QUOTE(WarriorSan @ Nov 3 2009, 09:29 AM)

I got a strange problem using this version of xplorer360 so maybe somebody can help me out..
I have a WD3200BEVT converted to 120 GB. First I backed up my data using xplorer360 extreme 2 (also couldn't handle more than 256 files at a time

). Then I used HDDHackr v1.22 Build 20091022 with 250 GB HDDSS.BIN to convert to 250 GB HDD. The Xbox 360 recognizes the HDD and after formatting it got 228 GB left..
Now when I open xplorer360 250 GB version to put my data back, when I choose Drive -> Open -> Harddrive or Memcard it takes a few seconds and then the program closes. I tried everything from running the program as administrator / turning UAC off / virus scanner off / running the program under administrator account / connecting to HDD without formatting on the Xbox 360 / after formatting on the Xbox 360 / after account recovery

I have windows 7 32 Bit

If this is to much just remove it I didn't think it would be this big, but information is Power lol
There's a lot of information to understand about your drive not showing the full 250 GB but I'll give you a little info but not much, to fully understand your going to need to read about 50 Pages but here's what I got for the ones that don't know where there other GB's went.
Tracks and SectorsA track is a single ring of data on one side of a disk. A disk track is too large to manage data effectively as a single storage unit. Many disk tracks can store 100,000 or more bytes of data, which would be very inefficient for storing small files. For that reason, tracks are divided into several numbered divisions known as sectors. These sectors represent arc-shaped pieces of the track.
Various types of disk drives split their disk tracks into different numbers of sectors, depending on the density of the tracks. For example, floppy disk formats use 836 sectors per track, although hard disks usually store data at a higher density and today can have 900 or more sectors per track physically. The sectors created by the standard formatting procedure on a PC system have a capacity of 512 bytes, which has been one constant throughout the history of the PC. One interesting phenomenon of the PC standard is that to be compatible with most older BIOSs and drivers, drives usually perform an internal translation so that they pretend to have 63 sectors per track when addressed in CHS (cylinder, head, sector) mode.
The sectors on a track are numbered starting with 1, unlike the heads or cylinders that are numbered starting with 0. For example, a 1.44MB floppy disk contains 80 cylinders numbered 079 and two heads numbered 0 and 1, whereas each track on each cylinder has 18 sectors numbered 118.
When a disk is formatted, the formatting program creates ID areas before and after each sector's data that the disk controller uses for sector numbering and identifying the start and end of each sector. These areas precede and follow each sector's data area and consume some of the disk's total storage capacity. This accounts for the difference between a disk's unformatted and formatted capacities. Note that most modern hard drives are sold preformatted and advertise only the formatted capacity. The unformatted capacity is usually not mentioned anymore. Another interesting development is that many new drives use what is called No-ID sector formatting, which means the sectors are recorded without ID marks before and after each sector. Therefore, more of the disk can be used for actual data.
Each sector on a disk usually has a prefix portion, or header, that identifies the start of the sector and contains the sector number, as well as a suffix portion, or trailer, that contains a checksum (which helps ensure the integrity of the data contents). Many newer drives omit this header and have what is called a No-ID recording, allowing more space for actual data. With a No-ID recording, the start and end of each sector are located via predetermined clock timing.
Google Wedge Servo, Embedded Servo and Dedicated Servo this takes space too.
Each sector contains 512 bytes of data. The low-level formatting process typically fills the data bytes with some specific value, such as F6h (hex), or some other repeating test pattern used by the drive manufacturer. Some patterns are more difficult for the electronics on the drive to encode/decode, so these patterns are used when the manufacturer is testing the drive during initial formatting. A special test pattern might cause errors to surface that a normal data pattern would not show. This way, the manufacturer can more accurately identify marginal sectors during testing.
NoteThe type of disk formatting discussed here is a physical or low-level format, not the high-level format you perform when you use a Windows DOS-based FORMAT program.
See that Sticker on the drive Don't Remove Void Warranty well that's where the Grey Code enters lol even the sticker got a story.
The sector headers and trailers are independent of the operating system, file system, and files stored on the drive. In addition to the headers and trailers, gaps exist within the sectors, between the sectors on each track, and between tracks, but none of these gaps contain usable data space. The gaps are created during the low-level format process when the recording is turned off momentarily. They serve the same function as having gaps of no sound between the songs recorded on a cassette tape. The prefix, suffix, and gaps account for the lost space between the unformatted capacity of a disk and the formatted capacity. For example, a 4MB (unformatted) floppy disk (3 1/2") has a capacity of 2.88MB when it is formatted, a 2MB (unformatted) floppy has a formatted capacity of 1.44MB, and an older 38MB unformatted capacity (for instance, Seagate ST-4038) hard disk has a capacity of only 32MB when it is formatted. Because the ATA/IDE and SCSI hard drives you purchase today are low-level formatted at the factory, the manufacturers now advertise only the formatted capacity. Even so, nearly all drives use some reserved space for managing the data that will be stored on the drive. Thus, although I stated earlier that each disk sector is 512 bytes in size, this statement is technically untrue. Each sector does allow for the storage of 512 bytes of data, but the data area is only a portion of the sector. Each sector on a disk typically occupies up to 571 bytes of the disk, of which only 512 bytes are available for the storage of user data. The actual number of additional bytes required for the sector header and trailer can vary from drive to drive. As mentioned earlier, though, many modern drives now use a No-ID recording scheme that virtually eliminates the storage overhead of the sector header information.

You might find it helpful to think of each disk sector as being a page in a book. In a book, each page contains text, but the entire page is not filled with text; rather, each page has top, bottom, left, and right margins. Information such as chapter titles (track and cylinder numbers) and page numbers (sector numbers) is placed in the margins. The "margin" areas of a sector are created during the low-level formatting process. Formatting also fills the data area of each sector with dummy values. After you perform a high-level format on the disk, the PC's file system can write to the data area of each sector, but the sector header and trailer information can't be altered during normal write operations unless the disk is low-level formatted again.
As you can see, the usable space for data on each track is about 15% less than its total unformatted capacity. This is true for most disks, although the percentage can vary slightly, depending on how many sectors exist per track.