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Author Topic: Play And Charge Kit Pc Support Anytime Soon?  (Read 625 times)

Lockdown159

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Play And Charge Kit Pc Support Anytime Soon?
« Reply #30 on: December 31, 2010, 12:10:00 AM »

Hello, I'm new here. My cords pins were all bent up, so I fixed them. After which I decide to stick the thing in my computer and see if it would work. After I realized, with the driver Microsoft sent me was a fail. I was searching the internet. I found this thread.

Ok a few observations.

First the pin set on the controller end.
This adapter has seven pins.
Two of them should be for sending and getting power, and a third is the grounding wire.
That leaves three pins. This proves that the wire DOES send data.
Now for the system to charge the controller, it will needs FOUR different pieces of data.
  1. The controller exists on the circuit.
  2. The system recognizes it as properly connected.
  3. The controller is properly receiving said power
  4. If the controller has received enough power.


Now this means that the four extra pins are 'monitoring' these pieces of data, most likely as a simple I/0 switch.
Now until I get around to, or even decide to, taking the xbox, laptop, controller, and cord to the lab at school. Just to put everything on an oscilloscope, and voltmeter. Then figure out exactly how that data matters, I can't give exact numbers.

Because of the pin set, and the way a controller works and communicates with a device. I am of the opinion it would be impossible, even with the 'correct' driver changes to make this cord work as we wish it would. Owing to the fact that we'd need the proper communication form the controller to send input form the buttons, on these four pins.

Now to the good news.

 I DO in fact believe it possible to make a USB wireless receiver that could act as that bridge. The main issue with this, figuring out EXACTLY how the xbox receives and interprets that data from the controller.

I think the best way to accomplish this, would be to buy an extra xbox and controller and tear them down.
Which might end in pulling and replacing parts until I got the right red ring. The only way I could avoid all this hassle is to get comprehensive schematics of at least the machine, if not the controller. That being said, the controller is no were near as complicated.

If I where able to find this information, I may be able to build a circuit board for the thing. Baring the need to create a processor, which would take more money then I could afford, and more knowledge then I have. But I may be possible to use pieces form scrapped xboxes. But alas, until I get more datas, this last paragraph is all conjecture.

If anyone has any input on this, or you want to call me mad. Please do!
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ryvboy

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Play And Charge Kit Pc Support Anytime Soon?
« Reply #31 on: January 09, 2011, 05:23:00 AM »

any news?
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Skevus

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Play And Charge Kit Pc Support Anytime Soon?
« Reply #32 on: January 10, 2011, 01:21:00 AM »

It's little late to replay to this topic since it's 5 years old however I find it very amusing. Everybody agres it transmits data however they don't agre to which data. Because of this I want to remind you people of one thing: "IT IS USB 2 AND IT ONLY NEEDS 2 WIRES FOR 480MByte OF DATA" that is more then enough to tell the computer /XBOX that it is connected, how mutch it has charged, and even buttons and vibration data. Every thing else on USB 2 has to do all this with 2 wires since the other wires are for 5 Volts of power.

My prof that the cable transmits gaming information is that I have 2 xbox 360's and I often switch one controller to the other 360. When I do this I need to push the connect button on the 360 and the controller for them to get connected. However when I use the Play And Charge Cable I don't need to push either button, the controller and the 360 find eachother trough the cable. I you don't believe me put a few layers of alluminum folie around the controller and you will see that you lose the connection, try again with the Play And Charge Kit and it will work like nothing ever happened. Don't be stupid and tell me the PNC Kit is an antenna because the cable is isolated to so it would be the worst antenna ever. There is a net made out of alluminum wires all around the cable so the data won't get corrupted. The only Thing between us and gameplay it just some software. However if microsoft would release the drivers they would be here already so if nobody makes them themselves that will never happen. I have one of those wireless recivers so I don't realy care, it's mutch better without a cable. I am just not sure why you cant charge your controller with any USB or a computer, it seems to need a 360 for that.....
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segasonicfan

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Play And Charge Kit Pc Support Anytime Soon?
« Reply #33 on: January 28, 2011, 07:22:00 PM »

Well there sure does need to be come clarifying here...........

First off, read Happy Pancake's post on page 2 of this thread.  He claims to have gotten the charge and play kit to work perfectly with a simple edit to the driver.  I believe him, as the controller is recognized and installed on a window OS.  It has full USB functionality I am quite sure, as I will explain shortly...

I opened up the wireless controller and traced out the data lines for the Plug and Charge kit.  In fact, you don't need to buy this kit if you have solder abilities, I will post a tutorial soon on how to wire in a USB cable to work in the same way.

The Plug and Charge kit pulls the USB data lines directly from the Microsoft X801992-003 chip.  and these data lines correspond *perfectly* to the WIRED 360 controller USB data lines.  They appear to be exactly the same i.e. not limited in functionality.  I will attach some pictures later to show this.

all that is need is the driver modification since (obviously) microsoft does not want to support this product-- they want you to buy their stupid $20 wireless receiver.


PLEASE stop posting things like "it will never work its only for charging" and stuff like that.  In the hacking world we don't say never unless it *really* is impossible, which it is not at all.  So unless you work for microsoft and have inside information or are an engineer or technician with vast research and knowledge on this subject, please stop posting stuff you know nothing about.  I had to sift through over 50 pages of naysaying before I found even partly useful information.  People should be posting supportive comments, lets work to get this thing hacked and provide each other with scans, pinouts, drivers, and information!
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freakball

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Play And Charge Kit Pc Support Anytime Soon?
« Reply #34 on: January 31, 2011, 07:38:00 PM »

QUOTE(segasonicfan @ Jan 29 2011, 03:22 AM) View Post

Well there sure does need to be come clarifying here...........

First off, read Happy Pancake's post on page 2 of this thread.  He claims to have gotten the charge and play kit to work perfectly with a simple edit to the driver.  I believe him, as the controller is recognized and installed on a window OS.  It has full USB functionality I am quite sure, as I will explain shortly...

I opened up the wireless controller and traced out the data lines for the Plug and Charge kit.  In fact, you don't need to buy this kit if you have solder abilities, I will post a tutorial soon on how to wire in a USB cable to work in the same way.

The Plug and Charge kit pulls the USB data lines directly from the Microsoft X801992-003 chip.  and these data lines correspond *perfectly* to the WIRED 360 controller USB data lines.  They appear to be exactly the same i.e. not limited in functionality.  I will attach some pictures later to show this.

all that is need is the driver modification since (obviously) microsoft does not want to support this product-- they want you to buy their stupid $20 wireless receiver.
PLEASE stop posting things like "it will never work its only for charging" and stuff like that.  In the hacking world we don't say never unless it *really* is impossible, which it is not at all.  So unless you work for microsoft and have inside information or are an engineer or technician with vast research and knowledge on this subject, please stop posting stuff you know nothing about.  I had to sift through over 50 pages of naysaying before I found even partly useful information.  People should be posting supportive comments, lets work to get this thing hacked and provide each other with scans, pinouts, drivers, and information!


It will require dumping firmware from the controller; unless you know where to download that...

I think happy pancake was lying.

This *will* happen, I agree: this is from the wikipedia article:

"In the US, Microsoft has stopped producing the stand-alone [wireless gaming] receiver and it is increasingly difficult to find in stores or online. The "Wireless Controller for Windows" bundle includes the receiver for a higher price, but is still available through retailers like Best Buy and Amazon"

This "proprietary 2.4 GHz protocol" microsoft uses is what needs to be cracked.

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tk_saturn

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Play And Charge Kit Pc Support Anytime Soon?
« Reply #35 on: January 31, 2011, 08:47:00 PM »

QUOTE(freakball @ Feb 1 2011, 02:38 AM) View Post

"In the US, Microsoft has stopped producing the stand-alone [wireless gaming] receiver and it is increasingly difficult to find in stores or online."

...

This "proprietary 2.4 GHz protocol" microsoft uses is what needs to be cracked.

Amazon, eBay etc are filled with cheap chinese clones and have been for some time.

http://www.dealextre...hite-grey-47380
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