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Author Topic: [beta] Party Buffalo Drive Explorer  (Read 1438 times)

EatonZ

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« Reply #45 on: November 19, 2010, 08:53:00 PM »

QUOTE(hyperfire21 @ Nov 17 2010, 12:07 PM) View Post


I get something like Failed Data Loss Test.

One more thing I wanted to add is that i've formatted these drives through various software. I tried to set the 16gb drive to 7gb xbox storage through the dash and one time I was able to make it work. Not after that one time though...


I am pretty sure the device ID is the issue. I will have to verify how it is calculated and maybe I can get it to work.
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EatonZ

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« Reply #46 on: November 20, 2010, 01:13:00 PM »

QUOTE(EatonZ @ Nov 19 2010, 10:53 PM) View Post


I am pretty sure the device ID is the issue. I will have to verify how it is calculated and maybe I can get it to work.
 


Confirmed. The Device ID value in the data files is what locks it to the USB itself. Modifying it to match the ID of the new USB will make it work. Unfortunately, it seems to be calculated differently than hard-drives. Once I figure it out, formatting will be a possibility.
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CLK Rebellion

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« Reply #47 on: November 20, 2010, 04:37:00 PM »

QUOTE(EatonZ @ Nov 20 2010, 12:13 PM) View Post

Confirmed. The Device ID value in the data files is what locks it to the USB itself. Modifying it to match the ID of the new USB will make it work. Unfortunately, it seems to be calculated differently than hard-drives. Once I figure it out, formatting will be a possibility.


Good work and good luck sir.  If all goes as planned, I'll hopefully push out an update that includes writing functionality and the above (STFS stuff) today.
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veekay

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« Reply #48 on: November 20, 2010, 09:42:00 PM »

Does the program have a limit on how many folders/files it can display?  For whatever reason it doesn't show all of my folders under my gamertag and even trying to navigate to them manually tells me "Path Not Found"
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CLK Rebellion

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« Reply #49 on: November 21, 2010, 11:56:00 AM »

QUOTE(veekay @ Nov 20 2010, 08:42 PM) *

Does the program have a limit on how many folders/files it can display?  For whatever reason it doesn't show all of my folders under my gamertag and even trying to navigate to them manually tells me "Path Not Found"


It shouldn't... But I have a feeling that it's with the flags I set for it to recognize as folders.  If you could, could you open your drive in a hex editor (in HxD it's Extras>Open Disk, and the disk will be under physical drives with the number under the "ID" in my device opener), then go to offset 0x130EB0000.  After that, search for the name of the folder, and any folders you can't see, could you tell me the byte directly before the name of the folder?
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OzQuant

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« Reply #50 on: November 24, 2010, 07:29:00 AM »

My 16GB USB flash drive doesn't show up a device in the DeviceSelector.  My friend's 8GB USB flash drive doesn't show up either.  We are both using 1.0.0.4.  Have we both missed a step?  Do we need to install something other than the .exe?

Thank you.
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CLK Rebellion

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« Reply #51 on: November 25, 2010, 11:26:00 AM »

QUOTE(OzQuant @ Nov 24 2010, 06:29 AM) View Post

My 16GB USB flash drive doesn't show up a device in the DeviceSelector.  My friend's 8GB USB flash drive doesn't show up either.  We are both using 1.0.0.4.  Have we both missed a step?  Do we need to install something other than the .exe?

Thank you.


Nope... my guess is that it could either be used by another program or just something else that's weird.  I'll be sure to look in to this -- thanks!  Just to make sure... you guys ran it as admin, correct?

Edit (don't feel like double-posting):
Here's 1.0.0.5.  Still no writing support for the standalone exe, but you can download the source and compile that with the "IsBeta" bool in the main form set to false (be careful, that form is very messy!)

Changelog:
-Fixed a bug with a reading function that liked to read more bytes than it should
-Made it so that it should request administrator permissions at startup (should fix some people's issues...)
-Added the reading of general STFS info, as you can see from this screenshot: http://imgur.com/neMr6.png
-Added a "properties" window for files
-Other small bug fixes that I can't remember

Source
http://www.megaupload.com/?d=FEW8OQ6C
(Mirror)
http://www.mediafire...nem1z2205tpxg99

EXE (should prompt to update automatically upon startup)
http://www.megaupload.com/?d=187BV84C
(Mirror)
http://www.mediafire...a1cd47q6m2egkpf

Happy gobbler day, everyone.
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OzQuant

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« Reply #52 on: February 04, 2020, 03:10:00 AM »

Thanks for responding!  I tried 1.0.0.5 and again, my USB flash drive doesn't show up in the DeviceSelector.

I can mount the flash drive fine in USB XTAF Xplorer 32 beta3 and the flash drive works fine in my Xbox.

The flash drive is SanDisk Cruzer, appears as H:, device descriptor is USB Mass Storage Device at Port_#0001.Hub_#0008 if that helps at all.

My friend and I found that USB XTAF Xplorer seems to have a bug where you can't transfer a large file (like a 2GB), so we wanted to try out your app.

Cheers.
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EatonZ

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« Reply #53 on: November 26, 2010, 12:40:00 PM »

I love this error, have run into it so many times in my experiences, haha.
IPB Image

Happens when I click the Data folder.
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razkar

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« Reply #54 on: November 26, 2010, 12:58:00 PM »

Works great on windows XP, thanks for your app
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CLK Rebellion

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« Reply #55 on: November 26, 2010, 01:58:00 PM »

QUOTE(EatonZ @ Nov 26 2010, 11:40 AM) View Post

I love this error, have run into it so many times in my experiences, haha.

Happens when I click the Data folder.


CODE
Buffer = io.ReadBytes(0x2050);


That's lovely...  I have no idea why I chose a number like like that...
I also messed up on a rounding function, and instead of putting 0x200 I put 200.  Fuuuu...  I'll try to push out 1.0.0.6 later today with writing support. Scratch that, pushing out 1.0.0.6 right now as I remembered I have other things to do, and don't think I'll have enough time to re-write some of the forms to include writing support.  Thanks for bringing that to my attention.

Oh yeah, and @OzQuant 1.0.0.6 has a minor edit to how it detects USB Drives.  I forgot the function that returns a list of logical drives, so I did a char array and had it loop through each, detecting if the drive "IsReady", and if it wasn't then it would throw it away.  Hopefully this works better...
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hyperfire21

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« Reply #56 on: November 27, 2010, 08:18:00 AM »

QUOTE(EatonZ @ Nov 20 2010, 09:13 PM) View Post

Confirmed. The Device ID value in the data files is what locks it to the USB itself. Modifying it to match the ID of the new USB will make it work. Unfortunately, it seems to be calculated differently than hard-drives. Once I figure it out, formatting will be a possibility.


This is definately great news. What app will modify device ID of the flash drive properly?
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hyperfire21

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« Reply #57 on: November 27, 2010, 08:38:00 AM »

I went through device manager on 2 ocz rally2 drives to see the differences. These are the things the values differed in:

container id
parent
device instant path
base container id
driver key
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EatonZ

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« Reply #58 on: November 27, 2010, 11:28:00 AM »

QUOTE(hyperfire21 @ Nov 27 2010, 10:18 AM) View Post


This is definately great news. What app will modify device ID of the flash drive properly?


You can't modify it, it is in the firmware which is not writable by normal means.
Only option is to find it, but I am still unable to find out how it is generated for USBs.

However, through an IO function on the console, there is a way to get the ID. Expect a PM from me soon, we'll try getting one of them to work.
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OVIE

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« Reply #59 on: November 29, 2010, 02:50:00 PM »

I'm loving how your releasing the source files for this program. Looking so good so far, I was thinking about making one of these a while ago. But now there is this theirs nothing really to do different than what you are doing.

Thanks again CLK Rebellion!
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