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Author Topic: FreeXex QuickBoot v0.2  (Read 448 times)

dstruktiv

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FreeXex QuickBoot v0.2
« Reply #15 on: December 22, 2009, 04:59:00 PM »

Starting to build a large library of NXE images for use with your QuickBoot containers, thanks to the people who have contributed new images!

http://www.digitalre.../xbox360/?p=135
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jokerbrazil

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FreeXex QuickBoot v0.2
« Reply #16 on: December 22, 2009, 06:54:00 PM »

Pretty nice stuff.   Untill release a XBMC as first Dashboard to xbox360 this QuickBoot coud be usefull ^^

 biggrin.gif
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ANGRY OZY

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FreeXex QuickBoot v0.2
« Reply #17 on: December 23, 2009, 05:28:00 AM »

I have found a good program to extract game Iso's, "Wx360" on xbins works a treat.

just to help anyone who is having problems like i was with wave 3-4 games

cheers


Edit - Still dont get the whole game data when i use Wx360 only get about 4.6gb can anyone help ?
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Icekiller2k6

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FreeXex QuickBoot v0.2
« Reply #18 on: December 23, 2009, 12:57:00 PM »

QUOTE(ANGRY OZY @ Dec 23 2009, 01:28 PM) View Post

I have found a good program to extract game Iso's, "Wx360" on xbins works a treat.

just to help anyone who is having problems like i was with wave 3-4 games

cheers
Edit - Still dont get the whole game data when i use Wx360 only get about 4.6gb can anyone help ?

a game can be only 4,6gb
don't forget that original games can be filled up to 8,5gb so the big maps etc can be@ the outer ring of the dvd so that the read speed is faster (loading times etc)
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shummyr

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FreeXex QuickBoot v0.2
« Reply #19 on: December 23, 2009, 05:28:00 PM »

QUOTE(Icekiller2k6 @ Dec 23 2009, 12:57 PM) View Post

a game can be only 4,6gb
don't forget that original games can be filled up to 8,5gb so the big maps etc can be@ the outer ring of the dvd so that the read speed is faster (loading times etc)


Just use xbox backup creator
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violentj1

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FreeXex QuickBoot v0.2
« Reply #20 on: December 30, 2009, 09:15:00 AM »

im having issues with this-ive tried both usb:\360 games\tekken6\default.xex and usb1:\360 games\tekken 6\default.xex

but i just get please download the game again-the games work fine launching the xex from xex launcher so im unsure what ive done wrong here
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dstruktiv

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FreeXex QuickBoot v0.2
« Reply #21 on: December 30, 2009, 12:08:00 PM »

Heading away on holiday in a few hours sorry so can't look at this for a wee while but I suspect it will either be because the path is case sensitive or due to the spaces in your path. There's no reason spaces should make any difference it's just a guess...

Also it will look on the *first* usb mass storage device initialized by the Xbox, so if you have multiple usb devices plugged in try and remove everything except the media where the game resides.

If people are using multiple usb devices then I can release a new version that supports this.
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violentj1

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FreeXex QuickBoot v0.2
« Reply #22 on: December 30, 2009, 07:58:00 PM »

QUOTE(dstruktiv @ Dec 30 2009, 07:08 PM) View Post

Heading away on holiday in a few hours sorry so can't look at this for a wee while but I suspect it will either be because the path is case sensitive or due to the spaces in your path. There's no reason spaces should make any difference it's just a guess...

Also it will look on the *first* usb mass storage device initialized by the Xbox, so if you have multiple usb devices plugged in try and remove everything except the media where the game resides.

If people are using multiple usb devices then I can release a new version that supports this.

 
thanks for that,i redid them all removing all spaces from paths-aslo romoving all spaces from folders ext and they all alunch fine now thanks for the pointer
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melkia

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FreeXex QuickBoot v0.2
« Reply #23 on: December 31, 2009, 04:15:00 PM »

well it worked fine the first time for me then any time I tried to change the .png this weird window pops up telling me JIT debugging is stopping me from having access to the picture .png file and it wont let me change it.  Really Weird Im guessing its pc problem any ideas?
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crash_2012

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FreeXex QuickBoot v0.2
« Reply #24 on: January 01, 2010, 01:15:00 PM »

QUOTE(melkia @ Dec 31 2009, 06:15 PM) View Post

well it worked fine the first time for me then any time I tried to change the .png this weird window pops up telling me JIT debugging is stopping me from having access to the picture .png file and it wont let me change it.  Really Weird Im guessing its pc problem any ideas?



you need to have the .png image in the same directory as the quick boot app.
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dstruktiv

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FreeXex QuickBoot v0.2
« Reply #25 on: January 03, 2010, 05:54:00 PM »

QUOTE(crash_2012 @ Jan 2 2010, 09:15 AM) View Post

you need to have the .png image in the same directory as the quick boot app.


V0.2 should have fixed this problem...
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ccfman2004

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FreeXex QuickBoot v0.2
« Reply #26 on: January 03, 2010, 07:12:00 PM »

Will there ever be a way or an update to chose where the quickboot file gets stored and what it is labeled as.  I am tired of it being label as a demo.
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melkia

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FreeXex QuickBoot v0.2
« Reply #27 on: January 04, 2010, 02:42:00 AM »

thanks for the help but I still get the same error.
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dstruktiv

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FreeXex QuickBoot v0.2
« Reply #28 on: January 04, 2010, 04:49:00 PM »

QUOTE(ccfman2004 @ Jan 4 2010, 03:12 PM) View Post
I am tired of it being label as a demo.


Oh you poor thing! You're tired of using a free app that someone has used their spare time to create and publicly released so others may find use for it? Seriously though if it's so "tiring" for you then don't use it.

Also on that subject, if anyone knows how to create an installed game container then please make it public, Xlast isn't capable and X360.dll only has code for opening, extracting and resigning existing hdd game containers, not creating them.

I personally don't have the knowledge to piece it together but perhaps someone a bit more experienced can check out how x360.dll handles the files and do some magic to allow for file creation. Maybe DJ Shepard could help... Or perhaps the Snes360 guys would like to make their way public?
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ccfman2004

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FreeXex QuickBoot v0.2
« Reply #29 on: January 04, 2010, 08:55:00 PM »

QUOTE(dstruktiv @ Jan 5 2010, 12:49 AM) View Post

Oh you poor thing! You're tired of using a free app that someone has used their spare time to create and publicly released so others may find use for it? Seriously though if it's so "tiring" for you then don't use it.

Also on that subject, if anyone knows how to create an installed game container then please make it public, Xlast isn't capable and X360.dll only has code for opening, extracting and resigning existing hdd game containers, not creating them.

I personally don't have the knowledge to piece it together but perhaps someone a bit more experienced can check out how x360.dll handles the files and do some magic to allow for file creation. Maybe DJ Shepard could help... Or perhaps the Snes360 guys would like to make their way public?

I just want to be able to have it labeled as a Full Game with the achievements listed.  It's not that I am not grateful, it's just it would look more realistic having it labeled as something other than demo since it's clearly not a demo.

I thought the only difference was the ID code that was used (00080000, etc) that determined what an item was.

Did not realize that Snes360 was done the way I am looking for.  I hope they release their method.
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