Quick update on what I have semi-planned (I say semi because I'm just like that):
A few ideas I had in mind were to allow the user to create known/cached folders so they don't have to look up title ID's or whatnot (this is actually done, but I don't really like the way that I presented it. I had another idea of designing another form to sort of look like how Steam can organize the games with an image that represents it -- in this case being the game's icon taken from a package, and then cached (see here:
http://thefrugalnerd...amlibrary.jpg))New folder stuff...
http://i.min.us/ijU1MU.pngAnother idea that I wanted to do was have tabbed browsing so that you could open multiple drives in one window and transfer between them, but I'm not too sure how the transferring between them would go (although it would be pretty easy I believe). This would allow me to easily allow opening custom backups too

(and recoding the Main form! Very messy...)
The last thing I had in mind was fixing the god damn auto-updater. Broken as Hell... I'll probably also be compiling a DLL if I do decide to do the transferring content thing, since that will most likely be the last change I'll make to the core, and going along with this I added a function for getting the total amount of free space left of the drive (off by a few clusters for now (haven't even tested lol), but I'll go about fixing that later).
Here's the latest dev source:
http://clkxu5.com/dr...re/src/fatx.zipOn another note:
I went to PAX East, which is mainly why I didn't do anything else above in that build except for the folder stuff.