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Author Topic: Xbslink, The New Alternative To Xlink Kai  (Read 315 times)

shaksbeer

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Xbslink, The New Alternative To Xlink Kai
« on: October 07, 2010, 09:12:00 PM »

there is a new alternative to Xlink:

XBSlink – XBox360 System Link Proxy:
  • self organizing P2P structure
  • fast, low latency, multihreaded application design
  • unlimited number of users
  • automatic UPnP NAT port forwarding
  • NAT traversal with UDP based protocol

http://www.secudb.de/~seuffert/xbslink/

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inspuration

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Xbslink, The New Alternative To Xlink Kai
« Reply #1 on: October 08, 2010, 09:01:00 AM »

QUOTE(shaksbeer @ Oct 8 2010, 04:12 AM) View Post

there is a new alternative to Xlink:

XBSlink – XBox360 System Link Proxy:
  • self organizing P2P structure
  • fast, low latency, multihreaded application design
  • unlimited number of users
  • automatic UPnP NAT port forwarding
  • NAT traversal with UDP based protocol
http://www.secudb.de...uffert/xbslink/


Neat concept, but it's untested. As well, considering how few people there are on xlink, I'm willing to bet that this will have almost no users.
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[Imported]Intruder

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Xbslink, The New Alternative To Xlink Kai
« Reply #2 on: October 08, 2010, 09:03:00 AM »

QUOTE(shaksbeer @ Oct 8 2010, 04:12 AM) View Post

there is a new alternative to Xlink:

XBSlink – XBox360 System Link Proxy:
  • self organizing P2P structure
  • fast, low latency, multihreaded application design
  • unlimited number of users
  • automatic UPnP NAT port forwarding
  • NAT traversal with UDP based protocol
http://www.secudb.de...uffert/xbslink/


Nice if it works well mate...but hmm connecting to something /someone that's new to the scene...... well at least to me.....

No background info??  Who are you, what made you enter the scene at such a late date etc etc... ?
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juntistik

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Xbslink, The New Alternative To Xlink Kai
« Reply #3 on: October 08, 2010, 09:43:00 AM »

Any hopes for original Xbox support? Sounds like it wouldn't be hard to make an addition and if its a better service I would definitely switch from kai/XBC.
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BrooksyX

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Xbslink, The New Alternative To Xlink Kai
« Reply #4 on: October 08, 2010, 10:38:00 AM »

I like how they release this after team fsd puts tons of work into xlink kia support  tongue.gif
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LiGhTfasT

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Xbslink, The New Alternative To Xlink Kai
« Reply #5 on: October 08, 2010, 11:01:00 AM »

whats the point splitting an already small community, xlink needs more players as it is.  (IMG:style_emoticons/default/sleeping.gif)  

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shaksbeer

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Xbslink, The New Alternative To Xlink Kai
« Reply #6 on: October 08, 2010, 11:15:00 AM »

QUOTE
Intruder' date='Oct 8 2010, 05:03 PM' post='4741795']
Nice if it works well mate...but hmm connecting to something /someone that's new to the scene...... well at least to me.....
No background info??  Who are you, what made you enter the scene at such a late date etc etc... ?


The program existed for quite some time - just didn't release it. I was always involved in some open source projects over the years.

The source code will also be available eventually. The project is 100% non-profit.

XBSlink was developed mainly because i didn't want to be dependent on someone else's server infrastructure. (+ the optimization for lo latency) Also to be sure, that all data that goes out/in are packets to and from nodes you are connected to!


QUOTE(LiGhTfasT @ Oct 8 2010, 07:01 PM) View Post

whats the point splitting an already small community, xlink needs more players as it is.  sleeping.gif


Actually, thats not the intention at all.
Its merely an alternative for people to be independent from third party infrastructure.

I used xlink myself and xlink does have features (e.g. game lobby) XBSlink is not targeting for.


QUOTE(juntistik @ Oct 8 2010, 05:43 PM) View Post

Any hopes for original Xbox support? Sounds like it wouldn't be hard to make an addition and if its a better service I would definitely switch from kai/XBC.


sure. absolutely open for that!
Just need some info on the original xbox (lan) protocol. smile.gif Any hints where to look?
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dogged

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Xbslink, The New Alternative To Xlink Kai
« Reply #7 on: October 08, 2010, 11:21:00 AM »

Good job.
Can you release it for Linux/DD-wrt platform? Because now there are no stable engine for this platform.
Thanks.
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RRoD420

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Xbslink, The New Alternative To Xlink Kai
« Reply #8 on: October 08, 2010, 11:40:00 AM »

so you can play system link over the internet without a jtag? or is this a totally different service than xlink?
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shaksbeer

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Xbslink, The New Alternative To Xlink Kai
« Reply #9 on: October 08, 2010, 12:06:00 PM »

QUOTE(RRoD420 @ Oct 8 2010, 07:40 PM) *

so you can play system link over the internet without a jtag? or is this a totally different service than xlink?


basically, XBSlink, Xlink & xbconnect do the same thing.
without a jtag console (or at least without a jtag hosting the game) ping has still to be < ~35ms.
so, yes, you can play system link games over the internet without jtag.

QUOTE(dogged @ Oct 8 2010, 07:21 PM) *

Good job.
Can you release it for Linux/DD-wrt platform? Because now there are no stable engine for this platform.
Thanks.


well, linux (dd-wrt) supports the pcap library. it shouldn't be very hard to port it to c++ and linux.
the source code will be released eventually. either a motivated fellow will pick up or i will find some spare time ... somewhere ... (IMG:style_emoticons/default/wink.gif)

still a very interesting thought! i do have a dd-wrt router myself.
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Odb718

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Xbslink, The New Alternative To Xlink Kai
« Reply #10 on: October 08, 2010, 12:47:00 PM »

niiiice

I'm playing Halo Reach with a friend. I'm in florida, he's in holland. I'm on a jtag, he's on a live box with the ping limit still enabled.

niiiiiice
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shaksbeer

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Xbslink, The New Alternative To Xlink Kai
« Reply #11 on: October 08, 2010, 12:49:00 PM »

QUOTE(Odb718 @ Oct 8 2010, 08:47 PM) *

niiiice

I'm playing Halo Reach with a friend. I'm in florida, he's in holland. I'm on a jtag, he's on a live box with the ping limit still enabled.

niiiiiice


glad to hear! (IMG:style_emoticons/default/smile.gif) trying to make GoW2 work right now ... expect a new version soon.
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shaksbeer

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Xbslink, The New Alternative To Xlink Kai
« Reply #12 on: October 08, 2010, 02:02:00 PM »

http://www.secudb.de...ility-update/55

QUOTE

tricky, some Games have custom packets – different from normal System Link packets

XBSlink update v0.6.5.1 should help with this.

Changelog:
  • added “advanced forwarding of broadcast”. this should help with many games and could even support platforms other then the Xbox360
  • this option can be switched on and off while the engine is started
  • some changes “under the hood” (cleaned up some multi-threading code)

Thanks for the many replies on XBSlink!
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mrdude2478

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Xbslink, The New Alternative To Xlink Kai
« Reply #13 on: October 08, 2010, 03:21:00 PM »

I'd also love to be able to run this from my (dd-wrt) wrt350n router as it would save me needing to use my laptop when playing online games.

I'll keep an eye on this topic to see how things pan out - this app looks good though so keep up the good work.
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shamrockboy

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Xbslink, The New Alternative To Xlink Kai
« Reply #14 on: October 08, 2010, 05:57:00 PM »

Nice job, I have actually been looking for something like this. I love Kai but usually it's just me and a few friends playing anyways. Also there have been days when there are problems trying to use Kai, so this would definitely be a great backup to play with your amigos. This is awesome! Thank you for your hard work.  biggrin.gif
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