xboxscene.org forums

Pages: 1 2 3 [4] 5 6 7

Author Topic: Le Fluffie And X360 Update  (Read 804 times)

qwert940

  • Archived User
  • Newbie
  • *
  • Posts: 3
Le Fluffie And X360 Update
« Reply #45 on: January 11, 2010, 10:25:00 PM »

Can anyone put some kind of tutorial how to convert .iso file to DataXXXX files and transfer them to HDD?
Logged

BanditRW

  • Archived User
  • Full Member
  • *
  • Posts: 103
Le Fluffie And X360 Update
« Reply #46 on: January 11, 2010, 11:18:00 PM »

QUOTE(dstruktiv @ Jan 11 2010, 02:14 AM)  

Woops - Tick "DEV Live" - You don't need your kv.bin.


Yep...that solved the problem, works great my man !!
Logged

foreirongold

  • Archived User
  • Newbie
  • *
  • Posts: 25
Le Fluffie And X360 Update
« Reply #47 on: January 12, 2010, 01:45:00 AM »

QUOTE(srath @ Jan 12 2010, 10:25 AM) *

To use your own KV.bin extract it with
360 Flash Tool ver.88a and use your decrypted one.
You can use the kv.bin from .90 but just remove the first 16 bytes from the begingining of KV.bin so it ends with a offset of 0x00003FF0 not 0x00004000


Thanks, that got it working  (IMG:style_emoticons/default/smile.gif)
Logged

dstruktiv

  • Archived User
  • Full Member
  • *
  • Posts: 204
Le Fluffie And X360 Update
« Reply #48 on: January 12, 2010, 03:30:00 AM »

I'm at work so can't do a proper nfo and live container etc. so it won't be on Xbins for 12 odd hours.

But you can download it from here in the mean time:

http://drop.io/quickboot360

Copy your game(s) to your hard drive using NXE -> Run NXE2GOD -> All games ripped using NXE will now be Games on Demand packages and not need the disc.

Please PM me with any bugs, although I think they've all been ironed out. Thank you to those who tested it for me earlier on.
Logged

DARKFiB3R

  • Archived User
  • Sr. Member
  • *
  • Posts: 464
Le Fluffie And X360 Update
« Reply #49 on: January 12, 2010, 06:04:00 AM »

Great stuff dstruktiv, works perfect, and a lot less messing about biggrin.gif

And thanks again to apcarr for helping me out. wink.gif
Logged

Martinchris23

  • Archived User
  • Hero Member
  • *
  • Posts: 2004
Le Fluffie And X360 Update
« Reply #50 on: January 12, 2010, 06:18:00 AM »

QUOTE(dstruktiv @ Jan 12 2010, 10:30 AM)  

I'm at work so can't do a proper nfo and live container etc. so it won't be on Xbins for 12 odd hours.

But you can download it from here in the mean time:

http://drop.io/quickboot360

Copy your game(s) to your hard drive using NXE -> Run NXE2GOD -> All games ripped using NXE will now be Games on Demand packages and not need the disc.

Please PM me with any bugs, although I think they've all been ironed out. Thank you to those who tested it for me earlier on.


Fantastic work  love.gif

Gonna try this out tonight!
Logged

dokworm

  • Archived User
  • Sr. Member
  • *
  • Posts: 462
Le Fluffie And X360 Update
« Reply #51 on: January 12, 2010, 06:31:00 AM »

QUOTE(dstruktiv @ Jan 12 2010, 11:30 AM) *

I'm at work so can't do a proper nfo and live container etc. so it won't be on Xbins for 12 odd hours.

But you can download it from here in the mean time:

http://drop.io/quickboot360

Copy your game(s) to your hard drive using NXE -> Run NXE2GOD -> All games ripped using NXE will now be Games on Demand packages and not need the disc.

Please PM me with any bugs, although I think they've all been ironed out. Thank you to those who tested it for me earlier on.


Trying this now on a PAL console with 21 games installed. Will let you know how it goes.
Logged

dstruktiv

  • Archived User
  • Full Member
  • *
  • Posts: 204
Le Fluffie And X360 Update
« Reply #52 on: January 12, 2010, 06:35:00 AM »

I just read FreeBoot doesn't support Non signed containers so this is XBR only at the moment... Unless, can someone tell me does the manual Le Fluffie method work with FreeBoot? Because at the moment I'm only doing the SHA1 signature, FreeBoot may also require the RSA signature, if it does I can update the app to do this so it works with FreeBoot too. Just need someone to tell me if the manual Le fluffie way works on FreeBoot.
Logged

ztinoezz

  • Archived User
  • Jr. Member
  • *
  • Posts: 74
Le Fluffie And X360 Update
« Reply #53 on: January 12, 2010, 06:58:00 AM »

QUOTE(dstruktiv @ Jan 12 2010, 11:30 AM)  

I'm at work so can't do a proper nfo and live container etc. so it won't be on Xbins for 12 odd hours.

But you can download it from here in the mean time:

http://drop.io/quickboot360

Copy your game(s) to your hard drive using NXE -> Run NXE2GOD -> All games ripped using NXE will now be Games on Demand packages and not need the disc.

Please PM me with any bugs, although I think they've all been ironed out. Thank you to those who tested it for me earlier on.


works perfect!!!

thanks!
Logged

BurnerAzR

  • Archived User
  • Jr. Member
  • *
  • Posts: 64
Le Fluffie And X360 Update
« Reply #54 on: January 12, 2010, 07:22:00 AM »

QUOTE(dstruktiv @ Jan 12 2010, 05:30 AM)  
I'm at work so can't do a proper nfo and live container etc. so it won't be on Xbins for 12 odd hours.

But you can download it from here in the mean time:

http://drop.io/quickboot360

Copy your game(s) to your hard drive using NXE -> Run NXE2GOD -> All games ripped using NXE will now be Games on Demand packages and not need the disc.

Please PM me with any bugs, although I think they've all been ironed out. Thank you to those who tested it for me earlier on.


I just tried this on my retail copy of Condemned and it just throws out the "Can't Launch" error, must be a game specific issue. I'm on the latest XBR by the way.
Logged

dstruktiv

  • Archived User
  • Full Member
  • *
  • Posts: 204
Le Fluffie And X360 Update
« Reply #55 on: January 12, 2010, 07:26:00 AM »

Can you please try the manual le fluffie patching on Condemned?

Fear2 does the same thing, and it doesn't worked when patched with Le Fluffie either. I'll have to rent these games out to figure out exactly what's happening.
Logged

Walhalla

  • Archived User
  • Newbie
  • *
  • Posts: 3
Le Fluffie And X360 Update
« Reply #56 on: January 12, 2010, 07:45:00 AM »

i have a question to the manual way. Is it possible to build this god files with le fluffie?

The source would be an .iso file or an extracted iso ...
Logged

dstruktiv

  • Archived User
  • Full Member
  • *
  • Posts: 204
Le Fluffie And X360 Update
« Reply #57 on: January 12, 2010, 07:46:00 AM »

As has been answered a thousand times before lol, no.

You will need to wait for Dj or someone else to write a xsf/gdf file parser.
Logged

ztinoezz

  • Archived User
  • Jr. Member
  • *
  • Posts: 74
Le Fluffie And X360 Update
« Reply #58 on: January 12, 2010, 07:49:00 AM »

QUOTE(BurnerAzR @ Jan 12 2010, 03:22 PM) *

I just tried this on my retail copy of Condemned and it just throws out the "Can't Launch" error, must be a game specific issue. I'm on the latest XBR by the way.


must be something with your game,i installed condemned just a frew minutes ago and i'm playing it just fine...

condemned 1...just to be shure you don't mean 2...and to be more shure,you have pal or ntsc?

This post has been edited by ztinoezz: Jan 12 2010, 03:52 PM
Logged

modslave

  • Archived User
  • Sr. Member
  • *
  • Posts: 258
Le Fluffie And X360 Update
« Reply #59 on: January 12, 2010, 09:33:00 AM »

QUOTE(srath @ Jan 12 2010, 12:55 AM)  

To use your own KV.bin extract it with
360 Flash Tool ver.88a and use your decrypted one.
You can use the kv.bin from .90 but just remove the first 16 bytes from the begingining of KV.bin so it ends with a offset of 0x00003FF0 not 0x00004000


Is there any benefit to using your own KV.bin?

Gonna try the updated quickboot now... smile.gif
Logged
Pages: 1 2 3 [4] 5 6 7