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Author Topic: Quickboot For Windows Xbox360 Tool  (Read 228 times)

dstruktiv

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Quickboot For Windows Xbox360 Tool
« Reply #30 on: December 21, 2009, 03:14:00 PM »

QUOTE(ANGRY OZY @ Dec 22 2009, 10:48 AM) View Post

Hi. i just set up far cry 2 and ran it off nxe and it keeps saying

" THE GAME COULD NOT START PLEASE DOWNLOAD AGAIN"

Anyone know what im doing wrong ? cheers


Yeah either your path has been entered wrong in to QuickBoot, or you haven't removed the media check on the games default.xex.
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dstruktiv

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« Reply #31 on: December 21, 2009, 03:30:00 PM »

Ok I've tested the memory unit and it works fine.

I created the following folder structure on the memory unit:

Content\0000000000000000\C0DE9999\00080000\

Exactly like it says to in the nfo... Then I copied the generated file there... Works fine.
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dstruktiv

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« Reply #32 on: December 21, 2009, 05:37:00 PM »

Fixed the bug on XP where it would crash if the png's weren't in the same directory as quickboot.exe it would crash.

It's either an issue with .Net 3.5 on XP or X360.dll, after you use the file open function (To open the png) it then sets the current directory to the last folder you accessed, instead of just leaving it as the directory the process is running out of, so when you try to access other files that are relative to the process directory, it crashes.

Update V0.2 should be on xbins within the hour.
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Martinchris23

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Quickboot For Windows Xbox360 Tool
« Reply #33 on: December 22, 2009, 02:13:00 AM »

QUOTE(dstruktiv @ Dec 22 2009, 12:37 AM) View Post

Fixed the bug on XP where it would crash if the png's weren't in the same directory as quickboot.exe it would crash.

It's either an issue with .Net 3.5 on XP or X360.dll, after you use the file open function (To open the png) it then sets the current directory to the last folder you accessed, instead of just leaving it as the directory the process is running out of, so when you try to access other files that are relative to the process directory, it crashes.

Update V0.2 should be on xbins within the hour.


 pop.gif Good job smile.gif Many thanks.
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flbeserk

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« Reply #34 on: December 22, 2009, 10:35:00 AM »

QUOTE(leorimolo @ Dec 21 2009, 07:47 PM) View Post

hah. Great app.

Just a little story, I told jester to make a live container shortcut (just like this) application, and with his massive ego all he could tell me was how stupid and useless his idea was. Well this makes xexloader look like shit, since we can use the original dash and not that crappy thing that launches xex's.



hilarious, how do you expect to even add the container you just made without using xexloader? sure you can take out your sata hdd and connect it to the pc but that's more work than needed. xexloader is still new newer revisions are being made all the time and a newer version is due out in a few days.  eventually we'll probably just have xex loader as a dash or some other modified dash.  can't wait for an xbmc 360 though.
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Martinchris23

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Quickboot For Windows Xbox360 Tool
« Reply #35 on: December 22, 2009, 11:47:00 AM »

QUOTE(flbeserk @ Dec 22 2009, 05:35 PM) View Post

hilarious, how do you expect to even add the container you just made without using xexloader? sure you can take out your sata hdd and connect it to the pc but that's more work than needed. xexloader is still new newer revisions are being made all the time and a newer version is due out in a few days.  eventually we'll probably just have xex loader as a dash or some other modified dash.  can't wait for an xbmc 360 though.


Why would you want another dash? Nothing wrong with NXE and if it ain't broke, don't fix it. The fact we can now run games/apps directly from the NXE without having to go into XeXLoader is a flippin Godsend.
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turfster

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Quickboot For Windows Xbox360 Tool
« Reply #36 on: January 10, 2010, 02:01:00 PM »

Some of the png images for xbox360 games in one spot.

http://www.digitalre.../xbox360/?p=135

Just got this working on my usb drive.

Thanks, love it.
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giza

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Quickboot For Windows Xbox360 Tool
« Reply #37 on: January 21, 2010, 03:19:00 PM »

I found a bug.  When there are two .XEX files in the games folder when doing auto creation, the program errors out.  What I did to resolve was to rename the .XEX that was not the default.XEX to something <filename>.XEX.OLD then started the autobuild process again.
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