM »

I've had another look at this, and (initially) I couldn't fault the patches it's making, niether can AGBX ;-) (Above signing, that is)
Actually, as an experiment, I took a BO rip (Aussie) and first did a level 2 patch on AGBX (Always lvl2 BTW!, LVL3 might patch more than you had hoped for ;-) It read green through-out excepting where it noticed the lack of AP2.5 replay sectors and patched accordingly. When I previously checked this with LX3GP (LibrasoftXbox360GamesPatcher) it too had recognised the lack of patch. So I patched one with each, LX3GP passed the AGBX patched .iso When I did the reverse, it came back with 'Did not match AP2.5 replay sector found in database!' Which I already knew they didn't match as I had compared the files in hex previously, The difference is significant, this could be due to LX3GP's claimed jitter un-correction, so don't panic just yet.

Next: I patched several times, and then ran thru AGBX generating new output each time (whilst comparing to orig AGBX patched)Output was interesting, Each new iteration of the new program's AP2.5 patch amounted to the same sector output, but with different angles each time (By 2deg variation as they said) but when compared to the 'origina'(AGBX) there appears to be discrepancies (significant ones) in the responses, some are similar, but some appear to be quite different. This could be a language/region thing? I will have to do more in-depth research when I have the time....

 ...So basically when looking at the Librasoft, the response table stays EXACTLY the same and only the angles seem to change, those same angles seem to generate different responses (In some cases) to an officially patched .iso One of the angles AGBX claimed(It had) was 65535!?!?! That is quite a worry!!!!!!!! This error seemed to occur in ALL the librasoft patches...

Here is what it looked like:
 000C9440 000DD2E0 0B66DB1E 65535 0000

SO....


My current conclusion is:

Use only if desperate , Like if you just need the game to boot on an offline box, where AGBX patches don't cover you AND you don't care about stealth... Which is a bummer! If anyone can tell me why I'm wrong, pls do I'm (more than) open to any discussion

This post has been edited by danthaman673: Aug 8 2011, 04:57 AM
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